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Royal Military Academy
Home / Broken Crescent 2.02 / The Ghorid Sultanate / Pashtun Cavalry
Broken Crescent 2.02
The Ghorid Sultanate The Ghorid Sultanate
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Pashtun Cavalry
Pashtun Cavalry
Rate: 1 ratings
Great unit
Views: 213
Class and category light cavalry
Soldier levy_af_pashtun_cavalry, 30, 0, 0.7
Mount bc fast pony, elephant -4, camel -4
Engine and Ship
Attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge
Formation 2.5, 4, 3, 6, 3, square
Hit points 1, 0
Primary weapon 5, 7, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
Secondary weapon 0, 2, no, 0, 0, no, melee_simple, blunt, none, 25, 1, no
Primary armour 2, 4, 0, leather
Secondary armour 0, 0, flesh
Heat and ground effect -2, 1, 2, 2, 0
Mental 9, normal, untrained
Cost 1, 497, 233, 89, 52, 497
Unit Description
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Pashtun Cavalry The Pashtun are the ethic Afghans and comprise the ruling class and royal families. Always on the brink of chaos either from rival tribesmen or foreign invaders, only the unwise Pashtun neglect themselves in body, mind, and weapons for war. Though donkeys are the beast of choice in the mountains of Afghanistan, these men have adopted the steed for combat. They make effective cavalry to run and cut down their lighter armed foes.

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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Knight's Stables 1 0.22 1 2 and hidden_resource recruit_ghorid and event_counter ai_is_ghorid 1
Knight's stables allow for the recruitment of cavalry units.
2 Baron's Stables 1 0.14 1 3 and hidden_resource cbr_ghorid and event_counter ai_is_ghorid 1
Baron's stables allow for the recruitment of capable cavalry units.
3 Baron's Stables 1 0.08 1 0 and hidden_resource cbr_ghorid and not event_counter first_turn 1
Baron's stables allow for the recruitment of capable cavalry units.
4 Baron's Stables 1 0.08 1 0 and hidden_resource cbr_ghorid and event_counter player_is_ghorid 1
Baron's stables allow for the recruitment of capable cavalry units.
5 Baron's Stables 1 0.17 1 0 and hidden_resource recruit_ghorid and not event_counter first_turn 1
Baron's stables allow for the recruitment of capable cavalry units.
6 Baron's Stables 1 0.22 1 3 and hidden_resource recruit_ghorid and event_counter ai_is_ghorid 1
Baron's stables allow for the recruitment of capable cavalry units.
7 Baron's Stables 1 0.17 1 0 and hidden_resource recruit_ghorid and event_counter player_is_ghorid 1
Baron's stables allow for the recruitment of capable cavalry units.
8 Earl's Stables 1 0.12 1 4 and hidden_resource cbr_ghorid and event_counter ai_is_ghorid 1
Earl's stables allow for the recruitment of elite cavalry units.
9 Earl's Stables 1 0.07 1 0 and hidden_resource cbr_ghorid and not event_counter first_turn 1
Earl's stables allow for the recruitment of elite cavalry units.
10 Earl's Stables 1 0.07 1 0 and hidden_resource cbr_ghorid and event_counter player_is_ghorid 1
Earl's stables allow for the recruitment of elite cavalry units.
11 Earl's Stables 1 0.14 1 0 and hidden_resource recruit_ghorid and not event_counter first_turn 1
Earl's stables allow for the recruitment of elite cavalry units.
12 Earl's Stables 1 0.27 2 4 and hidden_resource recruit_ghorid and event_counter ai_is_ghorid 1
Earl's stables allow for the recruitment of elite cavalry units.
13 Earl's Stables 1 0.14 1 0 and hidden_resource recruit_ghorid and event_counter player_is_ghorid 1
Earl's stables allow for the recruitment of elite cavalry units.
14 King's Stables 1 0.15 2 5 and hidden_resource cbr_ghorid and event_counter ai_is_ghorid 1
King's stables allow for the recruitment of the penultimate cavalry units.
15 King's Stables 1 0.09 2 0 and hidden_resource cbr_ghorid and not event_counter first_turn 1
King's stables allow for the recruitment of the penultimate cavalry units.
16 King's Stables 1 0.09 2 0 and hidden_resource cbr_ghorid and event_counter player_is_ghorid 1
King's stables allow for the recruitment of the penultimate cavalry units.
17 King's Stables 1 0.17 2 0 and hidden_resource recruit_ghorid and not event_counter first_turn 1
King's stables allow for the recruitment of the penultimate cavalry units.
18 King's Stables 1 0.34 2 5 and hidden_resource recruit_ghorid and event_counter ai_is_ghorid 1
King's stables allow for the recruitment of the penultimate cavalry units.
19 King's Stables 1 0.17 2 0 and hidden_resource recruit_ghorid and event_counter player_is_ghorid 1
King's stables allow for the recruitment of the penultimate cavalry units.
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