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Royal Military Academy
Home / Broken Crescent 2.02 / The Kingdom of Jerusalem / Kypchak Tribal Cavalry
Broken Crescent 2.02
The Kingdom of Jerusalem The Kingdom of Jerusalem
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Kypchak Tribal Cavalry
Kypchak Tribal Cavalry
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Class and category missile cavalry
Soldier turkoman_northern_light_horse_archer, 40, 0, 0.6
Mount bc fast pony, elephant -4, camel -4
Engine and Ship
Attributes no_custom, sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle
Formation 2, 3, 3, 6, 2, square
Hit points 1, 0
Primary weapon 5, 1, arrow_ha_l, 130, 48, missile, missile_mechanical, piercing, none, 25, 1, no
Secondary weapon 4, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
Primary armour 1, 3, 1, flesh
Secondary armour 0, 0, flesh
Heat and ground effect -1, 2, 1, 0, 0
Mental 9, low, untrained
Cost 1, 580, 273, 89, 51, 580
Unit Description
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Kypchak Tribal Cavalry The biggest bulk of a Kypchak raiding company is comprised of these men. They are Turkic nomads who do not possess anything besides their horse and their bow, bolstering Kypchak armies with the slight hope of getting a little bit of the loot that the nobles will leave for them. Their decent archery skills are useful, but their lack of armour and close combat experience makes them vulnerable.

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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Knight's Stables 1 0.6 1 0 and hidden_resource steppe
Knight's stables allow for the recruitment of cavalry units.
2 Knight's Stables 1 0.6 1 0 and hidden_resource recruit_kyp
Knight's stables allow for the recruitment of cavalry units.
3 Baron's Stables 1 0.45 1 0 and hidden_resource steppe
Baron's stables allow for the recruitment of capable cavalry units.
4 Baron's Stables 1 0.45 1 0 and hidden_resource recruit_kyp
Baron's stables allow for the recruitment of capable cavalry units.
5 Earl's Stables 1 0.6 2 0 and hidden_resource steppe
Earl's stables allow for the recruitment of elite cavalry units.
6 Earl's Stables 1 0.6 2 0 and hidden_resource recruit_kyp
Earl's stables allow for the recruitment of elite cavalry units.
7 King's Stables 1 0.75 2 0 and hidden_resource steppe
King's stables allow for the recruitment of the penultimate cavalry units.
8 King's Stables 1 0.75 2 0 and hidden_resource recruit_kyp
King's stables allow for the recruitment of the penultimate cavalry units.
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