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Faris Lancers
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Views: 393
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Class and category |
heavy cavalry
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Soldier |
abbasid_faris_lancers, 25, 0, 0.90
Soldier model, Number of the soldier, Number of extras, Mass of the men
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Mount |
bc heavy horse, elephant -4, camel -4
Type of animal or vehicle ridden on and its effect
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Engine and Ship |
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Attributes |
sea_faring, hide_forest, can_withdraw, can_formed_charge
A miscellanious list of attributes and abilities the unit may have
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Formation |
2.5, 4, 3, 6, 2, square
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Hit points |
1, 0
Hit points of man, Hit points of mount or attached animal (Ridden horses and camels do not have separate hit points)
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Primary weapon |
8, 13, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Secondary weapon |
0, 8, no, 0, 0, no, melee_simple, blunt, none, 25, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Primary armour |
6, 14, 4, metal
Armour factor, Defensive skill, Shield factor, Sound type
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Secondary armour |
0, 0, flesh
Animal's or vehicle's armour factor, Defensive skill, Shield factor, Sound type
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Heat and ground effect |
2, -1, 2, -2, -1
Extra fatigue suffered by the unit in hot climates, Scrub, Sand, Forest, Snow
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Mental |
16, disciplined, highly_trained
Morale, Discipline, Training
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Cost |
1, 1076, 527, 144, 76, 1076
Number of turns to build, Cost of unit to construct, Cost of upkeep, Cost of upgrading weapons, Cost of upgrading armour, Cost for custom battles, Limit in custom battle, Cost for punish
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Unit Description |
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Faris Lancers are cavalrymen steeped in history as much as the Turkish horse archer. Though theirs is an ancestry only a few hundred years old, it was these armored Arabian cavalrymen which led the charge of the Crescent across the Middle East and Africa. The keen edge of the lances which thrust at Sassanian and Byzantine forces centuries ago has not lost its edge, and the hearts of these free men, not slave-warriors, will not skip a beat of the fire in their ancestor's hearts.
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Ownership factions |
Faris Lancers heavy cavalry Faris Lancers are cavalrymen steeped in history as much as the Turkish horse archer.
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Faris Lancers heavy cavalry Faris Lancers are cavalrymen steeped in history as much as the Turkish horse archer.
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Require buildings |
No. |
Card |
Name |
Initial quantity |
Replenish rate |
Maximum quantity |
Experience |
Requires condition |
1 |
castle Baron's Stables Baron's stables allow for the recruitment of capable cavalry units.
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Baron's Stables |
1 |
0.31 |
1 |
3 |
and hidden_resource recruit_abbasid and event_counter ai_is_abbasid 1 |
Baron's stables allow for the recruitment of capable cavalry units. |
2 |
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
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Earl's Stables |
1 |
0.17 |
1 |
4 |
and hidden_resource cbr_abbasid and event_counter ai_is_abbasid 1 |
Earl's stables allow for the recruitment of elite cavalry units. |
3 |
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
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Earl's Stables |
1 |
0.09 |
1 |
0 |
and hidden_resource cbr_abbasid and not event_counter first_turn 1 |
Earl's stables allow for the recruitment of elite cavalry units. |
4 |
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
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Earl's Stables |
1 |
0.09 |
1 |
0 |
and hidden_resource cbr_abbasid and event_counter player_is_abbasid 1 |
Earl's stables allow for the recruitment of elite cavalry units. |
5 |
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
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Earl's Stables |
1 |
0.18 |
1 |
0 |
and hidden_resource recruit_abbasid and not event_counter first_turn 1 |
Earl's stables allow for the recruitment of elite cavalry units. |
6 |
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
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Earl's Stables |
1 |
0.39 |
1 |
4 |
and hidden_resource recruit_abbasid and event_counter ai_is_abbasid 1 |
Earl's stables allow for the recruitment of elite cavalry units. |
7 |
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
Earl's Stables |
1 |
0.18 |
1 |
0 |
and hidden_resource recruit_abbasid and event_counter player_is_abbasid 1 |
Earl's stables allow for the recruitment of elite cavalry units. |
8 |
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
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King's Stables |
1 |
0.22 |
2 |
5 |
and hidden_resource cbr_abbasid and event_counter ai_is_abbasid 1 |
King's stables allow for the recruitment of the penultimate cavalry units. |
9 |
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
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King's Stables |
1 |
0.12 |
2 |
0 |
and hidden_resource cbr_abbasid and not event_counter first_turn 1 |
King's stables allow for the recruitment of the penultimate cavalry units. |
10 |
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
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King's Stables |
1 |
0.12 |
2 |
0 |
and hidden_resource cbr_abbasid and event_counter player_is_abbasid 1 |
King's stables allow for the recruitment of the penultimate cavalry units. |
11 |
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
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King's Stables |
1 |
0.23 |
2 |
0 |
and hidden_resource recruit_abbasid and not event_counter first_turn 1 |
King's stables allow for the recruitment of the penultimate cavalry units. |
12 |
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
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King's Stables |
1 |
0.49 |
2 |
5 |
and hidden_resource recruit_abbasid and event_counter ai_is_abbasid 1 |
King's stables allow for the recruitment of the penultimate cavalry units. |
13 |
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
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King's Stables |
1 |
0.23 |
2 |
0 |
and hidden_resource recruit_abbasid and event_counter player_is_abbasid 1 |
King's stables allow for the recruitment of the penultimate cavalry units. |
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