Language:
Royal Military Academy
Home / Broken Crescent 2.02 / The Ghorid Sultanate / Iranian Archers
Broken Crescent 2.02
The Ghorid Sultanate The Ghorid Sultanate
Units List
3. Dhow
30. Ghazis
Previous unitNuristani Tribesmen Afghani HillmenNext unit
Iranian Archers
Iranian Archers
Rate: 0 ratings
No ratings
Views: 136
Class and category missile infantry
Soldier levy_pe_archers, 60, 0, 0.6
Mount
Engine and Ship
Attributes no_custom, sea_faring, hide_forest, hardy, can_withdraw
Formation 2, 3, 2.4, 2.4, 2, square
Hit points 1, 0
Primary weapon 5, 1, arrow_ha_l, 130, 48, missile, missile_mechanical, piercing, none, 25, 1, no
Secondary weapon 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
Primary armour 1, 4, 0, flesh
Secondary armour 0, 0, flesh
Heat and ground effect -2, 1, 0, 2, -1
Mental 8, low, untrained
Cost 1, 120, 50, 89, 51, 120
Unit Description
Google Search Yahoo! Search bing Search Wikipedia Search Picasa Search Google Images Search Yahoo! Search bing Search Google Images Search Yahoo! Search
Iranian Archers These are common people pressed into fighting for their country, they are equiped with short bows and are able to use them efficently, if not always effectively. This unit cannot be relied upon for close quarters fighting, preferring to run instead. However these men may be the straw that breaks an enemy charge and sends them fleeing. These men are adequate at what they do but will always have one eye on returning home to their professions and families.

Facebook Comments
Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Practice Range 1 0.2 1 0 and hidden_resource e_iran
A Practice Range allows for the recruitment of missile units.
2 Practice Range 1 0.2 1 0 and hidden_resource w_iran
A Practice Range allows for the recruitment of missile units.
3 Practice Range 1 0.2 1 0 and hidden_resource recruit_seljuk
A Practice Range allows for the recruitment of missile units.
4 Practice Range 1 0.2 1 0 and hidden_resource recruit_kwarz
A Practice Range allows for the recruitment of missile units.
5 Archery Range 1 0.23 1 0 and hidden_resource e_iran
An Archery Range allows for the recruitment of well trained missile units.
6 Archery Range 1 0.23 1 0 and hidden_resource w_iran
An Archery Range allows for the recruitment of well trained missile units.
7 Archery Range 1 0.23 1 0 and hidden_resource recruit_seljuk
An Archery Range allows for the recruitment of well trained missile units.
8 Archery Range 1 0.23 1 0 and hidden_resource recruit_kwarz
An Archery Range allows for the recruitment of well trained missile units.
9 Marksman's Range 1 0.3 2 0 and hidden_resource e_iran
A Marksman's Range allows for the recruitment of elite missile units.
10 Marksman's Range 1 0.3 2 0 and hidden_resource w_iran
A Marksman's Range allows for the recruitment of elite missile units.
11 Marksman's Range 1 0.3 2 0 and hidden_resource recruit_seljuk
A Marksman's Range allows for the recruitment of elite missile units.
12 Marksman's Range 1 0.3 2 0 and hidden_resource recruit_kwarz
A Marksman's Range allows for the recruitment of elite missile units.
Royal Military Academy - Sitemaps
Total War: Rome II
Factions
Units
Units in Custom Battle
Buildings

Total War: Shogun 2
Factions
Units

Shogun 2: Rise of the Samurai
Shogun 2: Fall of the Samurai
Total War: Napoleon
Factions
Units

Total War: Empire
Factions
Units
Total War: Medieval II
Factions
Units
Army
Buildings
Mercenaries
Retinue
Traits
Regions
Ranking

Medieval II - Americas
Medieval II - Britannia
Medieval II - Crusades
Medieval II - Tutonic
Total War: Medieval II - MODs
Broken Crescent 1.05
Broken Crescent 2.02
Stainless Steel 5.1b
Stainless Steel 6.1
Deus Lo Vult 5.7
Deus Lo Vult 6.0
HTF: Eagle of the Elbe 05
The Long Road 2.0
Lands to Conquer Gold
DarthMod 1.4D: The Last Episode
Das Heilige Romische Reich 06
Third Age 1.3
Third Age 1.4
Third Age 2.1
Third Age 3.1
Copyright © 2008 - 2013, www.honga.net