Language:
皇家軍事學院
首頁 / 破碎的新月 2.02 / The Kingdom of Makuria / Omoro Raiders
破碎的新月 2.02
The Kingdom of Makuria The Kingdom of Makuria
兵種單位
3. Cog
4. Dhow
上一個兵種Makurian Longbowmen Axumite Light Cavalry下一個兵種
Omoro Raiders
Omoro Raiders
評分: 2 個評分
極度推薦
查看: 231
兵種 light cavalry
兵員數量 makuria_tribal_cavalry, 30, 0, 0.6
騎乘座騎 bc fast pony, elephant -4, camel -4
攻城器與戰船
特殊屬性 sea_faring, hide_forest, can_withdraw, very_hardy, can_formed_charge
陣形 2.5, 4, 3, 6, 3, square
生命值 1, 0
主武器 11, 2, javelin, 60, 4, thrown, missile_mechanical, piercing, spear, 25, 1, thrown, spear_bonus_4
副武器 3, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
主防禦 0, 3, 3, flesh
副防禦 0, 0, flesh
氣候地形影響 -4, 2, 3, 2, -2
士氣 8, low, untrained
招募成本 1, 404, 186, 128, 45, 404
兵種描述
Google Search Yahoo! Search bing Search Wikipedia Search Picasa Search Google Images Search Yahoo! Search bing Search Google Images Search Yahoo! Search
Omoro Raiders Much as the Ayyubids and Kingdoms of the North have beyond the lands of their own rule to draw from to fill their armies, so too does the Kingdom of Makuria field soldiers from not just their own lands. Much of their strength arrives from their fellow Nubian Kingdom of Alwa, and much too comes from the Ethiopians to the south. One such ally are the Oromo, one of the largest of ethiopia's many peoples.

Facebook Comments
擁有勢力
需求建築
No. 建築 名稱 初始數量 補充率 最大數量 經驗值 其他招募條件
1 Stables 1 0.25 1 1 and hidden_resource cbr_makuria and event_counter ai_is_makuria 1
A Stable allows for the recruitment of basic cavalry units.
2 Stables 1 0.18 1 0 and hidden_resource cbr_makuria and not event_counter first_turn 1
A Stable allows for the recruitment of basic cavalry units.
3 Stables 1 0.18 1 0 and hidden_resource cbr_makuria and event_counter player_is_makuria 1
A Stable allows for the recruitment of basic cavalry units.
4 Stables 1 0.36 1 0 and hidden_resource recruit_makuria and not event_counter first_turn 1
A Stable allows for the recruitment of basic cavalry units.
5 Stables 1 0.6 1 1 and hidden_resource recruit_makuria and event_counter ai_is_makuria 1
A Stable allows for the recruitment of basic cavalry units.
6 Stables 1 0.36 1 0 and hidden_resource recruit_makuria and event_counter player_is_makuria 1
A Stable allows for the recruitment of basic cavalry units.
7 Knight's Stables 1 0.2 2 2 and hidden_resource cbr_makuria and event_counter ai_is_makuria 1
Knight's stables allow for the recruitment of cavalry units.
8 Knight's Stables 1 0.14 2 0 and hidden_resource cbr_makuria and not event_counter first_turn 1
Knight's stables allow for the recruitment of cavalry units.
9 Knight's Stables 1 0.14 2 0 and hidden_resource cbr_makuria and event_counter player_is_makuria 1
Knight's stables allow for the recruitment of cavalry units.
10 Knight's Stables 1 0.29 2 0 and hidden_resource recruit_makuria and not event_counter first_turn 1
Knight's stables allow for the recruitment of cavalry units.
11 Knight's Stables 1 0.34 2 2 and hidden_resource recruit_makuria and event_counter ai_is_makuria 1
Knight's stables allow for the recruitment of cavalry units.
12 Knight's Stables 1 0.29 2 0 and hidden_resource recruit_makuria and event_counter player_is_makuria 1
Knight's stables allow for the recruitment of cavalry units.
13 Baron's Stables 1 0.16 2 3 and hidden_resource cbr_makuria and event_counter ai_is_makuria 1
Baron's stables allow for the recruitment of capable cavalry units.
14 Baron's Stables 1 0.15 2 0 and hidden_resource cbr_makuria and not event_counter first_turn 1
Baron's stables allow for the recruitment of capable cavalry units.
15 Baron's Stables 1 0.15 2 0 and hidden_resource cbr_makuria and event_counter player_is_makuria 1
Baron's stables allow for the recruitment of capable cavalry units.
16 Baron's Stables 1 0.31 2 0 and hidden_resource recruit_makuria and not event_counter first_turn 1
Baron's stables allow for the recruitment of capable cavalry units.
17 Baron's Stables 1 0.3 2 3 and hidden_resource recruit_makuria and event_counter ai_is_makuria 1
Baron's stables allow for the recruitment of capable cavalry units.
18 Baron's Stables 1 0.31 2 0 and hidden_resource recruit_makuria and event_counter player_is_makuria 1
Baron's stables allow for the recruitment of capable cavalry units.
19 Earl's Stables 1 0.15 3 4 and hidden_resource cbr_makuria and event_counter ai_is_makuria 1
Earl's stables allow for the recruitment of elite cavalry units.
20 Earl's Stables 1 0.16 3 0 and hidden_resource cbr_makuria and not event_counter first_turn 1
Earl's stables allow for the recruitment of elite cavalry units.
21 Earl's Stables 1 0.16 3 0 and hidden_resource cbr_makuria and event_counter player_is_makuria 1
Earl's stables allow for the recruitment of elite cavalry units.
22 Earl's Stables 1 0.26 3 0 and hidden_resource recruit_makuria and not event_counter first_turn 1
Earl's stables allow for the recruitment of elite cavalry units.
23 Earl's Stables 1 0.29 3 4 and hidden_resource recruit_makuria and event_counter ai_is_makuria 1
Earl's stables allow for the recruitment of elite cavalry units.
24 Earl's Stables 1 0.26 3 0 and hidden_resource recruit_makuria and event_counter player_is_makuria 1
Earl's stables allow for the recruitment of elite cavalry units.
25 King's Stables 1 0.14 3 5 and hidden_resource cbr_makuria and event_counter ai_is_makuria 1
King's stables allow for the recruitment of the penultimate cavalry units.
26 King's Stables 1 0.19 3 0 and hidden_resource cbr_makuria and not event_counter first_turn 1
King's stables allow for the recruitment of the penultimate cavalry units.
27 King's Stables 1 0.19 3 0 and hidden_resource cbr_makuria and event_counter player_is_makuria 1
King's stables allow for the recruitment of the penultimate cavalry units.
28 King's Stables 1 0.33 3 0 and hidden_resource recruit_makuria and not event_counter first_turn 1
King's stables allow for the recruitment of the penultimate cavalry units.
29 King's Stables 1 0.27 3 5 and hidden_resource recruit_makuria and event_counter ai_is_makuria 1
King's stables allow for the recruitment of the penultimate cavalry units.
30 King's Stables 1 0.33 3 0 and hidden_resource recruit_makuria and event_counter player_is_makuria 1
King's stables allow for the recruitment of the penultimate cavalry units.
Royal Military Academy - Sitemaps
Total War: Rome II
Factions
Units
Units in Custom Battle
Buildings

Total War: Shogun 2
Factions
Units

Shogun 2: Rise of the Samurai
Shogun 2: Fall of the Samurai
Total War: Napoleon
Factions
Units

Total War: Empire
Factions
Units
Total War: Medieval II
Factions
Units
Army
Buildings
Mercenaries
Retinue
Traits
Regions
Ranking

Medieval II - Americas
Medieval II - Britannia
Medieval II - Crusades
Medieval II - Tutonic
Total War: Medieval II - MODs
Broken Crescent 1.05
Broken Crescent 2.02
Stainless Steel 5.1b
Stainless Steel 6.1
Deus Lo Vult 5.7
Deus Lo Vult 6.0
HTF: Eagle of the Elbe 05
The Long Road 2.0
Lands to Conquer Gold
DarthMod 1.4D: The Last Episode
Das Heilige Romische Reich 06
Third Age 1.3
Third Age 1.4
Third Age 2.1
Third Age 3.1
Copyright © 2008 - 2013, www.honga.net