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Royal Military Academy
Home / Broken Crescent 2.02 / The Kypchak Confederacy / Slavic Cavalry
Broken Crescent 2.02
The Kypchak Confederacy The Kypchak Confederacy
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Slavic Cavalry
Slavic Cavalry
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Class and category heavy cavalry
Soldier kypchak_slavs_cavalry, 30, 0, 0.75
Mount heavy horse, elephant -4, camel -4
Engine and Ship
Attributes sea_faring, hide_forest, can_withdraw, can_formed_charge
Formation 2.5, 4, 3, 6, 3, square
Hit points 1, 0
Primary weapon 6, 10, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
Secondary weapon 0, 7, no, 0, 0, no, melee_simple, blunt, none, 25, 1, no
Primary armour 3, 14, 4, metal
Secondary armour 0, 0, flesh
Heat and ground effect 0, -2, -2, 0, 3
Mental 14, disciplined, untrained
Cost 1, 929, 446, 110, 60, 929
Unit Description
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Slavic Cavalry While not being as skilled riders as their Kypchak rulers, these Slavic horsemen are far from inferior. Often comprised of the Druzhina of a minor chief, Slav cavalry are efficient warriors able to endure a prolonged melee.

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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Knight's Stables 1 0.36 1 2 and hidden_resource recruit_kyp and event_counter ai_is_kyp 1
Knight's stables allow for the recruitment of cavalry units.
2 Baron's Stables 1 0.23 1 3 and hidden_resource cbr_kyp and event_counter ai_is_kyp 1
Baron's stables allow for the recruitment of capable cavalry units.
3 Baron's Stables 1 0.13 1 0 and hidden_resource cbr_kyp and not event_counter first_turn 1
Baron's stables allow for the recruitment of capable cavalry units.
4 Baron's Stables 1 0.13 1 0 and hidden_resource cbr_kyp and event_counter player_is_kyp 1
Baron's stables allow for the recruitment of capable cavalry units.
5 Baron's Stables 1 0.23 1 0 and hidden_resource recruit_kyp and not event_counter first_turn 1
Baron's stables allow for the recruitment of capable cavalry units.
6 Baron's Stables 1 0.39 1 3 and hidden_resource recruit_kyp and event_counter ai_is_kyp 1
Baron's stables allow for the recruitment of capable cavalry units.
7 Baron's Stables 1 0.23 1 0 and hidden_resource recruit_kyp and event_counter player_is_kyp 1
Baron's stables allow for the recruitment of capable cavalry units.
8 Earl's Stables 1 0.22 1 4 and hidden_resource cbr_kyp and event_counter ai_is_kyp 1
Earl's stables allow for the recruitment of elite cavalry units.
9 Earl's Stables 1 0.13 1 0 and hidden_resource cbr_kyp and not event_counter first_turn 1
Earl's stables allow for the recruitment of elite cavalry units.
10 Earl's Stables 1 0.13 1 0 and hidden_resource cbr_kyp and event_counter player_is_kyp 1
Earl's stables allow for the recruitment of elite cavalry units.
11 Earl's Stables 1 0.2 1 0 and hidden_resource recruit_kyp and not event_counter first_turn 1
Earl's stables allow for the recruitment of elite cavalry units.
12 Earl's Stables 1 0.48 2 4 and hidden_resource recruit_kyp and event_counter ai_is_kyp 1
Earl's stables allow for the recruitment of elite cavalry units.
13 Earl's Stables 1 0.2 1 0 and hidden_resource recruit_kyp and event_counter player_is_kyp 1
Earl's stables allow for the recruitment of elite cavalry units.
14 King's Stables 1 0.27 2 5 and hidden_resource cbr_kyp and event_counter ai_is_kyp 1
King's stables allow for the recruitment of the penultimate cavalry units.
15 King's Stables 1 0.16 2 0 and hidden_resource cbr_kyp and not event_counter first_turn 1
King's stables allow for the recruitment of the penultimate cavalry units.
16 King's Stables 1 0.16 2 0 and hidden_resource cbr_kyp and event_counter player_is_kyp 1
King's stables allow for the recruitment of the penultimate cavalry units.
17 King's Stables 1 0.25 2 0 and hidden_resource recruit_kyp and not event_counter first_turn 1
King's stables allow for the recruitment of the penultimate cavalry units.
18 King's Stables 1 0.6 2 5 and hidden_resource recruit_kyp and event_counter ai_is_kyp 1
King's stables allow for the recruitment of the penultimate cavalry units.
19 King's Stables 1 0.25 2 0 and hidden_resource recruit_kyp and event_counter player_is_kyp 1
King's stables allow for the recruitment of the penultimate cavalry units.
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