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首頁 / 破碎的新月 2.02 / The Ghorid Sultanate / Eastern Turkoman Cavalry
破碎的新月 2.02
The Ghorid Sultanate The Ghorid Sultanate
兵種單位
3. Dhow
30. Ghazis
上一個兵種Lashkar Ambushers Eastern Turkoman Light Javelin Cavalry下一個兵種
Eastern Turkoman Cavalry
Eastern Turkoman Cavalry
評分: 1 個評分
強力推薦
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兵種 missile cavalry
兵員數量 turkoman_eastern_light_horse_archer, 40, 0, 0.6
騎乘座騎 bc fast pony, elephant -4, camel -4
攻城器與戰船
特殊屬性 sea_faring, hide_forest, very_hardy, can_withdraw, cantabrian_circle
陣形 2, 3, 3, 6, 2, horde
生命值 1, 0
主武器 5, 3, arrow_ha_l, 150, 48, missile, missile_mechanical, piercing, none, 25, 1, no
副武器 3, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
主防禦 1, 2, 2, flesh
副防禦 0, 0, flesh
氣候地形影響 -2, 1, 2, 0, -1
士氣 5, low, untrained
招募成本 1, 552, 254, 78, 45, 552
兵種描述
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Eastern Turkoman Cavalry Lightly armoured horse archers of the eastern Turkic tribes, blistering quick and able to fire off volleys at short notice towards anything and generally hit, their speed and maneuverability makes them an asset on the field of battle.

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擁有勢力
需求建築
No. 建築 名稱 初始數量 補充率 最大數量 經驗值 其他招募條件
1 Knight's Stables 1 0.16 1 2 and hidden_resource cbr_ghorid and event_counter ai_is_ghorid 1
Knight's stables allow for the recruitment of cavalry units.
2 Knight's Stables 1 0.1 1 0 and hidden_resource cbr_ghorid and not event_counter first_turn 1
Knight's stables allow for the recruitment of cavalry units.
3 Knight's Stables 1 0.1 1 0 and hidden_resource cbr_ghorid and event_counter player_is_ghorid 1
Knight's stables allow for the recruitment of cavalry units.
4 Knight's Stables 1 0.21 1 0 and hidden_resource recruit_ghorid and not event_counter first_turn 1
Knight's stables allow for the recruitment of cavalry units.
5 Knight's Stables 1 0.2 1 2 and hidden_resource recruit_ghorid and event_counter ai_is_ghorid 1
Knight's stables allow for the recruitment of cavalry units.
6 Knight's Stables 1 0.21 1 0 and hidden_resource recruit_ghorid and event_counter player_is_ghorid 1
Knight's stables allow for the recruitment of cavalry units.
7 Baron's Stables 1 0.13 1 3 and hidden_resource cbr_ghorid and event_counter ai_is_ghorid 1
Baron's stables allow for the recruitment of capable cavalry units.
8 Baron's Stables 1 0.08 1 0 and hidden_resource cbr_ghorid and not event_counter first_turn 1
Baron's stables allow for the recruitment of capable cavalry units.
9 Baron's Stables 1 0.08 1 0 and hidden_resource cbr_ghorid and event_counter player_is_ghorid 1
Baron's stables allow for the recruitment of capable cavalry units.
10 Baron's Stables 1 0.17 1 0 and hidden_resource recruit_ghorid and not event_counter first_turn 1
Baron's stables allow for the recruitment of capable cavalry units.
11 Baron's Stables 1 0.2 1 3 and hidden_resource recruit_ghorid and event_counter ai_is_ghorid 1
Baron's stables allow for the recruitment of capable cavalry units.
12 Baron's Stables 1 0.17 1 0 and hidden_resource recruit_ghorid and event_counter player_is_ghorid 1
Baron's stables allow for the recruitment of capable cavalry units.
13 Earl's Stables 1 0.11 2 4 and hidden_resource cbr_ghorid and event_counter ai_is_ghorid 1
Earl's stables allow for the recruitment of elite cavalry units.
14 Earl's Stables 1 0.07 2 0 and hidden_resource cbr_ghorid and not event_counter first_turn 1
Earl's stables allow for the recruitment of elite cavalry units.
15 Earl's Stables 1 0.07 2 0 and hidden_resource cbr_ghorid and event_counter player_is_ghorid 1
Earl's stables allow for the recruitment of elite cavalry units.
16 Earl's Stables 1 0.14 2 0 and hidden_resource recruit_ghorid and not event_counter first_turn 1
Earl's stables allow for the recruitment of elite cavalry units.
17 Earl's Stables 1 0.25 2 4 and hidden_resource recruit_ghorid and event_counter ai_is_ghorid 1
Earl's stables allow for the recruitment of elite cavalry units.
18 Earl's Stables 1 0.14 2 0 and hidden_resource recruit_ghorid and event_counter player_is_ghorid 1
Earl's stables allow for the recruitment of elite cavalry units.
19 King's Stables 1 0.14 2 5 and hidden_resource cbr_ghorid and event_counter ai_is_ghorid 1
King's stables allow for the recruitment of the penultimate cavalry units.
20 King's Stables 1 0.09 2 0 and hidden_resource cbr_ghorid and not event_counter first_turn 1
King's stables allow for the recruitment of the penultimate cavalry units.
21 King's Stables 1 0.09 2 0 and hidden_resource cbr_ghorid and event_counter player_is_ghorid 1
King's stables allow for the recruitment of the penultimate cavalry units.
22 King's Stables 1 0.17 2 0 and hidden_resource recruit_ghorid and not event_counter first_turn 1
King's stables allow for the recruitment of the penultimate cavalry units.
23 King's Stables 1 0.31 2 5 and hidden_resource recruit_ghorid and event_counter ai_is_ghorid 1
King's stables allow for the recruitment of the penultimate cavalry units.
24 King's Stables 1 0.17 2 0 and hidden_resource recruit_ghorid and event_counter player_is_ghorid 1
King's stables allow for the recruitment of the penultimate cavalry units.
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