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Royal Military Academy
Home / Broken Crescent 2.02 / The Ghorid Sultanate / Eastern Turkoman Cavalry
Broken Crescent 2.02
The Ghorid Sultanate The Ghorid Sultanate
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Eastern Turkoman Cavalry
Eastern Turkoman Cavalry
Rate: 1 ratings
Good unit
Views: 224
Class and category missile cavalry
Soldier turkoman_eastern_light_horse_archer, 40, 0, 0.6
Mount bc fast pony, elephant -4, camel -4
Engine and Ship
Attributes sea_faring, hide_forest, very_hardy, can_withdraw, cantabrian_circle
Formation 2, 3, 3, 6, 2, horde
Hit points 1, 0
Primary weapon 5, 3, arrow_ha_l, 150, 48, missile, missile_mechanical, piercing, none, 25, 1, no
Secondary weapon 3, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
Primary armour 1, 2, 2, flesh
Secondary armour 0, 0, flesh
Heat and ground effect -2, 1, 2, 0, -1
Mental 5, low, untrained
Cost 1, 552, 254, 78, 45, 552
Unit Description
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Eastern Turkoman Cavalry Lightly armoured horse archers of the eastern Turkic tribes, blistering quick and able to fire off volleys at short notice towards anything and generally hit, their speed and maneuverability makes them an asset on the field of battle.

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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Knight's Stables 1 0.16 1 2 and hidden_resource cbr_ghorid and event_counter ai_is_ghorid 1
Knight's stables allow for the recruitment of cavalry units.
2 Knight's Stables 1 0.1 1 0 and hidden_resource cbr_ghorid and not event_counter first_turn 1
Knight's stables allow for the recruitment of cavalry units.
3 Knight's Stables 1 0.1 1 0 and hidden_resource cbr_ghorid and event_counter player_is_ghorid 1
Knight's stables allow for the recruitment of cavalry units.
4 Knight's Stables 1 0.21 1 0 and hidden_resource recruit_ghorid and not event_counter first_turn 1
Knight's stables allow for the recruitment of cavalry units.
5 Knight's Stables 1 0.2 1 2 and hidden_resource recruit_ghorid and event_counter ai_is_ghorid 1
Knight's stables allow for the recruitment of cavalry units.
6 Knight's Stables 1 0.21 1 0 and hidden_resource recruit_ghorid and event_counter player_is_ghorid 1
Knight's stables allow for the recruitment of cavalry units.
7 Baron's Stables 1 0.13 1 3 and hidden_resource cbr_ghorid and event_counter ai_is_ghorid 1
Baron's stables allow for the recruitment of capable cavalry units.
8 Baron's Stables 1 0.08 1 0 and hidden_resource cbr_ghorid and not event_counter first_turn 1
Baron's stables allow for the recruitment of capable cavalry units.
9 Baron's Stables 1 0.08 1 0 and hidden_resource cbr_ghorid and event_counter player_is_ghorid 1
Baron's stables allow for the recruitment of capable cavalry units.
10 Baron's Stables 1 0.17 1 0 and hidden_resource recruit_ghorid and not event_counter first_turn 1
Baron's stables allow for the recruitment of capable cavalry units.
11 Baron's Stables 1 0.2 1 3 and hidden_resource recruit_ghorid and event_counter ai_is_ghorid 1
Baron's stables allow for the recruitment of capable cavalry units.
12 Baron's Stables 1 0.17 1 0 and hidden_resource recruit_ghorid and event_counter player_is_ghorid 1
Baron's stables allow for the recruitment of capable cavalry units.
13 Earl's Stables 1 0.11 2 4 and hidden_resource cbr_ghorid and event_counter ai_is_ghorid 1
Earl's stables allow for the recruitment of elite cavalry units.
14 Earl's Stables 1 0.07 2 0 and hidden_resource cbr_ghorid and not event_counter first_turn 1
Earl's stables allow for the recruitment of elite cavalry units.
15 Earl's Stables 1 0.07 2 0 and hidden_resource cbr_ghorid and event_counter player_is_ghorid 1
Earl's stables allow for the recruitment of elite cavalry units.
16 Earl's Stables 1 0.14 2 0 and hidden_resource recruit_ghorid and not event_counter first_turn 1
Earl's stables allow for the recruitment of elite cavalry units.
17 Earl's Stables 1 0.25 2 4 and hidden_resource recruit_ghorid and event_counter ai_is_ghorid 1
Earl's stables allow for the recruitment of elite cavalry units.
18 Earl's Stables 1 0.14 2 0 and hidden_resource recruit_ghorid and event_counter player_is_ghorid 1
Earl's stables allow for the recruitment of elite cavalry units.
19 King's Stables 1 0.14 2 5 and hidden_resource cbr_ghorid and event_counter ai_is_ghorid 1
King's stables allow for the recruitment of the penultimate cavalry units.
20 King's Stables 1 0.09 2 0 and hidden_resource cbr_ghorid and not event_counter first_turn 1
King's stables allow for the recruitment of the penultimate cavalry units.
21 King's Stables 1 0.09 2 0 and hidden_resource cbr_ghorid and event_counter player_is_ghorid 1
King's stables allow for the recruitment of the penultimate cavalry units.
22 King's Stables 1 0.17 2 0 and hidden_resource recruit_ghorid and not event_counter first_turn 1
King's stables allow for the recruitment of the penultimate cavalry units.
23 King's Stables 1 0.31 2 5 and hidden_resource recruit_ghorid and event_counter ai_is_ghorid 1
King's stables allow for the recruitment of the penultimate cavalry units.
24 King's Stables 1 0.17 2 0 and hidden_resource recruit_ghorid and event_counter player_is_ghorid 1
King's stables allow for the recruitment of the penultimate cavalry units.
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