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首頁 / 破碎的新月 2.02 / The Ghorid Sultanate / Dhiqan Lancers
破碎的新月 2.02
The Ghorid Sultanate The Ghorid Sultanate
兵種單位
3. Dhow
30. Ghazis
上一個兵種Turko-Persian Horsemen Persian Militia下一個兵種
Dhiqan Lancers
Dhiqan Lancers
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兵種 heavy cavalry
兵員數量 persian_lancers, 25, 0, 0.90
騎乘座騎 bc heavy horse, elephant -4, camel -4
攻城器與戰船
特殊屬性 no_custom, sea_faring, hide_forest, can_withdraw, can_formed_charge
陣形 2.5, 4, 3, 6, 2, square
生命值 1, 0
主武器 8, 13, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1, no
副武器 5, 8, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1, no
主防禦 6, 14, 4, metal
副防禦 0, 0, flesh
氣候地形影響 3, -1, 0, -2, 1
士氣 17, disciplined, highly_trained
招募成本 1, 1183, 580, 144, 76, 1183
兵種描述
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Dhiqan Lancers Medium cavalry armed with lance and sword, these Persians will fight well but are not as armoured as their cataphract bretherin. Best used in attacking the flanks and from the rear, a full frontal charge against heavy units will result in disaster.

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擁有勢力
需求建築
No. 建築 名稱 初始數量 補充率 最大數量 經驗值 其他招募條件
1 Wooden Wall (Upgrade) 1 0.12 1 0 and hidden_resource e_iran and hidden_resource noble_city
A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment.
2 Wooden Wall (Upgrade) 1 0.12 1 0 and hidden_resource w_iran and hidden_resource noble_city
A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment.
3 Wooden Wall (Upgrade) 1 0.12 1 0 and hidden_resource recruit_seljuk and hidden_resource noble_city
A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment.
4 Wooden Wall (Upgrade) 1 0.12 1 0 and hidden_resource recruit_kwarz and hidden_resource noble_city
A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment.
5 Stone Wall (Upgrade) 1 0.14 1 0 and hidden_resource e_iran and hidden_resource noble_city
Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
6 Stone Wall (Upgrade) 1 0.14 1 0 and hidden_resource w_iran and hidden_resource noble_city
Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
7 Stone Wall (Upgrade) 1 0.14 1 0 and hidden_resource recruit_seljuk and hidden_resource noble_city
Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
8 Stone Wall (Upgrade) 1 0.14 1 0 and hidden_resource recruit_kwarz and hidden_resource noble_city
Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
9 Large Stone Wall (Upgrade) 1 0.16 2 0 and hidden_resource e_iran and hidden_resource noble_city
A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
10 Large Stone Wall (Upgrade) 1 0.16 2 0 and hidden_resource w_iran and hidden_resource noble_city
A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
11 Large Stone Wall (Upgrade) 1 0.16 2 0 and hidden_resource recruit_seljuk and hidden_resource noble_city
A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
12 Large Stone Wall (Upgrade) 1 0.16 2 0 and hidden_resource recruit_kwarz and hidden_resource noble_city
A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
13 Huge Stone Wall (Upgrade) 1 0.18 2 0 and hidden_resource e_iran and hidden_resource noble_city
A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
14 Huge Stone Wall (Upgrade) 1 0.18 2 0 and hidden_resource w_iran and hidden_resource noble_city
A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
15 Huge Stone Wall (Upgrade) 1 0.18 2 0 and hidden_resource recruit_seljuk and hidden_resource noble_city
A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
16 Huge Stone Wall (Upgrade) 1 0.18 2 0 and hidden_resource recruit_kwarz and hidden_resource noble_city
A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
17 Wooden Castle (Upgrade) 1 0.12 1 0 and hidden_resource e_iran and hidden_resource noble_city
A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
18 Wooden Castle (Upgrade) 1 0.12 1 0 and hidden_resource w_iran and hidden_resource noble_city
A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
19 Wooden Castle (Upgrade) 1 0.12 1 0 and hidden_resource recruit_seljuk and hidden_resource noble_city
A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
20 Wooden Castle (Upgrade) 1 0.12 1 0 and hidden_resource recruit_kwarz and hidden_resource noble_city
A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
21 Castle (Upgrade) 1 0.14 1 0 and hidden_resource e_iran and hidden_resource noble_city
A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
22 Castle (Upgrade) 1 0.14 1 0 and hidden_resource w_iran and hidden_resource noble_city
A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
23 Castle (Upgrade) 1 0.14 1 0 and hidden_resource recruit_seljuk and hidden_resource noble_city
A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
24 Castle (Upgrade) 1 0.14 1 0 and hidden_resource recruit_kwarz and hidden_resource noble_city
A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
25 Fortress (Upgrade) 1 0.16 2 0 and hidden_resource e_iran and hidden_resource noble_city
A fortress is a permanent statement of ownership, and not something that is easily taken.
26 Fortress (Upgrade) 1 0.16 2 0 and hidden_resource w_iran and hidden_resource noble_city
A fortress is a permanent statement of ownership, and not something that is easily taken.
27 Fortress (Upgrade) 1 0.16 2 0 and hidden_resource recruit_seljuk and hidden_resource noble_city
A fortress is a permanent statement of ownership, and not something that is easily taken.
28 Fortress (Upgrade) 1 0.16 2 0 and hidden_resource recruit_kwarz and hidden_resource noble_city
A fortress is a permanent statement of ownership, and not something that is easily taken.
29 Citadel (Upgrade) 1 0.18 2 0 and hidden_resource e_iran and hidden_resource noble_city
A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
30 Citadel (Upgrade) 1 0.18 2 0 and hidden_resource w_iran and hidden_resource noble_city
A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
31 Citadel (Upgrade) 1 0.18 2 0 and hidden_resource recruit_seljuk and hidden_resource noble_city
A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
32 Citadel (Upgrade) 1 0.18 2 0 and hidden_resource recruit_kwarz and hidden_resource noble_city
A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
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