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首頁 / 破碎的新月 2.02 / The Kingdom of Jerusalem / Levantine Crossbowmen
破碎的新月 2.02
The Kingdom of Jerusalem The Kingdom of Jerusalem
兵種單位
2. Cog
上一個兵種Dismounted Knights of St.John Turkopole Archers下一個兵種
Levantine Crossbowmen
Levantine Crossbowmen
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兵種 missile infantry
兵員數量 koj_sergeant_crossbowmen, 60, 0, 0.7
騎乘座騎
攻城器與戰船
特殊屬性 sea_faring, hide_forest, can_withdraw, crossbow
陣形 2, 3, 2.5, 2.5, 2, square
生命值 1, 0
主武器 5, 1, bolt_m, 120, 12, missile, missile_mechanical, piercing, none, 25, 1, ap
副武器 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
主防禦 2, 4, 0, leather
副防禦 0, 0, flesh
氣候地形影響 -1, -2, -1, 2, 2
士氣 10, low, untrained
招募成本 1, 244, 102, 89, 52, 244
兵種描述
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Levantine Crossbowmen For an overwhelming majority of those who went on the Crusades, archery was not their culture's forte, and it as well as most forms of ranged combat were left to the Indigenous Christians. The one exception was the crossbow, which with the spear was to the Professional Soldier what the lance and sword was to the knight. Though Semi-Professional, it does not take much experience to utilize their deadly weapon, and against the hordes of Turkish Horse Archers or formations of well-trained Muslim Foot Archers these crossbowmen mean as much to the Victory of Outremer as the Knights themselves do.

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擁有勢力
需求建築
No. 建築 名稱 初始數量 補充率 最大數量 經驗值 其他招募條件
1 Practice Range 1 0.18 1 2 and hidden_resource cbr_koj and event_counter ai_is_koj 1
A Practice Range allows for the recruitment of missile units.
2 Practice Range 1 0.12 1 0 and hidden_resource cbr_koj and not event_counter first_turn 1
A Practice Range allows for the recruitment of missile units.
3 Practice Range 1 0.12 1 0 and hidden_resource cbr_koj and event_counter player_is_koj 1
A Practice Range allows for the recruitment of missile units.
4 Practice Range 1 0.2 1 0 and hidden_resource recruit_koj and not event_counter first_turn 1
A Practice Range allows for the recruitment of missile units.
5 Practice Range 1 0.22 1 2 and hidden_resource recruit_koj and event_counter ai_is_koj 1
A Practice Range allows for the recruitment of missile units.
6 Practice Range 1 0.2 1 0 and hidden_resource recruit_koj and event_counter player_is_koj 1
A Practice Range allows for the recruitment of missile units.
7 Archery Range 1 0.18 1 3 and hidden_resource cbr_koj and event_counter ai_is_koj 1
An Archery Range allows for the recruitment of well trained missile units.
8 Archery Range 1 0.12 1 0 and hidden_resource cbr_koj and not event_counter first_turn 1
An Archery Range allows for the recruitment of well trained missile units.
9 Archery Range 1 0.12 1 0 and hidden_resource cbr_koj and event_counter player_is_koj 1
An Archery Range allows for the recruitment of well trained missile units.
10 Archery Range 1 0.18 1 0 and hidden_resource recruit_koj and not event_counter first_turn 1
An Archery Range allows for the recruitment of well trained missile units.
11 Archery Range 1 0.25 1 3 and hidden_resource recruit_koj and event_counter ai_is_koj 1
An Archery Range allows for the recruitment of well trained missile units.
12 Archery Range 1 0.18 1 0 and hidden_resource recruit_koj and event_counter player_is_koj 1
An Archery Range allows for the recruitment of well trained missile units.
13 Marksman's Range 1 0.18 2 4 and hidden_resource cbr_koj and event_counter ai_is_koj 1
A Marksman's Range allows for the recruitment of elite missile units.
14 Marksman's Range 1 0.12 2 0 and hidden_resource cbr_koj and not event_counter first_turn 1
A Marksman's Range allows for the recruitment of elite missile units.
15 Marksman's Range 1 0.12 2 0 and hidden_resource cbr_koj and event_counter player_is_koj 1
A Marksman's Range allows for the recruitment of elite missile units.
16 Marksman's Range 1 0.16 2 0 and hidden_resource recruit_koj and not event_counter first_turn 1
A Marksman's Range allows for the recruitment of elite missile units.
17 Marksman's Range 1 0.29 2 4 and hidden_resource recruit_koj and event_counter ai_is_koj 1
A Marksman's Range allows for the recruitment of elite missile units.
18 Marksman's Range 1 0.16 2 0 and hidden_resource recruit_koj and event_counter player_is_koj 1
A Marksman's Range allows for the recruitment of elite missile units.
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