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首頁 / 破碎的新月 2.02 / The Kypchak Confederacy / Dismounted Nomad Lancers
破碎的新月 2.02
The Kypchak Confederacy The Kypchak Confederacy
兵種單位
2. Cog
上一個兵種Jagirdar Horse Archers Kypchak Noble Axemen下一個兵種
Dismounted Nomad Lancers
Dismounted Nomad Lancers
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兵種 spearmen infantry
兵員數量 kypchak_dismounted_medium_lancers, 60, 0, 0.75
騎乘座騎
攻城器與戰船
特殊屬性 sea_faring, hide_forest, hardy, can_withdraw
陣形 1.1, 2, 2.5, 2.5, 4, square
生命值 1, 0
主武器 2, 1, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1, spear
副武器 0, 1, no, 0, 0, no, melee_simple, blunt, none, 25, 1, no
主防禦 3, 6, 2, leather
副防禦 0, 0, flesh
氣候地形影響 0, -3, -3, 0, 2
士氣 10, normal, untrained
招募成本 1, 268, 112, 61, 54, 268
兵種描述
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Dismounted Nomad Lancers A man of the steppes was rarely willing to descend from his horse, his loyal battle companion. When the need for infantry arose, a unit of horsemen would dismount and rely on their mobile brothers to fill the role of light cavalry. These men don’t take kindly to any enemy who thinks they have the audacity to defy them. Armoured in leather overcoats, and clutching spears, they will hold the line, for a while.

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擁有勢力
需求建築
No. 建築 名稱 初始數量 補充率 最大數量 經驗值 其他招募條件
1 Town Watch 1 0.3 1 1 and hidden_resource cbr_kyp and event_counter ai_is_kyp 1
The Town Watch have the minimum equipment and resources needed to train infantry.
2 Town Watch 1 0.2 1 0 and hidden_resource cbr_kyp and not event_counter first_turn 1
The Town Watch have the minimum equipment and resources needed to train infantry.
3 Town Watch 1 0.2 1 0 and hidden_resource cbr_kyp and event_counter player_is_kyp 1
The Town Watch have the minimum equipment and resources needed to train infantry.
4 Town Watch 1 0.4 1 0 and hidden_resource recruit_kyp and not event_counter first_turn 1
The Town Watch have the minimum equipment and resources needed to train infantry.
5 Town Watch 1 0.7 1 1 and hidden_resource recruit_kyp and event_counter ai_is_kyp 1
The Town Watch have the minimum equipment and resources needed to train infantry.
6 Town Watch 1 0.4 1 0 and hidden_resource recruit_kyp and event_counter player_is_kyp 1
The Town Watch have the minimum equipment and resources needed to train infantry.
7 Town Guard 1 0.6 2 2 and hidden_resource cbr_kyp and event_counter ai_is_kyp 1
A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
8 Town Guard 1 0.4 2 0 and hidden_resource cbr_kyp and not event_counter first_turn 1
A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
9 Town Guard 1 0.4 2 0 and hidden_resource cbr_kyp and event_counter player_is_kyp 1
A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
10 Town Guard 1 0.8 2 0 and hidden_resource recruit_kyp and not event_counter first_turn 1
A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
11 Town Guard 1 0.7 2 2 and hidden_resource recruit_kyp and event_counter ai_is_kyp 1
A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
12 Town Guard 1 0.8 2 0 and hidden_resource recruit_kyp and event_counter player_is_kyp 1
A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
13 City Watch 1 0.34 2 3 and hidden_resource cbr_kyp and event_counter ai_is_kyp 1
A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
14 City Watch 1 0.3 2 0 and hidden_resource cbr_kyp and not event_counter first_turn 1
A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
15 City Watch 1 0.3 2 0 and hidden_resource cbr_kyp and event_counter player_is_kyp 1
A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
16 City Watch 1 0.6 2 0 and hidden_resource recruit_kyp and not event_counter first_turn 1
A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
17 City Watch 1 0.79 2 3 and hidden_resource recruit_kyp and event_counter ai_is_kyp 1
A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
18 City Watch 1 0.6 2 0 and hidden_resource recruit_kyp and event_counter player_is_kyp 1
A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
19 Militia Drill Square 1 0.4 3 4 and hidden_resource cbr_kyp and event_counter ai_is_kyp 1
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
20 Militia Drill Square 1 0.4 3 0 and hidden_resource cbr_kyp and not event_counter first_turn 1
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
21 Militia Drill Square 1 0.4 3 0 and hidden_resource cbr_kyp and event_counter player_is_kyp 1
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
22 Militia Drill Square 1 0.8 3 0 and hidden_resource recruit_kyp and not event_counter first_turn 1
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
23 Militia Drill Square 1 0.92 3 4 and hidden_resource recruit_kyp and event_counter ai_is_kyp 1
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
24 Militia Drill Square 1 0.8 3 0 and hidden_resource recruit_kyp and event_counter player_is_kyp 1
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
25 Militia Barracks 1 0.38 3 5 and hidden_resource cbr_kyp and event_counter ai_is_kyp 1
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
26 Militia Barracks 1 0.5 3 0 and hidden_resource cbr_kyp and not event_counter first_turn 1
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
27 Militia Barracks 1 0.5 3 0 and hidden_resource cbr_kyp and event_counter player_is_kyp 1
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
28 Militia Barracks 1 1 3 0 and hidden_resource recruit_kyp and not event_counter first_turn 1
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
29 Militia Barracks 1 0.88 3 5 and hidden_resource recruit_kyp and event_counter ai_is_kyp 1
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
30 Militia Barracks 1 1 3 0 and hidden_resource recruit_kyp and event_counter player_is_kyp 1
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
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