Language:
Royal Military Academy
Home / Broken Crescent 2.02 / The Kypchak Confederacy / Kypchak Noble Cavalry
Broken Crescent 2.02
The Kypchak Confederacy The Kypchak Confederacy
Units List
2. Cog
Previous unitNomad Lancers Kypchak Noble LancersNext unit
Kypchak Noble Cavalry
Kypchak Noble Cavalry
Rate: 0 ratings
No ratings
Views: 355
Class and category missile cavalry
Soldier kypchak_heavy_horse_archer, 30, 0, 0.90
Mount heavy horse, elephant -4, camel -4
Engine and Ship
Attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, cantabrian_circle, start_not_skirmishing
Formation 2, 3, 3, 6, 2, square
Hit points 1, 0
Primary weapon 5, 7, arrow_ha_h, 150, 30, missile, missile_mechanical, piercing, none, 25, 1, no
Secondary weapon 6, 7, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2, ap
Primary armour 6, 12, 4, metal
Secondary armour 0, 0, flesh
Heat and ground effect 4, -2, -2, -2, 2
Mental 18, disciplined, untrained
Cost 1, 1132, 554, 110, 76, 1132
Unit Description
Google Search Yahoo! Search bing Search Wikipedia Search Picasa Search Google Images Search Yahoo! Search bing Search Google Images Search Yahoo! Search
Kypchak Noble Cavalry Wealthy, arrogant nobles with a love for the traditional tactics. They have sent their most loyal servants to purchase fine maille and Varangian style iron helmets from the Rus. These nobles have been united by the Khan himself who has ordered them to set aside their differences or face lethal consequences. Driven by fear and frustration amongst themselves, they take out their aggression on the enemy. Excellent at harassing all types of enemies.

Facebook Comments
Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Baron's Stables 1 0.43 1 3 and hidden_resource recruit_kyp and event_counter ai_is_kyp 1
Baron's stables allow for the recruitment of capable cavalry units.
2 Earl's Stables 1 0.24 1 4 and hidden_resource cbr_kyp and event_counter ai_is_kyp 1
Earl's stables allow for the recruitment of elite cavalry units.
3 Earl's Stables 1 0.13 1 0 and hidden_resource cbr_kyp and not event_counter first_turn 1
Earl's stables allow for the recruitment of elite cavalry units.
4 Earl's Stables 1 0.13 1 0 and hidden_resource cbr_kyp and event_counter player_is_kyp 1
Earl's stables allow for the recruitment of elite cavalry units.
5 Earl's Stables 1 0.2 1 0 and hidden_resource recruit_kyp and not event_counter first_turn 1
Earl's stables allow for the recruitment of elite cavalry units.
6 Earl's Stables 1 0.52 1 4 and hidden_resource recruit_kyp and event_counter ai_is_kyp 1
Earl's stables allow for the recruitment of elite cavalry units.
7 Earl's Stables 1 0.2 1 0 and hidden_resource recruit_kyp and event_counter player_is_kyp 1
Earl's stables allow for the recruitment of elite cavalry units.
8 King's Stables 1 0.3 2 5 and hidden_resource cbr_kyp and event_counter ai_is_kyp 1
King's stables allow for the recruitment of the penultimate cavalry units.
9 King's Stables 1 0.16 2 0 and hidden_resource cbr_kyp and not event_counter first_turn 1
King's stables allow for the recruitment of the penultimate cavalry units.
10 King's Stables 1 0.16 2 0 and hidden_resource cbr_kyp and event_counter player_is_kyp 1
King's stables allow for the recruitment of the penultimate cavalry units.
11 King's Stables 1 0.25 2 0 and hidden_resource recruit_kyp and not event_counter first_turn 1
King's stables allow for the recruitment of the penultimate cavalry units.
12 King's Stables 1 0.65 2 5 and hidden_resource recruit_kyp and event_counter ai_is_kyp 1
King's stables allow for the recruitment of the penultimate cavalry units.
13 King's Stables 1 0.25 2 0 and hidden_resource recruit_kyp and event_counter player_is_kyp 1
King's stables allow for the recruitment of the penultimate cavalry units.
Royal Military Academy - Sitemaps
Total War: Rome II
Factions
Units
Units in Custom Battle
Buildings

Total War: Shogun 2
Factions
Units

Shogun 2: Rise of the Samurai
Shogun 2: Fall of the Samurai
Total War: Napoleon
Factions
Units

Total War: Empire
Factions
Units
Total War: Medieval II
Factions
Units
Army
Buildings
Mercenaries
Retinue
Traits
Regions
Ranking

Medieval II - Americas
Medieval II - Britannia
Medieval II - Crusades
Medieval II - Tutonic
Total War: Medieval II - MODs
Broken Crescent 1.05
Broken Crescent 2.02
Stainless Steel 5.1b
Stainless Steel 6.1
Deus Lo Vult 5.7
Deus Lo Vult 6.0
HTF: Eagle of the Elbe 05
The Long Road 2.0
Lands to Conquer Gold
DarthMod 1.4D: The Last Episode
Das Heilige Romische Reich 06
Third Age 1.3
Third Age 1.4
Third Age 2.1
Third Age 3.1
Copyright © 2008 - 2013, www.honga.net