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Home / Broken Crescent 2.02 / The Ghorid Sultanate / Khurasani Nobles
Broken Crescent 2.02
The Ghorid Sultanate The Ghorid Sultanate
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Khurasani Nobles
Khurasani Nobles
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Class and category heavy cavalry
Soldier aor_khorasan_nobles, 25, 0, 0.85
Mount bc heavy horse, elephant -4, camel -2
Engine and Ship
Attributes no_custom, sea_faring, hide_forest, can_withdraw
Formation 2.5, 4, 2, 2.5, 2, square
Hit points 1, 0
Primary weapon 7, 13, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
Secondary weapon 0, 8, no, 0, 0, no, melee_simple, blunt, none, 25, 1, ap
Primary armour 5, 14, 4, metal
Secondary armour 0, 0, flesh
Heat and ground effect 3, 0, 0, -1, 1
Mental 17, disciplined, highly_trained
Cost 1, 1055, 517, 133, 72, 1055
Unit Description
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Khurasani Nobles It was with the arrival of the Turks that many would look to the east and see it as a realm ruled by horse archer and horseman. Though such a rule is contested by the dogged presence of infantry and foot archers, mounted archers has remained a dominant presence since the exodus of Indo-European Horsemen from the steppe./n/nWhere the legacy of the Achaemenids is blurred by their presence of Sparabara and Thanvabara footsoldiers, the champion of Eastern Khorasan has long been the mounted warrior; an armored aristocracy whose scepter is the mace and crown the strung bow and spear's tip. Emergent particularly during the climax of the Achaemenids, it would be this noble warrior, these Persian Knights, which would become avatars of resurgent Iran. Yet it would be with the last beats of the Samanid dynasty that Iran would experience sovereign rule, drawn under the yoke of Turkish Dominion as much of the Middle East has come to be./n/nYet if the Persian Phoenix shall not yet emerge, its flames shall still flicker up from the ashes of conquest. Khurasani Noblemen and their feudal entourages have long stood behind feudal lords of a different Iranian tribe or clan, and in the absence of a proud Perisan to lead them, shall stand beside the new sovereigns of Khurasan. These are not the high lords whose wealth might afford them ornate armor for horse and rider, or the greatest of arnaments, men of whom surely left or lie dead at the hands of the conqueror. Rather, these warriors are of the lower aristocracy, outfitted still in the fine fabrics and sturdy mail, but servicable only as medium cavalry - not the sort to challenge the cataphract champions of the East./n/nThough beholden to a martial pride, it is not for some grand empire or benevolent monarch that these Khurasanis fight for, but the preservation of their fiefdoms and lands. Expecting them to fight as long or as hard as one's own nobility is poor judgement, as Empires of the past have shown the Persian Phoenix lies dormant in every Iranian Noble.

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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Wooden Wall (Upgrade) 1 0.12 1 0 and hidden_resource afghan and hidden_resource noble_city
A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment.
2 Wooden Wall (Upgrade) 1 0.12 1 0 and hidden_resource khorasan and hidden_resource noble_city
A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment.
3 Wooden Wall (Upgrade) 1 0.12 1 0 and hidden_resource recruit_ghazni and hidden_resource noble_city
A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment.
4 Stone Wall (Upgrade) 1 0.14 1 0 and hidden_resource afghan and hidden_resource noble_city
Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
5 Stone Wall (Upgrade) 1 0.14 1 0 and hidden_resource khorasan and hidden_resource noble_city
Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
6 Stone Wall (Upgrade) 1 0.14 1 0 and hidden_resource recruit_ghazni and hidden_resource noble_city
Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
7 Large Stone Wall (Upgrade) 1 0.16 2 0 and hidden_resource afghan and hidden_resource noble_city
A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
8 Large Stone Wall (Upgrade) 1 0.16 2 0 and hidden_resource khorasan and hidden_resource noble_city
A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
9 Large Stone Wall (Upgrade) 1 0.16 2 0 and hidden_resource recruit_ghazni and hidden_resource noble_city
A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
10 Huge Stone Wall (Upgrade) 1 0.18 2 0 and hidden_resource afghan and hidden_resource noble_city
A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
11 Huge Stone Wall (Upgrade) 1 0.18 2 0 and hidden_resource khorasan and hidden_resource noble_city
A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
12 Huge Stone Wall (Upgrade) 1 0.18 2 0 and hidden_resource recruit_ghazni and hidden_resource noble_city
A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
13 Wooden Castle (Upgrade) 1 0.12 1 0 and hidden_resource afghan and hidden_resource noble_city
A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
14 Wooden Castle (Upgrade) 1 0.12 1 0 and hidden_resource khorasan and hidden_resource noble_city
A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
15 Wooden Castle (Upgrade) 1 0.12 1 0 and hidden_resource recruit_ghazni and hidden_resource noble_city
A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
16 Castle (Upgrade) 1 0.14 1 0 and hidden_resource afghan and hidden_resource noble_city
A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
17 Castle (Upgrade) 1 0.14 1 0 and hidden_resource khorasan and hidden_resource noble_city
A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
18 Castle (Upgrade) 1 0.14 1 0 and hidden_resource recruit_ghazni and hidden_resource noble_city
A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
19 Fortress (Upgrade) 1 0.16 2 0 and hidden_resource afghan and hidden_resource noble_city
A fortress is a permanent statement of ownership, and not something that is easily taken.
20 Fortress (Upgrade) 1 0.16 2 0 and hidden_resource khorasan and hidden_resource noble_city
A fortress is a permanent statement of ownership, and not something that is easily taken.
21 Fortress (Upgrade) 1 0.16 2 0 and hidden_resource recruit_ghazni and hidden_resource noble_city
A fortress is a permanent statement of ownership, and not something that is easily taken.
22 Citadel (Upgrade) 1 0.18 2 0 and hidden_resource afghan and hidden_resource noble_city
A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
23 Citadel (Upgrade) 1 0.18 2 0 and hidden_resource khorasan and hidden_resource noble_city
A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
24 Citadel (Upgrade) 1 0.18 2 0 and hidden_resource recruit_ghazni and hidden_resource noble_city
A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
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