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Home / Broken Crescent 2.02 / The Kingdom of Makuria / Omoro Raiders
Broken Crescent 2.02
The Kingdom of Makuria The Kingdom of Makuria
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Omoro Raiders
Omoro Raiders
Rate: 2 ratings
Legendary unit
Views: 231
Class and category light cavalry
Soldier makuria_tribal_cavalry, 30, 0, 0.6
Mount bc fast pony, elephant -4, camel -4
Engine and Ship
Attributes sea_faring, hide_forest, can_withdraw, very_hardy, can_formed_charge
Formation 2.5, 4, 3, 6, 3, square
Hit points 1, 0
Primary weapon 11, 2, javelin, 60, 4, thrown, missile_mechanical, piercing, spear, 25, 1, thrown, spear_bonus_4
Secondary weapon 3, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
Primary armour 0, 3, 3, flesh
Secondary armour 0, 0, flesh
Heat and ground effect -4, 2, 3, 2, -2
Mental 8, low, untrained
Cost 1, 404, 186, 128, 45, 404
Unit Description
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Omoro Raiders Much as the Ayyubids and Kingdoms of the North have beyond the lands of their own rule to draw from to fill their armies, so too does the Kingdom of Makuria field soldiers from not just their own lands. Much of their strength arrives from their fellow Nubian Kingdom of Alwa, and much too comes from the Ethiopians to the south. One such ally are the Oromo, one of the largest of ethiopia's many peoples.

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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Stables 1 0.25 1 1 and hidden_resource cbr_makuria and event_counter ai_is_makuria 1
A Stable allows for the recruitment of basic cavalry units.
2 Stables 1 0.18 1 0 and hidden_resource cbr_makuria and not event_counter first_turn 1
A Stable allows for the recruitment of basic cavalry units.
3 Stables 1 0.18 1 0 and hidden_resource cbr_makuria and event_counter player_is_makuria 1
A Stable allows for the recruitment of basic cavalry units.
4 Stables 1 0.36 1 0 and hidden_resource recruit_makuria and not event_counter first_turn 1
A Stable allows for the recruitment of basic cavalry units.
5 Stables 1 0.6 1 1 and hidden_resource recruit_makuria and event_counter ai_is_makuria 1
A Stable allows for the recruitment of basic cavalry units.
6 Stables 1 0.36 1 0 and hidden_resource recruit_makuria and event_counter player_is_makuria 1
A Stable allows for the recruitment of basic cavalry units.
7 Knight's Stables 1 0.2 2 2 and hidden_resource cbr_makuria and event_counter ai_is_makuria 1
Knight's stables allow for the recruitment of cavalry units.
8 Knight's Stables 1 0.14 2 0 and hidden_resource cbr_makuria and not event_counter first_turn 1
Knight's stables allow for the recruitment of cavalry units.
9 Knight's Stables 1 0.14 2 0 and hidden_resource cbr_makuria and event_counter player_is_makuria 1
Knight's stables allow for the recruitment of cavalry units.
10 Knight's Stables 1 0.29 2 0 and hidden_resource recruit_makuria and not event_counter first_turn 1
Knight's stables allow for the recruitment of cavalry units.
11 Knight's Stables 1 0.34 2 2 and hidden_resource recruit_makuria and event_counter ai_is_makuria 1
Knight's stables allow for the recruitment of cavalry units.
12 Knight's Stables 1 0.29 2 0 and hidden_resource recruit_makuria and event_counter player_is_makuria 1
Knight's stables allow for the recruitment of cavalry units.
13 Baron's Stables 1 0.16 2 3 and hidden_resource cbr_makuria and event_counter ai_is_makuria 1
Baron's stables allow for the recruitment of capable cavalry units.
14 Baron's Stables 1 0.15 2 0 and hidden_resource cbr_makuria and not event_counter first_turn 1
Baron's stables allow for the recruitment of capable cavalry units.
15 Baron's Stables 1 0.15 2 0 and hidden_resource cbr_makuria and event_counter player_is_makuria 1
Baron's stables allow for the recruitment of capable cavalry units.
16 Baron's Stables 1 0.31 2 0 and hidden_resource recruit_makuria and not event_counter first_turn 1
Baron's stables allow for the recruitment of capable cavalry units.
17 Baron's Stables 1 0.3 2 3 and hidden_resource recruit_makuria and event_counter ai_is_makuria 1
Baron's stables allow for the recruitment of capable cavalry units.
18 Baron's Stables 1 0.31 2 0 and hidden_resource recruit_makuria and event_counter player_is_makuria 1
Baron's stables allow for the recruitment of capable cavalry units.
19 Earl's Stables 1 0.15 3 4 and hidden_resource cbr_makuria and event_counter ai_is_makuria 1
Earl's stables allow for the recruitment of elite cavalry units.
20 Earl's Stables 1 0.16 3 0 and hidden_resource cbr_makuria and not event_counter first_turn 1
Earl's stables allow for the recruitment of elite cavalry units.
21 Earl's Stables 1 0.16 3 0 and hidden_resource cbr_makuria and event_counter player_is_makuria 1
Earl's stables allow for the recruitment of elite cavalry units.
22 Earl's Stables 1 0.26 3 0 and hidden_resource recruit_makuria and not event_counter first_turn 1
Earl's stables allow for the recruitment of elite cavalry units.
23 Earl's Stables 1 0.29 3 4 and hidden_resource recruit_makuria and event_counter ai_is_makuria 1
Earl's stables allow for the recruitment of elite cavalry units.
24 Earl's Stables 1 0.26 3 0 and hidden_resource recruit_makuria and event_counter player_is_makuria 1
Earl's stables allow for the recruitment of elite cavalry units.
25 King's Stables 1 0.14 3 5 and hidden_resource cbr_makuria and event_counter ai_is_makuria 1
King's stables allow for the recruitment of the penultimate cavalry units.
26 King's Stables 1 0.19 3 0 and hidden_resource cbr_makuria and not event_counter first_turn 1
King's stables allow for the recruitment of the penultimate cavalry units.
27 King's Stables 1 0.19 3 0 and hidden_resource cbr_makuria and event_counter player_is_makuria 1
King's stables allow for the recruitment of the penultimate cavalry units.
28 King's Stables 1 0.33 3 0 and hidden_resource recruit_makuria and not event_counter first_turn 1
King's stables allow for the recruitment of the penultimate cavalry units.
29 King's Stables 1 0.27 3 5 and hidden_resource recruit_makuria and event_counter ai_is_makuria 1
King's stables allow for the recruitment of the penultimate cavalry units.
30 King's Stables 1 0.33 3 0 and hidden_resource recruit_makuria and event_counter player_is_makuria 1
King's stables allow for the recruitment of the penultimate cavalry units.
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