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Home 首頁 / Broken Crescent 2.02 破碎的新月 2.02 / The Abbasid Caliphate / Arabian Cavalry
Broken Crescent 2.02 破碎的新月 2.02
The Abbasid Caliphate The Abbasid Caliphate
Units List 兵種單位
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Arabian Cavalry
Arabian Cavalry
Rate 評分: 2 ratings 個評分
Legendary unit 極度推薦
Views 查看: 253
Class and category 兵種 light cavalry
Soldier 兵員數量 abbasid_mounted_tribal_warrior, 30, 0, 0.7
Mount 騎乘座騎 bc heavy horse, elephant -4, camel -4
Engine and Ship 攻城器與戰船
Attributes 特殊屬性 sea_faring, hide_forest, very_hardy, can_withdraw
Formation 陣形 2.5, 4, 5, 5, 3, square
Hit points 生命值 1, 0
Primary weapon 主武器 5, 10, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
Secondary weapon 副武器 0, 4, no, 0, 0, no, melee_simple, blunt, none, 25, 1, no
Primary armour 主防禦 2, 6, 4, flesh
Secondary armour 副防禦 0, 0, flesh
Heat and ground effect 氣候地形影響 -3, 0, 3, 0, -1
Mental 士氣 9, normal, untrained
Cost 招募成本 1, 636, 299, 89, 52, 636
Unit Description 兵種描述
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Arabian Cavalry From the 7th and 8th century onwards the Arabs conquered for themselves an empire extending form Iberia to the borders of India, a caliphate earned by the blood of their tribal soldiers skilled in the art of war and honorable combat. Even now, these Arab tribal warriors fighting in the service of their once mighty caliphate are excellent troops capable of cutting a path towards a new future with the caliph at its head. They consider themselves masters of the sword and brave fighters without peer. Though one may doubt their claim in skill, few can doubt that these hardened men of the desert are brave indeed. Garbed in light, classical Arab uniform, they are not heavy cavalry, but they promise to inflict heavy casualties upon all but the most worthy enemies. A fine cavalry force.

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Ownership factions 擁有勢力
Require buildings 需求建築
No. Card
建築
Name
名稱
Initial quantity
初始數量
Replenish rate
補充率
Maximum quantity
最大數量
Experience
經驗值
Requires condition
其他招募條件
1 Stables 1 0.17 1 1 and hidden_resource cbr_abbasid and event_counter ai_is_abbasid 1
A Stable allows for the recruitment of basic cavalry units.
2 Stables 1 0.12 1 0 and hidden_resource cbr_abbasid and not event_counter first_turn 1
A Stable allows for the recruitment of basic cavalry units.
3 Stables 1 0.12 1 0 and hidden_resource cbr_abbasid and event_counter player_is_abbasid 1
A Stable allows for the recruitment of basic cavalry units.
4 Stables 1 0.24 1 0 and hidden_resource recruit_abbasid and not event_counter first_turn 1
A Stable allows for the recruitment of basic cavalry units.
5 Stables 1 0.4 1 1 and hidden_resource recruit_abbasid and event_counter ai_is_abbasid 1
A Stable allows for the recruitment of basic cavalry units.
6 Stables 1 0.24 1 0 and hidden_resource recruit_abbasid and event_counter player_is_abbasid 1
A Stable allows for the recruitment of basic cavalry units.
7 Knight's Stables 1 0.14 2 2 and hidden_resource cbr_abbasid and event_counter ai_is_abbasid 1
Knight's stables allow for the recruitment of cavalry units.
8 Knight's Stables 1 0.1 2 0 and hidden_resource cbr_abbasid and not event_counter first_turn 1
Knight's stables allow for the recruitment of cavalry units.
9 Knight's Stables 1 0.1 2 0 and hidden_resource cbr_abbasid and event_counter player_is_abbasid 1
Knight's stables allow for the recruitment of cavalry units.
10 Knight's Stables 1 0.21 2 0 and hidden_resource recruit_abbasid and not event_counter first_turn 1
Knight's stables allow for the recruitment of cavalry units.
11 Knight's Stables 1 0.2 2 2 and hidden_resource recruit_abbasid and event_counter ai_is_abbasid 1
Knight's stables allow for the recruitment of cavalry units.
12 Knight's Stables 1 0.21 2 0 and hidden_resource recruit_abbasid and event_counter player_is_abbasid 1
Knight's stables allow for the recruitment of cavalry units.
13 Baron's Stables 1 0.09 2 3 and hidden_resource cbr_abbasid and event_counter ai_is_abbasid 1
Baron's stables allow for the recruitment of capable cavalry units.
14 Baron's Stables 1 0.09 2 0 and hidden_resource cbr_abbasid and not event_counter first_turn 1
Baron's stables allow for the recruitment of capable cavalry units.
15 Baron's Stables 1 0.09 2 0 and hidden_resource cbr_abbasid and event_counter player_is_abbasid 1
Baron's stables allow for the recruitment of capable cavalry units.
16 Baron's Stables 1 0.18 2 0 and hidden_resource recruit_abbasid and not event_counter first_turn 1
Baron's stables allow for the recruitment of capable cavalry units.
17 Baron's Stables 1 0.18 2 3 and hidden_resource recruit_abbasid and event_counter ai_is_abbasid 1
Baron's stables allow for the recruitment of capable cavalry units.
18 Baron's Stables 1 0.18 2 0 and hidden_resource recruit_abbasid and event_counter player_is_abbasid 1
Baron's stables allow for the recruitment of capable cavalry units.
19 Earl's Stables 1 0.09 3 4 and hidden_resource cbr_abbasid and event_counter ai_is_abbasid 1
Earl's stables allow for the recruitment of elite cavalry units.
20 Earl's Stables 1 0.09 3 0 and hidden_resource cbr_abbasid and not event_counter first_turn 1
Earl's stables allow for the recruitment of elite cavalry units.
21 Earl's Stables 1 0.09 3 0 and hidden_resource cbr_abbasid and event_counter player_is_abbasid 1
Earl's stables allow for the recruitment of elite cavalry units.
22 Earl's Stables 1 0.18 3 0 and hidden_resource recruit_abbasid and not event_counter first_turn 1
Earl's stables allow for the recruitment of elite cavalry units.
23 Earl's Stables 1 0.2 3 4 and hidden_resource recruit_abbasid and event_counter ai_is_abbasid 1
Earl's stables allow for the recruitment of elite cavalry units.
24 Earl's Stables 1 0.18 3 0 and hidden_resource recruit_abbasid and event_counter player_is_abbasid 1
Earl's stables allow for the recruitment of elite cavalry units.
25 King's Stables 1 0.08 3 5 and hidden_resource cbr_abbasid and event_counter ai_is_abbasid 1
King's stables allow for the recruitment of the penultimate cavalry units.
26 King's Stables 1 0.12 3 0 and hidden_resource cbr_abbasid and not event_counter first_turn 1
King's stables allow for the recruitment of the penultimate cavalry units.
27 King's Stables 1 0.12 3 0 and hidden_resource cbr_abbasid and event_counter player_is_abbasid 1
King's stables allow for the recruitment of the penultimate cavalry units.
28 King's Stables 1 0.23 3 0 and hidden_resource recruit_abbasid and not event_counter first_turn 1
King's stables allow for the recruitment of the penultimate cavalry units.
29 King's Stables 1 0.19 3 5 and hidden_resource recruit_abbasid and event_counter ai_is_abbasid 1
King's stables allow for the recruitment of the penultimate cavalry units.
30 King's Stables 1 0.23 3 0 and hidden_resource recruit_abbasid and event_counter player_is_abbasid 1
King's stables allow for the recruitment of the penultimate cavalry units.
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