Aceh Warriors
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Views: 254
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Class and category |
spearmen infantry
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Soldier |
oman_aceh_spearmen, 60, 0, 0.6
Soldier model, Number of the soldier, Number of extras, Mass of the men
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Mount |
Type of animal or vehicle ridden on and its effect
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Engine and Ship |
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Attributes |
sea_faring, hide_forest, can_withdraw
A miscellanious list of attributes and abilities the unit may have
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Formation |
1.1, 2, 2.4, 2.4, 4, square
|
Hit points |
1, 0
Hit points of man, Hit points of mount or attached animal (Ridden horses and camels do not have separate hit points)
|
Primary weapon |
3, 1, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1, spear
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
|
Secondary weapon |
0, 1, no, 0, 0, no, melee_simple, blunt, none, 25, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Primary armour |
0, 6, 4, flesh
Armour factor, Defensive skill, Shield factor, Sound type
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Secondary armour |
0, 0, flesh
Animal's or vehicle's armour factor, Defensive skill, Shield factor, Sound type
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Heat and ground effect |
-3, -1, 2, 0, -2
Extra fatigue suffered by the unit in hot climates, Scrub, Sand, Forest, Snow
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Mental |
5, low, untrained
Morale, Discipline, Training
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Cost |
1, 164, 67, 62, 45, 164
Number of turns to build, Cost of unit to construct, Cost of upkeep, Cost of upgrading weapons, Cost of upgrading armour, Cost for custom battles, Limit in custom battle, Cost for punish
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Unit Description |
|
 |
The trade routes of the Sultan of Muscat stretch from the land of the Zanj to the mysterious spice-islands. The land of Aceh (pronounced “atchay”), in northern Sumatra was one of these lands under Omani influence. Aceh was the first nation in South East Asia to convert to Islam, which was brought by the many Omani and Persian traders. In fact, the principle city of “Banda Aceh” was thought to be named for “Bandar Makka” or “Port to Mecca” in Persian, it was also nicknamed the “veranda of Mecca”. The isle of Sumatra and the Indonesian archipelago is home to many warriors and fearsome and beautiful weaponry. The warriors of Aceh, armed with intricate meteor-metal tipped spears and expertly crafted shields, are masters in light combat and the Malay martial art, Silat. The spices are indeed sharp from this part of the isle, and these troops provide an exotic flavor to the armies of the Imam and are a testament to the power of the Sultan.
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Require buildings |
No. |
Card |
Name |
Initial quantity |
Replenish rate |
Maximum quantity |
Experience |
Requires condition |
1 |
city Town Watch The Town Watch have the minimum equipment and resources needed to train infantry.
|
Town Watch |
1 |
0.15 |
1 |
1 |
and hidden_resource cbr_oman and event_counter ai_is_oman 1 |
The Town Watch have the minimum equipment and resources needed to train infantry. |
2 |
city Town Watch The Town Watch have the minimum equipment and resources needed to train infantry.
|
Town Watch |
1 |
0.1 |
1 |
0 |
and hidden_resource cbr_oman and not event_counter first_turn 1 |
The Town Watch have the minimum equipment and resources needed to train infantry. |
3 |
city Town Watch The Town Watch have the minimum equipment and resources needed to train infantry.
|
Town Watch |
1 |
0.1 |
1 |
0 |
and hidden_resource cbr_oman and event_counter player_is_oman 1 |
The Town Watch have the minimum equipment and resources needed to train infantry. |
4 |
city Town Watch The Town Watch have the minimum equipment and resources needed to train infantry.
|
Town Watch |
1 |
0.2 |
1 |
0 |
and hidden_resource recruit_oman and not event_counter first_turn 1 |
The Town Watch have the minimum equipment and resources needed to train infantry. |
5 |
city Town Watch The Town Watch have the minimum equipment and resources needed to train infantry.
|
Town Watch |
1 |
0.35 |
1 |
1 |
and hidden_resource recruit_oman and event_counter ai_is_oman 1 |
The Town Watch have the minimum equipment and resources needed to train infantry. |
6 |
city Town Watch The Town Watch have the minimum equipment and resources needed to train infantry.
|
Town Watch |
1 |
0.2 |
1 |
0 |
and hidden_resource recruit_oman and event_counter player_is_oman 1 |
The Town Watch have the minimum equipment and resources needed to train infantry. |
7 |
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
|
Town Guard |
1 |
0.2 |
2 |
2 |
and hidden_resource cbr_oman and event_counter ai_is_oman 1 |
A Town Guard trains recruits and can provide enough basic arms for infantry units from stores. |
8 |
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
|
Town Guard |
1 |
0.13 |
2 |
0 |
and hidden_resource cbr_oman and not event_counter first_turn 1 |
A Town Guard trains recruits and can provide enough basic arms for infantry units from stores. |
9 |
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
|
Town Guard |
1 |
0.13 |
2 |
0 |
and hidden_resource cbr_oman and event_counter player_is_oman 1 |
A Town Guard trains recruits and can provide enough basic arms for infantry units from stores. |
10 |
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
|
Town Guard |
1 |
0.2 |
2 |
0 |
and hidden_resource recruit_oman and not event_counter first_turn 1 |
A Town Guard trains recruits and can provide enough basic arms for infantry units from stores. |
11 |
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
|
Town Guard |
1 |
0.2 |
2 |
2 |
and hidden_resource recruit_oman and event_counter ai_is_oman 1 |
A Town Guard trains recruits and can provide enough basic arms for infantry units from stores. |
12 |
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
|
Town Guard |
1 |
0.2 |
2 |
0 |
and hidden_resource recruit_oman and event_counter player_is_oman 1 |
A Town Guard trains recruits and can provide enough basic arms for infantry units from stores. |
13 |
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
City Watch |
1 |
0.11 |
2 |
3 |
and hidden_resource cbr_oman and event_counter ai_is_oman 1 |
A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury. |
14 |
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
City Watch |
1 |
0.1 |
2 |
0 |
and hidden_resource cbr_oman and not event_counter first_turn 1 |
A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury. |
15 |
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
City Watch |
1 |
0.1 |
2 |
0 |
and hidden_resource cbr_oman and event_counter player_is_oman 1 |
A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury. |
16 |
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
City Watch |
1 |
0.17 |
2 |
0 |
and hidden_resource recruit_oman and not event_counter first_turn 1 |
A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury. |
17 |
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
City Watch |
1 |
0.23 |
2 |
3 |
and hidden_resource recruit_oman and event_counter ai_is_oman 1 |
A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury. |
18 |
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
City Watch |
1 |
0.17 |
2 |
0 |
and hidden_resource recruit_oman and event_counter player_is_oman 1 |
A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury. |
19 |
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
Militia Drill Square |
1 |
0.13 |
3 |
4 |
and hidden_resource cbr_oman and event_counter ai_is_oman 1 |
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions. |
20 |
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
Militia Drill Square |
1 |
0.13 |
3 |
0 |
and hidden_resource cbr_oman and not event_counter first_turn 1 |
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions. |
21 |
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
Militia Drill Square |
1 |
0.13 |
3 |
0 |
and hidden_resource cbr_oman and event_counter player_is_oman 1 |
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions. |
22 |
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
Militia Drill Square |
1 |
0.23 |
3 |
0 |
and hidden_resource recruit_oman and not event_counter first_turn 1 |
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions. |
23 |
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
Militia Drill Square |
1 |
0.26 |
3 |
4 |
and hidden_resource recruit_oman and event_counter ai_is_oman 1 |
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions. |
24 |
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
Militia Drill Square |
1 |
0.23 |
3 |
0 |
and hidden_resource recruit_oman and event_counter player_is_oman 1 |
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions. |
25 |
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
Militia Barracks |
1 |
0.13 |
3 |
5 |
and hidden_resource cbr_oman and event_counter ai_is_oman 1 |
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers. |
26 |
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
Militia Barracks |
1 |
0.17 |
3 |
0 |
and hidden_resource cbr_oman and not event_counter first_turn 1 |
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers. |
27 |
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
Militia Barracks |
1 |
0.17 |
3 |
0 |
and hidden_resource cbr_oman and event_counter player_is_oman 1 |
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers. |
28 |
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
Militia Barracks |
1 |
0.29 |
3 |
0 |
and hidden_resource recruit_oman and not event_counter first_turn 1 |
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers. |
29 |
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
Militia Barracks |
1 |
0.25 |
3 |
5 |
and hidden_resource recruit_oman and event_counter ai_is_oman 1 |
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers. |
30 |
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
Militia Barracks |
1 |
0.29 |
3 |
0 |
and hidden_resource recruit_oman and event_counter player_is_oman 1 |
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers. |
31 |
city Port A Port allows a settlement to trade with the far-distant corners of the world.
|
Port |
1 |
0.15 |
1 |
1 |
and hidden_resource cbr_oman and event_counter ai_is_oman 1 |
A Port allows a settlement to trade with the far-distant corners of the world. |
32 |
city Port A Port allows a settlement to trade with the far-distant corners of the world.
|
Port |
1 |
0.1 |
1 |
0 |
and hidden_resource cbr_oman and not event_counter first_turn 1 |
A Port allows a settlement to trade with the far-distant corners of the world. |
33 |
city Port A Port allows a settlement to trade with the far-distant corners of the world.
|
Port |
1 |
0.1 |
1 |
0 |
and hidden_resource cbr_oman and event_counter player_is_oman 1 |
A Port allows a settlement to trade with the far-distant corners of the world. |
34 |
city Port A Port allows a settlement to trade with the far-distant corners of the world.
|
Port |
1 |
0.2 |
1 |
0 |
and hidden_resource recruit_oman and not event_counter first_turn 1 |
A Port allows a settlement to trade with the far-distant corners of the world. |
35 |
city Port A Port allows a settlement to trade with the far-distant corners of the world.
|
Port |
1 |
0.35 |
1 |
1 |
and hidden_resource recruit_oman and event_counter ai_is_oman 1 |
A Port allows a settlement to trade with the far-distant corners of the world. |
36 |
city Port A Port allows a settlement to trade with the far-distant corners of the world.
|
Port |
1 |
0.2 |
1 |
0 |
and hidden_resource recruit_oman and event_counter player_is_oman 1 |
A Port allows a settlement to trade with the far-distant corners of the world. |
37 |
city Shipwright A Shipwright allows the construction of ships to be undertaken in earnest.
|
Shipwright |
1 |
0.2 |
2 |
2 |
and hidden_resource cbr_oman and event_counter ai_is_oman 1 |
A Shipwright allows the construction of ships to be undertaken in earnest. |
38 |
city Shipwright A Shipwright allows the construction of ships to be undertaken in earnest.
|
Shipwright |
1 |
0.13 |
2 |
0 |
and hidden_resource cbr_oman and not event_counter first_turn 1 |
A Shipwright allows the construction of ships to be undertaken in earnest. |
39 |
city Shipwright A Shipwright allows the construction of ships to be undertaken in earnest.
|
Shipwright |
1 |
0.13 |
2 |
0 |
and hidden_resource cbr_oman and event_counter player_is_oman 1 |
A Shipwright allows the construction of ships to be undertaken in earnest. |
40 |
city Shipwright A Shipwright allows the construction of ships to be undertaken in earnest.
|
Shipwright |
1 |
0.2 |
2 |
0 |
and hidden_resource recruit_oman and not event_counter first_turn 1 |
A Shipwright allows the construction of ships to be undertaken in earnest. |
41 |
city Shipwright A Shipwright allows the construction of ships to be undertaken in earnest.
|
Shipwright |
1 |
0.2 |
2 |
2 |
and hidden_resource recruit_oman and event_counter ai_is_oman 1 |
A Shipwright allows the construction of ships to be undertaken in earnest. |
42 |
city Shipwright A Shipwright allows the construction of ships to be undertaken in earnest.
|
Shipwright |
1 |
0.2 |
2 |
0 |
and hidden_resource recruit_oman and event_counter player_is_oman 1 |
A Shipwright allows the construction of ships to be undertaken in earnest. |
43 |
city Dockyard A Dockyard allows the construction of larger ships, and improves trade.
|
Dockyard |
1 |
0.11 |
2 |
3 |
and hidden_resource cbr_oman and event_counter ai_is_oman 1 |
A Dockyard allows the construction of larger ships, and improves trade. |
44 |
city Dockyard A Dockyard allows the construction of larger ships, and improves trade.
|
Dockyard |
1 |
0.1 |
2 |
0 |
and hidden_resource cbr_oman and not event_counter first_turn 1 |
A Dockyard allows the construction of larger ships, and improves trade. |
45 |
city Dockyard A Dockyard allows the construction of larger ships, and improves trade.
|
Dockyard |
1 |
0.1 |
2 |
0 |
and hidden_resource cbr_oman and event_counter player_is_oman 1 |
A Dockyard allows the construction of larger ships, and improves trade. |
46 |
city Dockyard A Dockyard allows the construction of larger ships, and improves trade.
|
Dockyard |
1 |
0.17 |
2 |
0 |
and hidden_resource recruit_oman and not event_counter first_turn 1 |
A Dockyard allows the construction of larger ships, and improves trade. |
47 |
city Dockyard A Dockyard allows the construction of larger ships, and improves trade.
|
Dockyard |
1 |
0.23 |
2 |
3 |
and hidden_resource recruit_oman and event_counter ai_is_oman 1 |
A Dockyard allows the construction of larger ships, and improves trade. |
48 |
city Dockyard A Dockyard allows the construction of larger ships, and improves trade.
|
Dockyard |
1 |
0.17 |
2 |
0 |
and hidden_resource recruit_oman and event_counter player_is_oman 1 |
A Dockyard allows the construction of larger ships, and improves trade. |
49 |
city Naval Drydock A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
|
Naval Drydock |
1 |
0.13 |
3 |
4 |
and hidden_resource cbr_oman and event_counter ai_is_oman 1 |
A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo. |
50 |
city Naval Drydock A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
|
Naval Drydock |
1 |
0.13 |
3 |
0 |
and hidden_resource cbr_oman and not event_counter first_turn 1 |
A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo. |
51 |
city Naval Drydock A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
|
Naval Drydock |
1 |
0.13 |
3 |
0 |
and hidden_resource cbr_oman and event_counter player_is_oman 1 |
A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo. |
52 |
city Naval Drydock A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
|
Naval Drydock |
1 |
0.23 |
3 |
0 |
and hidden_resource recruit_oman and not event_counter first_turn 1 |
A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo. |
53 |
city Naval Drydock A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
|
Naval Drydock |
1 |
0.26 |
3 |
4 |
and hidden_resource recruit_oman and event_counter ai_is_oman 1 |
A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo. |
54 |
city Naval Drydock A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
|
Naval Drydock |
1 |
0.23 |
3 |
0 |
and hidden_resource recruit_oman and event_counter player_is_oman 1 |
A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo. |
55 |
castle Port A Port allows a settlement to trade with the far-distant corners of the world.
|
Port |
1 |
0.17 |
1 |
1 |
and hidden_resource cbr_oman and event_counter ai_is_oman 1 |
A Port allows a settlement to trade with the far-distant corners of the world. |
56 |
castle Port A Port allows a settlement to trade with the far-distant corners of the world.
|
Port |
1 |
0.12 |
1 |
0 |
and hidden_resource cbr_oman and not event_counter first_turn 1 |
A Port allows a settlement to trade with the far-distant corners of the world. |
57 |
castle Port A Port allows a settlement to trade with the far-distant corners of the world.
|
Port |
1 |
0.12 |
1 |
0 |
and hidden_resource cbr_oman and event_counter player_is_oman 1 |
A Port allows a settlement to trade with the far-distant corners of the world. |
58 |
castle Port A Port allows a settlement to trade with the far-distant corners of the world.
|
Port |
1 |
0.2 |
1 |
0 |
and hidden_resource recruit_oman and not event_counter first_turn 1 |
A Port allows a settlement to trade with the far-distant corners of the world. |
59 |
castle Port A Port allows a settlement to trade with the far-distant corners of the world.
|
Port |
1 |
0.33 |
1 |
1 |
and hidden_resource recruit_oman and event_counter ai_is_oman 1 |
A Port allows a settlement to trade with the far-distant corners of the world. |
60 |
castle Port A Port allows a settlement to trade with the far-distant corners of the world.
|
Port |
1 |
0.2 |
1 |
0 |
and hidden_resource recruit_oman and event_counter player_is_oman 1 |
A Port allows a settlement to trade with the far-distant corners of the world. |
61 |
castle Shipwright A Shipwright allows the construction of ships to be undertaken in earnest.
|
Shipwright |
1 |
0.2 |
2 |
2 |
and hidden_resource cbr_oman and event_counter ai_is_oman 1 |
A Shipwright allows the construction of ships to be undertaken in earnest. |
62 |
castle Shipwright A Shipwright allows the construction of ships to be undertaken in earnest.
|
Shipwright |
1 |
0.14 |
2 |
0 |
and hidden_resource cbr_oman and not event_counter first_turn 1 |
A Shipwright allows the construction of ships to be undertaken in earnest. |
63 |
castle Shipwright A Shipwright allows the construction of ships to be undertaken in earnest.
|
Shipwright |
1 |
0.14 |
2 |
0 |
and hidden_resource cbr_oman and event_counter player_is_oman 1 |
A Shipwright allows the construction of ships to be undertaken in earnest. |
64 |
castle Shipwright A Shipwright allows the construction of ships to be undertaken in earnest.
|
Shipwright |
1 |
0.24 |
2 |
0 |
and hidden_resource recruit_oman and not event_counter first_turn 1 |
A Shipwright allows the construction of ships to be undertaken in earnest. |
65 |
castle Shipwright A Shipwright allows the construction of ships to be undertaken in earnest.
|
Shipwright |
1 |
0.22 |
2 |
2 |
and hidden_resource recruit_oman and event_counter ai_is_oman 1 |
A Shipwright allows the construction of ships to be undertaken in earnest. |
66 |
castle Shipwright A Shipwright allows the construction of ships to be undertaken in earnest.
|
Shipwright |
1 |
0.24 |
2 |
0 |
and hidden_resource recruit_oman and event_counter player_is_oman 1 |
A Shipwright allows the construction of ships to be undertaken in earnest. |
67 |
castle Dockyard A Dockyard allows the construction of larger ships, and improves trade.
|
Dockyard |
1 |
0.13 |
2 |
3 |
and hidden_resource cbr_oman and event_counter ai_is_oman 1 |
A Dockyard allows the construction of larger ships, and improves trade. |
68 |
castle Dockyard A Dockyard allows the construction of larger ships, and improves trade.
|
Dockyard |
1 |
0.12 |
2 |
0 |
and hidden_resource cbr_oman and not event_counter first_turn 1 |
A Dockyard allows the construction of larger ships, and improves trade. |
69 |
castle Dockyard A Dockyard allows the construction of larger ships, and improves trade.
|
Dockyard |
1 |
0.12 |
2 |
0 |
and hidden_resource cbr_oman and event_counter player_is_oman 1 |
A Dockyard allows the construction of larger ships, and improves trade. |
70 |
castle Dockyard A Dockyard allows the construction of larger ships, and improves trade.
|
Dockyard |
1 |
0.2 |
2 |
0 |
and hidden_resource recruit_oman and not event_counter first_turn 1 |
A Dockyard allows the construction of larger ships, and improves trade. |
71 |
castle Dockyard A Dockyard allows the construction of larger ships, and improves trade.
|
Dockyard |
1 |
0.2 |
2 |
3 |
and hidden_resource recruit_oman and event_counter ai_is_oman 1 |
A Dockyard allows the construction of larger ships, and improves trade. |
72 |
castle Dockyard A Dockyard allows the construction of larger ships, and improves trade.
|
Dockyard |
1 |
0.2 |
2 |
0 |
and hidden_resource recruit_oman and event_counter player_is_oman 1 |
A Dockyard allows the construction of larger ships, and improves trade. |
73 |
castle Naval Drydock A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
|
Naval Drydock |
1 |
0.12 |
3 |
4 |
and hidden_resource cbr_oman and event_counter ai_is_oman 1 |
A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo. |
74 |
castle Naval Drydock A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
|
Naval Drydock |
1 |
0.13 |
3 |
0 |
and hidden_resource cbr_oman and not event_counter first_turn 1 |
A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo. |
75 |
castle Naval Drydock A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
|
Naval Drydock |
1 |
0.13 |
3 |
0 |
and hidden_resource cbr_oman and event_counter player_is_oman 1 |
A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo. |
76 |
castle Naval Drydock A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
|
Naval Drydock |
1 |
0.2 |
3 |
0 |
and hidden_resource recruit_oman and not event_counter first_turn 1 |
A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo. |
77 |
castle Naval Drydock A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
|
Naval Drydock |
1 |
0.22 |
3 |
4 |
and hidden_resource recruit_oman and event_counter ai_is_oman 1 |
A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo. |
78 |
castle Naval Drydock A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
|
Naval Drydock |
1 |
0.2 |
3 |
0 |
and hidden_resource recruit_oman and event_counter player_is_oman 1 |
A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo. |