Language:
Royal Military Academy
Home / Broken Crescent 2.02 / The Kingdom of Georgia / Georgian Horse Archers
Broken Crescent 2.02
The Kingdom of Georgia The Kingdom of Georgia
Units List
2. Cog
Previous unitDismounted Monaspa Horse Archers Aznauri LancersNext unit
Georgian Horse Archers
Georgian Horse Archers
Rate: 1 ratings
Legendary unit
Views: 308
Class and category missile cavalry
Soldier georgian_light_horse_archers, 40, 0, 0.75
Mount bc heavy horse, elephant -4, camel -4
Engine and Ship
Attributes sea_faring, hide_forest, can_withdraw, cantabrian_circle
Formation 2, 3, 3, 6, 2, square
Hit points 1, 0
Primary weapon 5, 6, arrow_ha_l, 130, 48, missile, missile_mechanical, piercing, none, 25, 1, no
Secondary weapon 4, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.7, no
Primary armour 3, 3, 0, flesh
Secondary armour 0, 0, flesh
Heat and ground effect 0, -2, -2, -2, 2
Mental 7, low, untrained
Cost 1, 715, 329, 78, 47, 715
Unit Description
Google Search Yahoo! Search bing Search Wikipedia Search Picasa Search Google Images Search Yahoo! Search bing Search Google Images Search Yahoo! Search
Georgian Horse Archers Faced with horde upon horde of eastern light horse archers, Georgia has been forced into adopting new tactics to defend itself. By arming light cavalry men with bows Georgia has found a method of countering the Seljuk and Kypchak hordes.

Facebook Comments
Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Stables 1 0.5 1 1 and hidden_resource cbr_georgia and event_counter ai_is_georgia 1
A Stable allows for the recruitment of basic cavalry units.
2 Stables 1 0.35 1 0 and hidden_resource cbr_georgia and not event_counter first_turn 1
A Stable allows for the recruitment of basic cavalry units.
3 Stables 1 0.35 1 0 and hidden_resource cbr_georgia and event_counter player_is_georgia 1
A Stable allows for the recruitment of basic cavalry units.
4 Stables 1 0.72 1 0 and hidden_resource recruit_georgia and not event_counter first_turn 1
A Stable allows for the recruitment of basic cavalry units.
5 Stables 1 1.2 1 1 and hidden_resource recruit_georgia and event_counter ai_is_georgia 1
A Stable allows for the recruitment of basic cavalry units.
6 Stables 1 0.72 1 0 and hidden_resource recruit_georgia and event_counter player_is_georgia 1
A Stable allows for the recruitment of basic cavalry units.
7 Knight's Stables 1 0.5 2 2 and hidden_resource cbr_georgia and event_counter ai_is_georgia 1
Knight's stables allow for the recruitment of cavalry units.
8 Knight's Stables 1 0.35 2 0 and hidden_resource cbr_georgia and not event_counter first_turn 1
Knight's stables allow for the recruitment of cavalry units.
9 Knight's Stables 1 0.35 2 0 and hidden_resource cbr_georgia and event_counter player_is_georgia 1
Knight's stables allow for the recruitment of cavalry units.
10 Knight's Stables 1 0.48 2 0 and hidden_resource recruit_georgia and not event_counter first_turn 1
Knight's stables allow for the recruitment of cavalry units.
11 Knight's Stables 1 0.4 2 2 and hidden_resource recruit_georgia and event_counter ai_is_georgia 1
Knight's stables allow for the recruitment of cavalry units.
12 Knight's Stables 1 0.48 2 0 and hidden_resource recruit_georgia and event_counter player_is_georgia 1
Knight's stables allow for the recruitment of cavalry units.
13 Baron's Stables 1 0.23 2 3 and hidden_resource cbr_georgia and event_counter ai_is_georgia 1
Baron's stables allow for the recruitment of capable cavalry units.
14 Baron's Stables 1 0.21 2 0 and hidden_resource cbr_georgia and not event_counter first_turn 1
Baron's stables allow for the recruitment of capable cavalry units.
15 Baron's Stables 1 0.21 2 0 and hidden_resource cbr_georgia and event_counter player_is_georgia 1
Baron's stables allow for the recruitment of capable cavalry units.
16 Baron's Stables 1 0.36 2 0 and hidden_resource recruit_georgia and not event_counter first_turn 1
Baron's stables allow for the recruitment of capable cavalry units.
17 Baron's Stables 1 0.3 2 3 and hidden_resource recruit_georgia and event_counter ai_is_georgia 1
Baron's stables allow for the recruitment of capable cavalry units.
18 Baron's Stables 1 0.36 2 0 and hidden_resource recruit_georgia and event_counter player_is_georgia 1
Baron's stables allow for the recruitment of capable cavalry units.
19 Earl's Stables 1 0.17 3 4 and hidden_resource cbr_georgia and event_counter ai_is_georgia 1
Earl's stables allow for the recruitment of elite cavalry units.
20 Earl's Stables 1 0.18 3 0 and hidden_resource cbr_georgia and not event_counter first_turn 1
Earl's stables allow for the recruitment of elite cavalry units.
21 Earl's Stables 1 0.18 3 0 and hidden_resource cbr_georgia and event_counter player_is_georgia 1
Earl's stables allow for the recruitment of elite cavalry units.
22 Earl's Stables 1 0.24 3 0 and hidden_resource recruit_georgia and not event_counter first_turn 1
Earl's stables allow for the recruitment of elite cavalry units.
23 Earl's Stables 1 0.26 3 4 and hidden_resource recruit_georgia and event_counter ai_is_georgia 1
Earl's stables allow for the recruitment of elite cavalry units.
24 Earl's Stables 1 0.24 3 0 and hidden_resource recruit_georgia and event_counter player_is_georgia 1
Earl's stables allow for the recruitment of elite cavalry units.
25 King's Stables 1 0.16 3 5 and hidden_resource cbr_georgia and event_counter ai_is_georgia 1
King's stables allow for the recruitment of the penultimate cavalry units.
26 King's Stables 1 0.22 3 0 and hidden_resource cbr_georgia and not event_counter first_turn 1
King's stables allow for the recruitment of the penultimate cavalry units.
27 King's Stables 1 0.22 3 0 and hidden_resource cbr_georgia and event_counter player_is_georgia 1
King's stables allow for the recruitment of the penultimate cavalry units.
28 King's Stables 1 0.3 3 0 and hidden_resource recruit_georgia and not event_counter first_turn 1
King's stables allow for the recruitment of the penultimate cavalry units.
29 King's Stables 1 0.25 3 5 and hidden_resource recruit_georgia and event_counter ai_is_georgia 1
King's stables allow for the recruitment of the penultimate cavalry units.
30 King's Stables 1 0.3 3 0 and hidden_resource recruit_georgia and event_counter player_is_georgia 1
King's stables allow for the recruitment of the penultimate cavalry units.
Royal Military Academy - Sitemaps
Total War: Rome II
Factions
Units
Units in Custom Battle
Buildings

Total War: Shogun 2
Factions
Units

Shogun 2: Rise of the Samurai
Shogun 2: Fall of the Samurai
Total War: Napoleon
Factions
Units

Total War: Empire
Factions
Units
Total War: Medieval II
Factions
Units
Army
Buildings
Mercenaries
Retinue
Traits
Regions
Ranking

Medieval II - Americas
Medieval II - Britannia
Medieval II - Crusades
Medieval II - Tutonic
Total War: Medieval II - MODs
Broken Crescent 1.05
Broken Crescent 2.02
Stainless Steel 5.1b
Stainless Steel 6.1
Deus Lo Vult 5.7
Deus Lo Vult 6.0
HTF: Eagle of the Elbe 05
The Long Road 2.0
Lands to Conquer Gold
DarthMod 1.4D: The Last Episode
Das Heilige Romische Reich 06
Third Age 1.3
Third Age 1.4
Third Age 2.1
Third Age 3.1
Copyright © 2008 - 2013, www.honga.net