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Royal Military Academy
Home / Broken Crescent 2.02 / The Kingdom of Makuria / Makurian Knights
Broken Crescent 2.02
The Kingdom of Makuria The Kingdom of Makuria
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Makurian Knights
Makurian Knights
Rate: 4 ratings
Great unit
Views: 492
Class and category heavy cavalry
Soldier makuria_knights_lancers, 20, 0, 0.90
Mount bc heavy horse, elephant -4, camel -4
Engine and Ship
Attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight
Formation 2.5, 4, 3, 6, 2, square
Hit points 1, 0
Primary weapon 11, 13, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1, no
Secondary weapon 8, 8, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
Primary armour 6, 16, 4, metal
Secondary armour 0, 0, flesh
Heat and ground effect 1, 0, 1, -2, -1
Mental 21, impetuous, untrained
Cost 1, 1355, 677, 196, 83, 1355
Unit Description
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Makurian Knights The society of Makuria and much of Christian Nubia is highly stratified, with the very limited rich exceptionally rich and the very abundant poor exceptionally poor. Little exists of a middle class, leaving the wealth that would go to those middle-of-the-road citizens in the hands of the Nobility. Their financial presence has afforded them access to the best that can be found. From their Christian Brethren in Outremer come Frankish Heavy Mail, Long hauberks that cover the whole of the body and whose glisten and glimmer of finely-crafted mail links seem to reflect the immense wealth of the wielder. Beneath which lies thick aketons of leather and cloth, a further defense against any attack to pass by their strong kite-shields. Though the history of Makuria and the Islamic Powers of Egypt is rife with conflict, up until the arrival of Saladin there was much trade exchanged between the Nubians and the latest kingdom to prop up in northern Africa. From the Muslims come the ornate and strong shields worn by these Warriors, as well as the brilliant silks and cottons which further display their regal presence. Yet the weapons they trust in are not Frankish nor Saracen but firmly Nubian and Abyssinian, the extensions of their martial pride and spirit suited only to be born of the lands of the warriors who shall wield them.

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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Earl's Stables 1 0.26 1 0 and hidden_resource recruit_makuria and not event_counter first_turn 1
Earl's stables allow for the recruitment of elite cavalry units.
2 Earl's Stables 1 0.61 1 4 and hidden_resource recruit_makuria and event_counter ai_is_makuria 1
Earl's stables allow for the recruitment of elite cavalry units.
3 Earl's Stables 1 0.26 1 0 and hidden_resource recruit_makuria and event_counter player_is_makuria 1
Earl's stables allow for the recruitment of elite cavalry units.
4 King's Stables 1 0.33 2 0 and hidden_resource recruit_makuria and not event_counter first_turn 1
King's stables allow for the recruitment of the penultimate cavalry units.
5 King's Stables 1 0.76 2 5 and hidden_resource recruit_makuria and event_counter ai_is_makuria 1
King's stables allow for the recruitment of the penultimate cavalry units.
6 King's Stables 1 0.33 2 0 and hidden_resource recruit_makuria and event_counter player_is_makuria 1
King's stables allow for the recruitment of the penultimate cavalry units.
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