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Home / Broken Crescent 2.02 / The Kingdom of Georgia / Metsikhovne Archers
Broken Crescent 2.02
The Kingdom of Georgia The Kingdom of Georgia
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Metsikhovne Archers
Metsikhovne Archers
Rate: 1 ratings
Legendary unit
Views: 330
Class and category missile infantry
Soldier georgian_heavy_archer, 60, 0, 0.85
Mount
Engine and Ship
Attributes sea_faring, hide_forest, hardy, can_withdraw, stakes, start_not_skirmishing
Formation 2, 3, 2.4, 2.4, 2, square
Hit points 1, 0
Primary weapon 5, 1, arrow_m, 190, 16, missile, missile_mechanical, piercing, none, 25, 1, no
Secondary weapon 6, 1, no, 0, 0, melee, melee_blade, blunt, sword, 25, 1, no
Primary armour 5, 4, 1, metal
Secondary armour 0, 0, flesh
Heat and ground effect 0, -1, -3, 2, 1
Mental 9, low, untrained
Cost 1, 270, 113, 89, 58, 270
Unit Description
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Metsikhovne Archers Metsikhovne - translated verbatim as "the guard of the fortress" - were used in Georgia for strengthening cities and castles seized by the Georgian king. These archers were equipped on behalf of the state, most given quality maille armor and a powerful bow. These Metsikhovne can be relied upon as able archers.

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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Practice Range 1 0.4 1 2 and hidden_resource recruit_georgia and event_counter ai_is_georgia 1
A Practice Range allows for the recruitment of missile units.
2 Archery Range 1 0.36 1 3 and hidden_resource cbr_georgia and event_counter ai_is_georgia 1
An Archery Range allows for the recruitment of well trained missile units.
3 Archery Range 1 0.21 1 0 and hidden_resource cbr_georgia and not event_counter first_turn 1
An Archery Range allows for the recruitment of well trained missile units.
4 Archery Range 1 0.21 1 0 and hidden_resource cbr_georgia and event_counter player_is_georgia 1
An Archery Range allows for the recruitment of well trained missile units.
5 Archery Range 1 0.36 1 0 and hidden_resource recruit_georgia and not event_counter first_turn 1
An Archery Range allows for the recruitment of well trained missile units.
6 Archery Range 1 0.4 1 3 and hidden_resource recruit_georgia and event_counter ai_is_georgia 1
An Archery Range allows for the recruitment of well trained missile units.
7 Archery Range 1 0.36 1 0 and hidden_resource recruit_georgia and event_counter player_is_georgia 1
An Archery Range allows for the recruitment of well trained missile units.
8 Marksman's Range 1 0.3 1 4 and hidden_resource cbr_georgia and event_counter ai_is_georgia 1
A Marksman's Range allows for the recruitment of elite missile units.
9 Marksman's Range 1 0.18 1 0 and hidden_resource cbr_georgia and not event_counter first_turn 1
A Marksman's Range allows for the recruitment of elite missile units.
10 Marksman's Range 1 0.18 1 0 and hidden_resource cbr_georgia and event_counter player_is_georgia 1
A Marksman's Range allows for the recruitment of elite missile units.
11 Marksman's Range 1 0.24 1 0 and hidden_resource recruit_georgia and not event_counter first_turn 1
A Marksman's Range allows for the recruitment of elite missile units.
12 Marksman's Range 1 0.4 2 4 and hidden_resource recruit_georgia and event_counter ai_is_georgia 1
A Marksman's Range allows for the recruitment of elite missile units.
13 Marksman's Range 1 0.24 1 0 and hidden_resource recruit_georgia and event_counter player_is_georgia 1
A Marksman's Range allows for the recruitment of elite missile units.
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