Dhiqan Lancers
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查看: 167
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兵種 |
heavy cavalry
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兵員數量 |
persian_lancers, 25, 0, 0.90
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騎乘座騎 |
bc heavy horse, elephant -4, camel -4
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攻城器與戰船 |
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特殊屬性 |
no_custom, sea_faring, hide_forest, can_withdraw, can_formed_charge
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陣形 |
2.5, 4, 3, 6, 2, square
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生命值 |
1, 0
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主武器 |
8, 13, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1, no
攻擊力, 衝鋒加成, 遠程彈藥種類, 射程距離, 彈藥數, 武器類型, 攻擊方式, 傷害類型, 聲響, 攻擊間隔, 動作補償, 武器特殊屬性
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副武器 |
5, 8, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1, no
攻擊力, 衝鋒加成, 遠程彈藥種類, 射程距離, 彈藥數, 武器類型, 攻擊方式, 傷害類型, 聲響, 攻擊間隔, 動作補償, 武器特殊屬性
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主防禦 |
6, 14, 4, metal
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副防禦 |
0, 0, flesh
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氣候地形影響 |
3, -1, 0, -2, 1
炎熱對疲勞度的影響, 灌木叢地形影響, 沙地, 森林, 雪地
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士氣 |
17, disciplined, highly_trained
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招募成本 |
1, 1183, 580, 144, 76, 1183
徵召回合, 招募費, 維持費, 升級武器, 升級盔甲, 自訂戰役, 多於幾隊, 懲罰金額
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兵種描述 |
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Medium cavalry armed with lance and sword, these Persians will fight well but are not as armoured as their cataphract bretherin. Best used in attacking the flanks and from the rear, a full frontal charge against heavy units will result in disaster.
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需求建築 |
No. |
建築 |
名稱 |
初始數量 |
補充率 |
最大數量 |
經驗值 |
其他招募條件 |
1 |
city Wooden Wall (Upgrade) A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment.
|
Wooden Wall (Upgrade) |
1 |
0.12 |
1 |
0 |
and hidden_resource e_iran and hidden_resource noble_city |
A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment. |
2 |
city Wooden Wall (Upgrade) A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment.
|
Wooden Wall (Upgrade) |
1 |
0.12 |
1 |
0 |
and hidden_resource w_iran and hidden_resource noble_city |
A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment. |
3 |
city Wooden Wall (Upgrade) A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment.
|
Wooden Wall (Upgrade) |
1 |
0.12 |
1 |
0 |
and hidden_resource recruit_seljuk and hidden_resource noble_city |
A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment. |
4 |
city Wooden Wall (Upgrade) A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment.
|
Wooden Wall (Upgrade) |
1 |
0.12 |
1 |
0 |
and hidden_resource recruit_kwarz and hidden_resource noble_city |
A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment. |
5 |
city Stone Wall (Upgrade) Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
|
Stone Wall (Upgrade) |
1 |
0.14 |
1 |
0 |
and hidden_resource e_iran and hidden_resource noble_city |
Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent. |
6 |
city Stone Wall (Upgrade) Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
|
Stone Wall (Upgrade) |
1 |
0.14 |
1 |
0 |
and hidden_resource w_iran and hidden_resource noble_city |
Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent. |
7 |
city Stone Wall (Upgrade) Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
|
Stone Wall (Upgrade) |
1 |
0.14 |
1 |
0 |
and hidden_resource recruit_seljuk and hidden_resource noble_city |
Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent. |
8 |
city Stone Wall (Upgrade) Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
|
Stone Wall (Upgrade) |
1 |
0.14 |
1 |
0 |
and hidden_resource recruit_kwarz and hidden_resource noble_city |
Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent. |
9 |
city Large Stone Wall (Upgrade) A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
|
Large Stone Wall (Upgrade) |
1 |
0.16 |
2 |
0 |
and hidden_resource e_iran and hidden_resource noble_city |
A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences. |
10 |
city Large Stone Wall (Upgrade) A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
|
Large Stone Wall (Upgrade) |
1 |
0.16 |
2 |
0 |
and hidden_resource w_iran and hidden_resource noble_city |
A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences. |
11 |
city Large Stone Wall (Upgrade) A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
|
Large Stone Wall (Upgrade) |
1 |
0.16 |
2 |
0 |
and hidden_resource recruit_seljuk and hidden_resource noble_city |
A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences. |
12 |
city Large Stone Wall (Upgrade) A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
|
Large Stone Wall (Upgrade) |
1 |
0.16 |
2 |
0 |
and hidden_resource recruit_kwarz and hidden_resource noble_city |
A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences. |
13 |
city Huge Stone Wall (Upgrade) A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
|
Huge Stone Wall (Upgrade) |
1 |
0.18 |
2 |
0 |
and hidden_resource e_iran and hidden_resource noble_city |
A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly. |
14 |
city Huge Stone Wall (Upgrade) A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
|
Huge Stone Wall (Upgrade) |
1 |
0.18 |
2 |
0 |
and hidden_resource w_iran and hidden_resource noble_city |
A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly. |
15 |
city Huge Stone Wall (Upgrade) A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
|
Huge Stone Wall (Upgrade) |
1 |
0.18 |
2 |
0 |
and hidden_resource recruit_seljuk and hidden_resource noble_city |
A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly. |
16 |
city Huge Stone Wall (Upgrade) A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
|
Huge Stone Wall (Upgrade) |
1 |
0.18 |
2 |
0 |
and hidden_resource recruit_kwarz and hidden_resource noble_city |
A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly. |
17 |
castle Wooden Castle (Upgrade) A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
|
Wooden Castle (Upgrade) |
1 |
0.12 |
1 |
0 |
and hidden_resource e_iran and hidden_resource noble_city |
A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities. |
18 |
castle Wooden Castle (Upgrade) A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
|
Wooden Castle (Upgrade) |
1 |
0.12 |
1 |
0 |
and hidden_resource w_iran and hidden_resource noble_city |
A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities. |
19 |
castle Wooden Castle (Upgrade) A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
|
Wooden Castle (Upgrade) |
1 |
0.12 |
1 |
0 |
and hidden_resource recruit_seljuk and hidden_resource noble_city |
A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities. |
20 |
castle Wooden Castle (Upgrade) A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
|
Wooden Castle (Upgrade) |
1 |
0.12 |
1 |
0 |
and hidden_resource recruit_kwarz and hidden_resource noble_city |
A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities. |
21 |
castle Castle (Upgrade) A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
|
Castle (Upgrade) |
1 |
0.14 |
1 |
0 |
and hidden_resource e_iran and hidden_resource noble_city |
A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see. |
22 |
castle Castle (Upgrade) A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
|
Castle (Upgrade) |
1 |
0.14 |
1 |
0 |
and hidden_resource w_iran and hidden_resource noble_city |
A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see. |
23 |
castle Castle (Upgrade) A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
|
Castle (Upgrade) |
1 |
0.14 |
1 |
0 |
and hidden_resource recruit_seljuk and hidden_resource noble_city |
A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see. |
24 |
castle Castle (Upgrade) A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
|
Castle (Upgrade) |
1 |
0.14 |
1 |
0 |
and hidden_resource recruit_kwarz and hidden_resource noble_city |
A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see. |
25 |
castle Fortress (Upgrade) A fortress is a permanent statement of ownership, and not something that is easily taken.
|
Fortress (Upgrade) |
1 |
0.16 |
2 |
0 |
and hidden_resource e_iran and hidden_resource noble_city |
A fortress is a permanent statement of ownership, and not something that is easily taken. |
26 |
castle Fortress (Upgrade) A fortress is a permanent statement of ownership, and not something that is easily taken.
|
Fortress (Upgrade) |
1 |
0.16 |
2 |
0 |
and hidden_resource w_iran and hidden_resource noble_city |
A fortress is a permanent statement of ownership, and not something that is easily taken. |
27 |
castle Fortress (Upgrade) A fortress is a permanent statement of ownership, and not something that is easily taken.
|
Fortress (Upgrade) |
1 |
0.16 |
2 |
0 |
and hidden_resource recruit_seljuk and hidden_resource noble_city |
A fortress is a permanent statement of ownership, and not something that is easily taken. |
28 |
castle Fortress (Upgrade) A fortress is a permanent statement of ownership, and not something that is easily taken.
|
Fortress (Upgrade) |
1 |
0.16 |
2 |
0 |
and hidden_resource recruit_kwarz and hidden_resource noble_city |
A fortress is a permanent statement of ownership, and not something that is easily taken. |
29 |
castle Citadel (Upgrade) A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
|
Citadel (Upgrade) |
1 |
0.18 |
2 |
0 |
and hidden_resource e_iran and hidden_resource noble_city |
A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare! |
30 |
castle Citadel (Upgrade) A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
|
Citadel (Upgrade) |
1 |
0.18 |
2 |
0 |
and hidden_resource w_iran and hidden_resource noble_city |
A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare! |
31 |
castle Citadel (Upgrade) A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
|
Citadel (Upgrade) |
1 |
0.18 |
2 |
0 |
and hidden_resource recruit_seljuk and hidden_resource noble_city |
A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare! |
32 |
castle Citadel (Upgrade) A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
|
Citadel (Upgrade) |
1 |
0.18 |
2 |
0 |
and hidden_resource recruit_kwarz and hidden_resource noble_city |
A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare! |