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Turko-Persian Horsemen
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Views: 149
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Class and category |
missile cavalry
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Soldier |
turkoman_eastern_light_horse_archer, 40, 0, 0.7
Soldier model, Number of the soldier, Number of extras, Mass of the men
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Mount |
bc fast pony, elephant -4, camel -4
Type of animal or vehicle ridden on and its effect
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Engine and Ship |
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Attributes |
no_custom, sea_faring, hide_forest, very_hardy, can_withdraw, cantabrian_circle
A miscellanious list of attributes and abilities the unit may have
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Formation |
2, 3, 3, 6, 2, horde
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Hit points |
1, 0
Hit points of man, Hit points of mount or attached animal (Ridden horses and camels do not have separate hit points)
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Primary weapon |
5, 4, arrow_ha_m, 150, 36, missile, missile_mechanical, piercing, none, 25, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Secondary weapon |
5, 5, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Primary armour |
2, 11, 2, flesh
Armour factor, Defensive skill, Shield factor, Sound type
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Secondary armour |
0, 0, flesh
Animal's or vehicle's armour factor, Defensive skill, Shield factor, Sound type
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Heat and ground effect |
-2, 1, 2, 0, -1
Extra fatigue suffered by the unit in hot climates, Scrub, Sand, Forest, Snow
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Mental |
12, disciplined, trained
Morale, Discipline, Training
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Cost |
1, 907, 435, 99, 58, 907
Number of turns to build, Cost of unit to construct, Cost of upkeep, Cost of upgrading weapons, Cost of upgrading armour, Cost for custom battles, Limit in custom battle, Cost for punish
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Unit Description |
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Lightly armoured horse archers of the eastern Turkic tribes having settled amongst greater Khorasan, blistering quick and able to fire off volleys at short notice towards anything and generally hit, their speed and maneuverability makes them an asset on the field of battle.
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Ownership factions |
Turko-Persian Horsemen missile cavalry Excellent mounted archers with stunning speed on the battlefield and capable of striking from anywhere.
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Turko-Persian Horsemen missile cavalry Excellent mounted archers with stunning speed on the battlefield and capable of striking from anywhere.
|
Turko-Persian Horsemen missile cavalry Excellent mounted archers with stunning speed on the battlefield and capable of striking from anywhere.
|
Turko-Persian Horsemen missile cavalry Excellent mounted archers with stunning speed on the battlefield and capable of striking from anywhere.
|
Turko-Persian Horsemen missile cavalry Excellent mounted archers with stunning speed on the battlefield and capable of striking from anywhere.
|
Turko-Persian Horsemen missile cavalry Excellent mounted archers with stunning speed on the battlefield and capable of striking from anywhere.
|
Turko-Persian Horsemen missile cavalry Excellent mounted archers with stunning speed on the battlefield and capable of striking from anywhere.
|
Turko-Persian Horsemen missile cavalry Excellent mounted archers with stunning speed on the battlefield and capable of striking from anywhere.
|
Turko-Persian Horsemen missile cavalry Excellent mounted archers with stunning speed on the battlefield and capable of striking from anywhere.
|
Turko-Persian Horsemen missile cavalry Excellent mounted archers with stunning speed on the battlefield and capable of striking from anywhere.
|
Turko-Persian Horsemen missile cavalry Excellent mounted archers with stunning speed on the battlefield and capable of striking from anywhere.
|
Turko-Persian Horsemen missile cavalry Excellent mounted archers with stunning speed on the battlefield and capable of striking from anywhere.
|
Turko-Persian Horsemen missile cavalry Excellent mounted archers with stunning speed on the battlefield and capable of striking from anywhere.
|
Turko-Persian Horsemen missile cavalry Excellent mounted archers with stunning speed on the battlefield and capable of striking from anywhere.
|
Turko-Persian Horsemen missile cavalry Excellent mounted archers with stunning speed on the battlefield and capable of striking from anywhere.
|
Turko-Persian Horsemen missile cavalry Excellent mounted archers with stunning speed on the battlefield and capable of striking from anywhere.
|
Turko-Persian Horsemen missile cavalry Excellent mounted archers with stunning speed on the battlefield and capable of striking from anywhere.
|
Turko-Persian Horsemen missile cavalry Excellent mounted archers with stunning speed on the battlefield and capable of striking from anywhere.
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Require buildings |
No. |
Card |
Name |
Initial quantity |
Replenish rate |
Maximum quantity |
Experience |
Requires condition |
1 |
castle Baron's Stables Baron's stables allow for the recruitment of capable cavalry units.
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Baron's Stables |
1 |
0.23 |
1 |
0 |
and hidden_resource e_iran |
Baron's stables allow for the recruitment of capable cavalry units. |
2 |
castle Baron's Stables Baron's stables allow for the recruitment of capable cavalry units.
|
Baron's Stables |
1 |
0.23 |
1 |
0 |
and hidden_resource w_iran |
Baron's stables allow for the recruitment of capable cavalry units. |
3 |
castle Baron's Stables Baron's stables allow for the recruitment of capable cavalry units.
|
Baron's Stables |
1 |
0.23 |
1 |
0 |
and hidden_resource recruit_seljuk |
Baron's stables allow for the recruitment of capable cavalry units. |
4 |
castle Baron's Stables Baron's stables allow for the recruitment of capable cavalry units.
|
Baron's Stables |
1 |
0.23 |
1 |
0 |
and hidden_resource recruit_kwarz |
Baron's stables allow for the recruitment of capable cavalry units. |
5 |
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
Earl's Stables |
1 |
0.3 |
1 |
0 |
and hidden_resource e_iran |
Earl's stables allow for the recruitment of elite cavalry units. |
6 |
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
Earl's Stables |
1 |
0.3 |
1 |
0 |
and hidden_resource w_iran |
Earl's stables allow for the recruitment of elite cavalry units. |
7 |
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
Earl's Stables |
1 |
0.3 |
1 |
0 |
and hidden_resource recruit_seljuk |
Earl's stables allow for the recruitment of elite cavalry units. |
8 |
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
Earl's Stables |
1 |
0.3 |
1 |
0 |
and hidden_resource recruit_kwarz |
Earl's stables allow for the recruitment of elite cavalry units. |
9 |
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
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King's Stables |
1 |
0.38 |
2 |
0 |
and hidden_resource e_iran |
King's stables allow for the recruitment of the penultimate cavalry units. |
10 |
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
King's Stables |
1 |
0.38 |
2 |
0 |
and hidden_resource w_iran |
King's stables allow for the recruitment of the penultimate cavalry units. |
11 |
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
King's Stables |
1 |
0.38 |
2 |
0 |
and hidden_resource recruit_seljuk |
King's stables allow for the recruitment of the penultimate cavalry units. |
12 |
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
King's Stables |
1 |
0.38 |
2 |
0 |
and hidden_resource recruit_kwarz |
King's stables allow for the recruitment of the penultimate cavalry units. |
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