Language:
Royal Military Academy
Home / Broken Crescent 2.02 / The Ghorid Sultanate / Noble Tribesmen Cavalry
Broken Crescent 2.02
The Ghorid Sultanate The Ghorid Sultanate
Units List
3. Dhow
30. Ghazis
Previous unitKhalaj Turkish Cavalry Bharat Light SpearmenNext unit
Noble Tribesmen Cavalry
Noble Tribesmen Cavalry
Rate: 1 ratings
Legendary unit
Views: 305
Class and category light cavalry
Soldier levy_af_noble_javcav, 25, 0, 0.90
Mount bc heavy horse, elephant -4, camel -4
Engine and Ship
Attributes sea_faring, hide_forest, can_withdraw, can_formed_charge
Formation 2.5, 4, 3, 6, 2, square
Hit points 1, 0
Primary weapon 11, 13, javelin, 50, 4, thrown, missile_mechanical, piercing, spear, 25, 1, thrown, spear_bonus_4, ap
Secondary weapon 6, 7, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1, ap
Primary armour 6, 11, 5, flesh
Secondary armour 0, 0, flesh
Heat and ground effect 3, 0, 0, -1, 1
Mental 17, disciplined, highly_trained
Cost 1, 1018, 499, 179, 76, 1018
Unit Description
Google Search Yahoo! Search bing Search Wikipedia Search Picasa Search Google Images Search Yahoo! Search bing Search Google Images Search Yahoo! Search
Noble Tribesmen Cavalry Afghanistan is often called the 'Crossroads of Islam' for its early Arab conquest, trading hubs, and continuous conflict between Muslim empires. Tribesmen must contend with the constant threat of war by preparing themselves to defend their homeland. These nobles prefer a classic weapon, just as likely to kill a man in their lives as it would have in the days of the Persian Empire. Using the mobility of their valued steeds they can hurl their javelins and ride out untouched. Beware of enemy spearmen who can easily slay these nobles.

Facebook Comments
Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Earl's Stables 1 0.14 1 0 and hidden_resource recruit_ghorid and not event_counter first_turn 1
Earl's stables allow for the recruitment of elite cavalry units.
2 Earl's Stables 1 0.32 1 4 and hidden_resource recruit_ghorid and event_counter ai_is_ghorid 1
Earl's stables allow for the recruitment of elite cavalry units.
3 Earl's Stables 1 0.14 1 0 and hidden_resource recruit_ghorid and event_counter player_is_ghorid 1
Earl's stables allow for the recruitment of elite cavalry units.
4 King's Stables 1 0.17 2 0 and hidden_resource recruit_ghorid and not event_counter first_turn 1
King's stables allow for the recruitment of the penultimate cavalry units.
5 King's Stables 1 0.4 2 5 and hidden_resource recruit_ghorid and event_counter ai_is_ghorid 1
King's stables allow for the recruitment of the penultimate cavalry units.
6 King's Stables 1 0.17 2 0 and hidden_resource recruit_ghorid and event_counter player_is_ghorid 1
King's stables allow for the recruitment of the penultimate cavalry units.
Royal Military Academy - Sitemaps
Total War: Rome II
Factions
Units
Units in Custom Battle
Buildings

Total War: Shogun 2
Factions
Units

Shogun 2: Rise of the Samurai
Shogun 2: Fall of the Samurai
Total War: Napoleon
Factions
Units

Total War: Empire
Factions
Units
Total War: Medieval II
Factions
Units
Army
Buildings
Mercenaries
Retinue
Traits
Regions
Ranking

Medieval II - Americas
Medieval II - Britannia
Medieval II - Crusades
Medieval II - Tutonic
Total War: Medieval II - MODs
Broken Crescent 1.05
Broken Crescent 2.02
Stainless Steel 5.1b
Stainless Steel 6.1
Deus Lo Vult 5.7
Deus Lo Vult 6.0
HTF: Eagle of the Elbe 05
The Long Road 2.0
Lands to Conquer Gold
DarthMod 1.4D: The Last Episode
Das Heilige Romische Reich 06
Third Age 1.3
Third Age 1.4
Third Age 2.1
Third Age 3.1
Copyright © 2008 - 2013, www.honga.net