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Home / Broken Crescent 2.02 / The Kingdom of Georgia / Monaspa Horse Archers
Broken Crescent 2.02
The Kingdom of Georgia The Kingdom of Georgia
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Monaspa Horse Archers
Monaspa Horse Archers
Rate: 4 ratings
Legendary unit
Views: 364
Class and category missile cavalry
Soldier georgian_heavy_horse_archers, 30, 0, 1.0
Mount bc heavy horse, elephant -4, camel -4
Engine and Ship
Attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge
Formation 2, 3, 3, 6, 2, square
Hit points 1, 0
Primary weapon 5, 7, arrow_ha_m, 140, 36, missile, missile_mechanical, piercing, none, 25, 1, no
Secondary weapon 6, 7, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
Primary armour 7, 12, 4, metal
Secondary armour 0, 0, flesh
Heat and ground effect 4, -3, -2, -3, 1
Mental 18, disciplined, highly_trained
Cost 1, 1111, 544, 110, 80, 1111
Unit Description
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Monaspa Horse Archers These are the elite troops of the medieval Georgian army, first appearing after the reforms of David IV the Builder (who reigned from 1089-1125). Monaspa gradually became the most disciplined, effecient, and heaviest cavalry force in Georgia. Under their shower of arrows, the enemies of Georgia face death from afar.

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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Baron's Stables 1 0.52 1 3 and hidden_resource recruit_georgia and event_counter ai_is_georgia 1
Baron's stables allow for the recruitment of capable cavalry units.
2 Earl's Stables 1 0.33 1 4 and hidden_resource cbr_georgia and event_counter ai_is_georgia 1
Earl's stables allow for the recruitment of elite cavalry units.
3 Earl's Stables 1 0.18 1 0 and hidden_resource cbr_georgia and not event_counter first_turn 1
Earl's stables allow for the recruitment of elite cavalry units.
4 Earl's Stables 1 0.18 1 0 and hidden_resource cbr_georgia and event_counter player_is_georgia 1
Earl's stables allow for the recruitment of elite cavalry units.
5 Earl's Stables 1 0.24 1 0 and hidden_resource recruit_georgia and not event_counter first_turn 1
Earl's stables allow for the recruitment of elite cavalry units.
6 Earl's Stables 1 0.52 1 4 and hidden_resource recruit_georgia and event_counter ai_is_georgia 1
Earl's stables allow for the recruitment of elite cavalry units.
7 Earl's Stables 1 0.24 1 0 and hidden_resource recruit_georgia and event_counter player_is_georgia 1
Earl's stables allow for the recruitment of elite cavalry units.
8 King's Stables 1 0.41 2 5 and hidden_resource cbr_georgia and event_counter ai_is_georgia 1
King's stables allow for the recruitment of the penultimate cavalry units.
9 King's Stables 1 0.22 2 0 and hidden_resource cbr_georgia and not event_counter first_turn 1
King's stables allow for the recruitment of the penultimate cavalry units.
10 King's Stables 1 0.22 2 0 and hidden_resource cbr_georgia and event_counter player_is_georgia 1
King's stables allow for the recruitment of the penultimate cavalry units.
11 King's Stables 1 0.3 2 0 and hidden_resource recruit_georgia and not event_counter first_turn 1
King's stables allow for the recruitment of the penultimate cavalry units.
12 King's Stables 1 0.65 2 5 and hidden_resource recruit_georgia and event_counter ai_is_georgia 1
King's stables allow for the recruitment of the penultimate cavalry units.
13 King's Stables 1 0.3 2 0 and hidden_resource recruit_georgia and event_counter player_is_georgia 1
King's stables allow for the recruitment of the penultimate cavalry units.
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