Language:
Royal Military Academy 皇家軍事學院
Home 首頁 / Broken Crescent 2.02 破碎的新月 2.02 / The Kingdom of Armenia / Shinakan Skirmishers
Broken Crescent 2.02 破碎的新月 2.02
The Kingdom of Armenia The Kingdom of Armenia
Units List 兵種單位
2. Cog
Previous unit 上一個兵種Dismounted Nakharar Knights Caucasian Mountaineer ArchersNext unit 下一個兵種
Shinakan Skirmishers
Shinakan Skirmishers
Rate 評分: 1 ratings 個評分
Legendary unit 極度推薦
Views 查看: 238
Class and category 兵種 missile infantry
Soldier 兵員數量 ere_jav, 60, 0, 0.6
Mount 騎乘座騎
Engine and Ship 攻城器與戰船
Attributes 特殊屬性 sea_faring, hide_forest, can_withdraw
Formation 陣形 2, 3, 2.4, 2.4, 2, square
Hit points 生命值 1, 0
Primary weapon 主武器 11, 1, javelin, 60, 4, thrown, missile_mechanical, piercing, spear, 25, 1, thrown, spear_bonus_4
Secondary weapon 副武器 5, 1, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2, no
Primary armour 主防禦 1, 5, 4, flesh
Secondary armour 副防禦 0, 0, flesh
Heat and ground effect 氣候地形影響 -1, 2, -1, 2, 0
Mental 士氣 8, low, untrained
Cost 招募成本 1, 310, 130, 145, 51, 310
Unit Description 兵種描述
Google Search Yahoo! Search bing Search Wikipedia Search Picasa Search Google Images Search Yahoo! Search bing Search Google Images Search Yahoo! Search
Shinakan Skirmishers Those militiamen are very good with their javelins. Drafted into the army they are armed in just their plain clothes, a small leather or wooden shield and plain iron helmet when available, is their only means of armor. Their best protection however is to move up to the enemy fire off their javelins and back out again, before the enemy missile troops or cavalry returns the favor. Heavily outclassed by better and further shooting archers, those militiamen have to fight against unfavorable odds. Even if they aren’t the most valuable troop in the Armenian arsenal, their position in the battleline is vital. Used in both the preliminary phase of the battle, but also to weaken a potential breakthrough point for the heavy cavalry to charge through, javelin men are a cheap unit, whose usefulness is much greater than its value. Historically, they were skirmishing javeling throwing troops. Not ever fighting on their own but complimenting a larger force or army. While they are useful, they are not soldiers and in the first sign of trouble, they will break. A wise commander should know this limit and not stray beyond it.

Facebook Comments
Ownership factions 擁有勢力
Require buildings 需求建築
No. Card
建築
Name
名稱
Initial quantity
初始數量
Replenish rate
補充率
Maximum quantity
最大數量
Experience
經驗值
Requires condition
其他招募條件
1 Bowyer 1 0.17 1 1 and hidden_resource cbr_armenia and event_counter ai_is_armenia 1
A Bowyer allows for the recruitment of basic missile units.
2 Bowyer 1 0.12 1 0 and hidden_resource cbr_armenia and not event_counter first_turn 1
A Bowyer allows for the recruitment of basic missile units.
3 Bowyer 1 0.12 1 0 and hidden_resource cbr_armenia and event_counter player_is_armenia 1
A Bowyer allows for the recruitment of basic missile units.
4 Bowyer 1 0.24 1 0 and hidden_resource recruit_armenia and not event_counter first_turn 1
A Bowyer allows for the recruitment of basic missile units.
5 Bowyer 1 0.33 1 1 and hidden_resource recruit_armenia and event_counter ai_is_armenia 1
A Bowyer allows for the recruitment of basic missile units.
6 Bowyer 1 0.24 1 0 and hidden_resource recruit_armenia and event_counter player_is_armenia 1
A Bowyer allows for the recruitment of basic missile units.
7 Practice Range 1 0.2 2 2 and hidden_resource cbr_armenia and event_counter ai_is_armenia 1
A Practice Range allows for the recruitment of missile units.
8 Practice Range 1 0.14 2 0 and hidden_resource cbr_armenia and not event_counter first_turn 1
A Practice Range allows for the recruitment of missile units.
9 Practice Range 1 0.14 2 0 and hidden_resource cbr_armenia and event_counter player_is_armenia 1
A Practice Range allows for the recruitment of missile units.
10 Practice Range 1 0.24 2 0 and hidden_resource recruit_armenia and not event_counter first_turn 1
A Practice Range allows for the recruitment of missile units.
11 Practice Range 1 0.25 2 2 and hidden_resource recruit_armenia and event_counter ai_is_armenia 1
A Practice Range allows for the recruitment of missile units.
12 Practice Range 1 0.24 2 0 and hidden_resource recruit_armenia and event_counter player_is_armenia 1
A Practice Range allows for the recruitment of missile units.
13 Archery Range 1 0.16 2 3 and hidden_resource cbr_armenia and event_counter ai_is_armenia 1
An Archery Range allows for the recruitment of well trained missile units.
14 Archery Range 1 0.15 2 0 and hidden_resource cbr_armenia and not event_counter first_turn 1
An Archery Range allows for the recruitment of well trained missile units.
15 Archery Range 1 0.15 2 0 and hidden_resource cbr_armenia and event_counter player_is_armenia 1
An Archery Range allows for the recruitment of well trained missile units.
16 Archery Range 1 0.27 2 0 and hidden_resource recruit_armenia and not event_counter first_turn 1
An Archery Range allows for the recruitment of well trained missile units.
17 Archery Range 1 0.23 2 3 and hidden_resource recruit_armenia and event_counter ai_is_armenia 1
An Archery Range allows for the recruitment of well trained missile units.
18 Archery Range 1 0.27 2 0 and hidden_resource recruit_armenia and event_counter player_is_armenia 1
An Archery Range allows for the recruitment of well trained missile units.
19 Marksman's Range 1 0.15 3 4 and hidden_resource cbr_armenia and event_counter ai_is_armenia 1
A Marksman's Range allows for the recruitment of elite missile units.
20 Marksman's Range 1 0.16 3 0 and hidden_resource cbr_armenia and not event_counter first_turn 1
A Marksman's Range allows for the recruitment of elite missile units.
21 Marksman's Range 1 0.16 3 0 and hidden_resource cbr_armenia and event_counter player_is_armenia 1
A Marksman's Range allows for the recruitment of elite missile units.
22 Marksman's Range 1 0.24 3 0 and hidden_resource recruit_armenia and not event_counter first_turn 1
A Marksman's Range allows for the recruitment of elite missile units.
23 Marksman's Range 1 0.22 3 4 and hidden_resource recruit_armenia and event_counter ai_is_armenia 1
A Marksman's Range allows for the recruitment of elite missile units.
24 Marksman's Range 1 0.24 3 0 and hidden_resource recruit_armenia and event_counter player_is_armenia 1
A Marksman's Range allows for the recruitment of elite missile units.
Royal Military Academy - Sitemaps
Total War: Rome II
Factions
Units
Units in Custom Battle
Buildings

Total War: Shogun 2
Factions
Units

Shogun 2: Rise of the Samurai
Shogun 2: Fall of the Samurai
Total War: Napoleon
Factions
Units

Total War: Empire
Factions
Units
Total War: Medieval II
Factions
Units
Army
Buildings
Mercenaries
Retinue
Traits
Regions
Ranking

Medieval II - Americas
Medieval II - Britannia
Medieval II - Crusades
Medieval II - Tutonic
Total War: Medieval II - MODs
Broken Crescent 1.05
Broken Crescent 2.02
Stainless Steel 5.1b
Stainless Steel 6.1
Deus Lo Vult 5.7
Deus Lo Vult 6.0
HTF: Eagle of the Elbe 05
The Long Road 2.0
Lands to Conquer Gold
DarthMod 1.4D: The Last Episode
Das Heilige Romische Reich 06
Third Age 1.3
Third Age 1.4
Third Age 2.1
Third Age 3.1
Copyright © 2008 - 2013, www.honga.net