Eastern Turkoman Cavalry
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查看: 224
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兵種 |
missile cavalry
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兵員數量 |
turkoman_eastern_light_horse_archer, 40, 0, 0.6
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騎乘座騎 |
bc fast pony, elephant -4, camel -4
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攻城器與戰船 |
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特殊屬性 |
sea_faring, hide_forest, very_hardy, can_withdraw, cantabrian_circle
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陣形 |
2, 3, 3, 6, 2, horde
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生命值 |
1, 0
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主武器 |
5, 3, arrow_ha_l, 150, 48, missile, missile_mechanical, piercing, none, 25, 1, no
攻擊力, 衝鋒加成, 遠程彈藥種類, 射程距離, 彈藥數, 武器類型, 攻擊方式, 傷害類型, 聲響, 攻擊間隔, 動作補償, 武器特殊屬性
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副武器 |
3, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
攻擊力, 衝鋒加成, 遠程彈藥種類, 射程距離, 彈藥數, 武器類型, 攻擊方式, 傷害類型, 聲響, 攻擊間隔, 動作補償, 武器特殊屬性
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主防禦 |
1, 2, 2, flesh
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副防禦 |
0, 0, flesh
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氣候地形影響 |
-2, 1, 2, 0, -1
炎熱對疲勞度的影響, 灌木叢地形影響, 沙地, 森林, 雪地
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士氣 |
5, low, untrained
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招募成本 |
1, 552, 254, 78, 45, 552
徵召回合, 招募費, 維持費, 升級武器, 升級盔甲, 自訂戰役, 多於幾隊, 懲罰金額
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兵種描述 |
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Lightly armoured horse archers of the eastern Turkic tribes, blistering quick and able to fire off volleys at short notice towards anything and generally hit, their speed and maneuverability makes them an asset on the field of battle.
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需求建築 |
No. |
建築 |
名稱 |
初始數量 |
補充率 |
最大數量 |
經驗值 |
其他招募條件 |
1 |
castle Knight's Stables Knight's stables allow for the recruitment of cavalry units.
|
Knight's Stables |
1 |
0.16 |
1 |
2 |
and hidden_resource cbr_ghorid and event_counter ai_is_ghorid 1 |
Knight's stables allow for the recruitment of cavalry units. |
2 |
castle Knight's Stables Knight's stables allow for the recruitment of cavalry units.
|
Knight's Stables |
1 |
0.1 |
1 |
0 |
and hidden_resource cbr_ghorid and not event_counter first_turn 1 |
Knight's stables allow for the recruitment of cavalry units. |
3 |
castle Knight's Stables Knight's stables allow for the recruitment of cavalry units.
|
Knight's Stables |
1 |
0.1 |
1 |
0 |
and hidden_resource cbr_ghorid and event_counter player_is_ghorid 1 |
Knight's stables allow for the recruitment of cavalry units. |
4 |
castle Knight's Stables Knight's stables allow for the recruitment of cavalry units.
|
Knight's Stables |
1 |
0.21 |
1 |
0 |
and hidden_resource recruit_ghorid and not event_counter first_turn 1 |
Knight's stables allow for the recruitment of cavalry units. |
5 |
castle Knight's Stables Knight's stables allow for the recruitment of cavalry units.
|
Knight's Stables |
1 |
0.2 |
1 |
2 |
and hidden_resource recruit_ghorid and event_counter ai_is_ghorid 1 |
Knight's stables allow for the recruitment of cavalry units. |
6 |
castle Knight's Stables Knight's stables allow for the recruitment of cavalry units.
|
Knight's Stables |
1 |
0.21 |
1 |
0 |
and hidden_resource recruit_ghorid and event_counter player_is_ghorid 1 |
Knight's stables allow for the recruitment of cavalry units. |
7 |
castle Baron's Stables Baron's stables allow for the recruitment of capable cavalry units.
|
Baron's Stables |
1 |
0.13 |
1 |
3 |
and hidden_resource cbr_ghorid and event_counter ai_is_ghorid 1 |
Baron's stables allow for the recruitment of capable cavalry units. |
8 |
castle Baron's Stables Baron's stables allow for the recruitment of capable cavalry units.
|
Baron's Stables |
1 |
0.08 |
1 |
0 |
and hidden_resource cbr_ghorid and not event_counter first_turn 1 |
Baron's stables allow for the recruitment of capable cavalry units. |
9 |
castle Baron's Stables Baron's stables allow for the recruitment of capable cavalry units.
|
Baron's Stables |
1 |
0.08 |
1 |
0 |
and hidden_resource cbr_ghorid and event_counter player_is_ghorid 1 |
Baron's stables allow for the recruitment of capable cavalry units. |
10 |
castle Baron's Stables Baron's stables allow for the recruitment of capable cavalry units.
|
Baron's Stables |
1 |
0.17 |
1 |
0 |
and hidden_resource recruit_ghorid and not event_counter first_turn 1 |
Baron's stables allow for the recruitment of capable cavalry units. |
11 |
castle Baron's Stables Baron's stables allow for the recruitment of capable cavalry units.
|
Baron's Stables |
1 |
0.2 |
1 |
3 |
and hidden_resource recruit_ghorid and event_counter ai_is_ghorid 1 |
Baron's stables allow for the recruitment of capable cavalry units. |
12 |
castle Baron's Stables Baron's stables allow for the recruitment of capable cavalry units.
|
Baron's Stables |
1 |
0.17 |
1 |
0 |
and hidden_resource recruit_ghorid and event_counter player_is_ghorid 1 |
Baron's stables allow for the recruitment of capable cavalry units. |
13 |
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
Earl's Stables |
1 |
0.11 |
2 |
4 |
and hidden_resource cbr_ghorid and event_counter ai_is_ghorid 1 |
Earl's stables allow for the recruitment of elite cavalry units. |
14 |
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
Earl's Stables |
1 |
0.07 |
2 |
0 |
and hidden_resource cbr_ghorid and not event_counter first_turn 1 |
Earl's stables allow for the recruitment of elite cavalry units. |
15 |
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
Earl's Stables |
1 |
0.07 |
2 |
0 |
and hidden_resource cbr_ghorid and event_counter player_is_ghorid 1 |
Earl's stables allow for the recruitment of elite cavalry units. |
16 |
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
Earl's Stables |
1 |
0.14 |
2 |
0 |
and hidden_resource recruit_ghorid and not event_counter first_turn 1 |
Earl's stables allow for the recruitment of elite cavalry units. |
17 |
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
Earl's Stables |
1 |
0.25 |
2 |
4 |
and hidden_resource recruit_ghorid and event_counter ai_is_ghorid 1 |
Earl's stables allow for the recruitment of elite cavalry units. |
18 |
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
Earl's Stables |
1 |
0.14 |
2 |
0 |
and hidden_resource recruit_ghorid and event_counter player_is_ghorid 1 |
Earl's stables allow for the recruitment of elite cavalry units. |
19 |
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
King's Stables |
1 |
0.14 |
2 |
5 |
and hidden_resource cbr_ghorid and event_counter ai_is_ghorid 1 |
King's stables allow for the recruitment of the penultimate cavalry units. |
20 |
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
King's Stables |
1 |
0.09 |
2 |
0 |
and hidden_resource cbr_ghorid and not event_counter first_turn 1 |
King's stables allow for the recruitment of the penultimate cavalry units. |
21 |
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
King's Stables |
1 |
0.09 |
2 |
0 |
and hidden_resource cbr_ghorid and event_counter player_is_ghorid 1 |
King's stables allow for the recruitment of the penultimate cavalry units. |
22 |
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
King's Stables |
1 |
0.17 |
2 |
0 |
and hidden_resource recruit_ghorid and not event_counter first_turn 1 |
King's stables allow for the recruitment of the penultimate cavalry units. |
23 |
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
King's Stables |
1 |
0.31 |
2 |
5 |
and hidden_resource recruit_ghorid and event_counter ai_is_ghorid 1 |
King's stables allow for the recruitment of the penultimate cavalry units. |
24 |
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
King's Stables |
1 |
0.17 |
2 |
0 |
and hidden_resource recruit_ghorid and event_counter player_is_ghorid 1 |
King's stables allow for the recruitment of the penultimate cavalry units. |