|
Templar Knights
|
Views: 1087
|
Class and category |
heavy cavalry
|
Soldier |
koj_knights_templar, 20, 0, 1.0
Soldier model, Number of the soldier, Number of extras, Mass of the men
|
Mount |
bc templar horse, horse +2, elephant -4, camel -4
Type of animal or vehicle ridden on and its effect
|
Engine and Ship |
|
Attributes |
sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge, knight, frighten_foot
A miscellanious list of attributes and abilities the unit may have
|
Formation |
2.5, 4, 3, 6, 2, square, wedge
|
Hit points |
1, 0
Hit points of man, Hit points of mount or attached animal (Ridden horses and camels do not have separate hit points)
|
Primary weapon |
12, 16, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
|
Secondary weapon |
8, 8, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
|
Primary armour |
9, 17, 4, metal
Armour factor, Defensive skill, Shield factor, Sound type
|
Secondary armour |
0, 0, flesh
Animal's or vehicle's armour factor, Defensive skill, Shield factor, Sound type
|
Heat and ground effect |
4, -4, -3, -4, 0
Extra fatigue suffered by the unit in hot climates, Scrub, Sand, Forest, Snow
|
Mental |
21, impetuous, highly_trained
Morale, Discipline, Training
|
Cost |
1, 1590, 795, 209, 100, 1590
Number of turns to build, Cost of unit to construct, Cost of upkeep, Cost of upgrading weapons, Cost of upgrading armour, Cost for custom battles, Limit in custom battle, Cost for punish
|
Unit Description |
|
|
"Non nobis Domine, non nobis, sed nomine tuo da gloriam." - Not unto us Lord, not unto us, but to thy name give glory.For all that the Templar Knights have done in the name of God and all they are known for, that Glory of God must have been and continue to be made all the greater. Highly disciplined and trained, they are amongst the best knights the Crusaders can field. First upon the battlefield and last to leave, if at all, Templar Knights are best utilized in the vanguard of the charge, opening a breach in the enemy line for their comrades to follow. Such zeal does have its drawbacks, for the Templars are so keen on the destruction of the infidel that in battle, their foes destruction may matter more than their own survival.
|
|
Ownership factions |
Templar Knights heavy cavalry Zealous Knights with no regards to their own safety, their minds entirely upon their foe's destruction. Willing to engage their enemy to the point of annihilation of both they and the infidel.
|
Templar Knights heavy cavalry Zealous Knights with no regards to their own safety, their minds entirely upon their foe's destruction. Willing to engage their enemy to the point of annihilation of both they and the infidel.
|
Require buildings |
No. |
Card |
Name |
Initial quantity |
Replenish rate |
Maximum quantity |
Experience |
Requires condition |
1 |
castle Chapter of the Order of the Temple The Templars' Order House allows the recruitment of veteran Templar knights.
|
Chapter of the Order of the Temple |
1 |
0.18 |
1 |
2 |
and hidden_resource cbr_koj and not event_counter templar 1 and event_counter mongol_em 1 and event_counter ai_is_koj 1 |
The Templars' Order House allows the recruitment of veteran Templar knights. |
2 |
castle Chapter of the Order of the Temple The Templars' Order House allows the recruitment of veteran Templar knights.
|
Chapter of the Order of the Temple |
1 |
0.12 |
1 |
0 |
and hidden_resource cbr_koj and not event_counter templar 1 and event_counter mongol_em 1 and not event_counter first_turn 1 |
The Templars' Order House allows the recruitment of veteran Templar knights. |
3 |
castle Chapter of the Order of the Temple The Templars' Order House allows the recruitment of veteran Templar knights.
|
Chapter of the Order of the Temple |
1 |
0.12 |
1 |
0 |
and hidden_resource cbr_koj and not event_counter templar 1 and event_counter mongol_em 1 and event_counter player_is_koj 1 |
The Templars' Order House allows the recruitment of veteran Templar knights. |
4 |
castle Chapter of the Order of the Temple The Templars' Order House allows the recruitment of veteran Templar knights.
|
Chapter of the Order of the Temple |
1 |
0.2 |
1 |
0 |
and hidden_resource recruit_koj and not event_counter templar 1 and not event_counter first_turn 1 |
The Templars' Order House allows the recruitment of veteran Templar knights. |
5 |
castle Chapter of the Order of the Temple The Templars' Order House allows the recruitment of veteran Templar knights.
|
Chapter of the Order of the Temple |
1 |
0.22 |
1 |
2 |
and hidden_resource recruit_koj and not event_counter templar 1 and event_counter mongol_em 1 and event_counter ai_is_koj 1 |
The Templars' Order House allows the recruitment of veteran Templar knights. |
6 |
castle Chapter of the Order of the Temple The Templars' Order House allows the recruitment of veteran Templar knights.
|
Chapter of the Order of the Temple |
1 |
0.2 |
1 |
0 |
and hidden_resource recruit_koj and not event_counter templar 1 and event_counter mongol_em 1 and event_counter player_is_koj 1 |
The Templars' Order House allows the recruitment of veteran Templar knights. |
|