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Askari Nobles
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查看: 194
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兵種 |
heavy cavalry
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兵員數量 |
aux_arabreligios, 20, 0, 1.0
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騎乘座騎 |
bc felt horse, elephant -4, camel -4
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攻城器與戰船 |
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特殊屬性 |
sea_faring, hide_forest, very_hardy, can_withdraw, command, knight, can_formed_charge
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陣形 |
2.5, 4, 3, 6, 2, square
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生命值 |
1, 0
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主武器 |
11, 16, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1, no
攻擊力, 衝鋒加成, 遠程彈藥種類, 射程距離, 彈藥數, 武器類型, 攻擊方式, 傷害類型, 聲響, 攻擊間隔, 動作補償, 武器特殊屬性
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副武器 |
7, 8, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1, ap
攻擊力, 衝鋒加成, 遠程彈藥種類, 射程距離, 彈藥數, 武器類型, 攻擊方式, 傷害類型, 聲響, 攻擊間隔, 動作補償, 武器特殊屬性
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主防禦 |
8, 15, 4, metal
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副防禦 |
0, 0, flesh
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氣候地形影響 |
2, 0, 0, -3, 0
炎熱對疲勞度的影響, 灌木叢地形影響, 沙地, 森林, 雪地
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士氣 |
18, impetuous, highly_trained
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招募成本 |
1, 1471, 735, 196, 94, 1471
徵召回合, 招募費, 維持費, 升級武器, 升級盔甲, 自訂戰役, 多於幾隊, 懲罰金額
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兵種描述 |
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Literally meaning soldier, they are gathered from throughout the empire to do the Sultan’s bidding. They know their audacity and ferocity on the battlefield will lead them to great rewards in the afterlife They are skilled and aggressive, as their name portrays, and are delighted to follow the Sultan’s army, wherever he wills, for conquest and glory. Clad in heavy mail, they are equipped to fight in dangerous engagements against numerous foes. Smashing through enemies with a heavy lance is a favored tactic of these soldiers, who in dress and use resemble more their European rivals than the light Arab cavalry they descend from.
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擁有勢力 |
Askari Nobles heavy cavalry The Arab equivalent of a Feudal Knight, these warriors possess the same martial spirit as their foe's, possessing a greater mobility though lacking their rival's tremendous charge.
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Askari Nobles heavy cavalry The Arab equivalent of a Feudal Knight, these warriors possess the same martial spirit as their foe's, possessing a greater mobility though lacking their rival's tremendous charge.
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Askari Nobles heavy cavalry The Arab equivalent of a Feudal Knight, these warriors possess the same martial spirit as their foe's, possessing a greater mobility though lacking their rival's tremendous charge.
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Askari Nobles heavy cavalry The Arab equivalent of a Feudal Knight, these warriors possess the same martial spirit as their foe's, possessing a greater mobility though lacking their rival's tremendous charge.
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Askari Nobles heavy cavalry The Arab equivalent of a Feudal Knight, these warriors possess the same martial spirit as their foe's, possessing a greater mobility though lacking their rival's tremendous charge.
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Askari Nobles heavy cavalry The Arab equivalent of a Feudal Knight, these warriors possess the same martial spirit as their foe's, possessing a greater mobility though lacking their rival's tremendous charge.
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Askari Nobles heavy cavalry The Arab equivalent of a Feudal Knight, these warriors possess the same martial spirit as their foe's, possessing a greater mobility though lacking their rival's tremendous charge.
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Askari Nobles heavy cavalry The Arab equivalent of a Feudal Knight, these warriors possess the same martial spirit as their foe's, possessing a greater mobility though lacking their rival's tremendous charge.
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Askari Nobles heavy cavalry The Arab equivalent of a Feudal Knight, these warriors possess the same martial spirit as their foe's, possessing a greater mobility though lacking their rival's tremendous charge.
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Askari Nobles heavy cavalry The Arab equivalent of a Feudal Knight, these warriors possess the same martial spirit as their foe's, possessing a greater mobility though lacking their rival's tremendous charge.
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Askari Nobles heavy cavalry The Arab equivalent of a Feudal Knight, these warriors possess the same martial spirit as their foe's, possessing a greater mobility though lacking their rival's tremendous charge.
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需求建築 |
No. |
建築 |
名稱 |
初始數量 |
補充率 |
最大數量 |
經驗值 |
其他招募條件 |
1 |
city Masjid A Masjid converts a small percentage of the region to Islam, improves happiness, and allows the Imam agent.
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Masjid |
1 |
0.51 |
1 |
2 |
and hidden_resource recruit_seljuk and event_counter ai_is_seljuk 1 |
A Masjid converts a small percentage of the region to Islam, improves happiness, and allows the Imam agent. |
2 |
city Minareted Masjid A Minareted Masjid converts a moderate percentage of the region to Islam, improves happiness, and allows the Imam agent.
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Minareted Masjid |
1 |
0.5 |
1 |
3 |
and hidden_resource cbr_seljuk and event_counter ai_is_seljuk 1 |
A Minareted Masjid converts a moderate percentage of the region to Islam, improves happiness, and allows the Imam agent. |
3 |
city Minareted Masjid A Minareted Masjid converts a moderate percentage of the region to Islam, improves happiness, and allows the Imam agent.
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Minareted Masjid |
1 |
0.3 |
1 |
0 |
and hidden_resource cbr_seljuk and not event_counter first_turn 1 |
A Minareted Masjid converts a moderate percentage of the region to Islam, improves happiness, and allows the Imam agent. |
4 |
city Minareted Masjid A Minareted Masjid converts a moderate percentage of the region to Islam, improves happiness, and allows the Imam agent.
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Minareted Masjid |
1 |
0.3 |
1 |
0 |
and hidden_resource cbr_seljuk and event_counter player_is_seljuk 1 |
A Minareted Masjid converts a moderate percentage of the region to Islam, improves happiness, and allows the Imam agent. |
5 |
city Minareted Masjid A Minareted Masjid converts a moderate percentage of the region to Islam, improves happiness, and allows the Imam agent.
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Minareted Masjid |
1 |
0.4 |
1 |
0 |
and hidden_resource recruit_seljuk and not event_counter first_turn 1 |
A Minareted Masjid converts a moderate percentage of the region to Islam, improves happiness, and allows the Imam agent. |
6 |
city Minareted Masjid A Minareted Masjid converts a moderate percentage of the region to Islam, improves happiness, and allows the Imam agent.
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Minareted Masjid |
1 |
0.33 |
1 |
3 |
and hidden_resource recruit_seljuk and event_counter ai_is_seljuk 1 |
A Minareted Masjid converts a moderate percentage of the region to Islam, improves happiness, and allows the Imam agent. |
7 |
city Minareted Masjid A Minareted Masjid converts a moderate percentage of the region to Islam, improves happiness, and allows the Imam agent.
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Minareted Masjid |
1 |
0.4 |
1 |
0 |
and hidden_resource recruit_seljuk and event_counter player_is_seljuk 1 |
A Minareted Masjid converts a moderate percentage of the region to Islam, improves happiness, and allows the Imam agent. |
8 |
city Jama A Jama converts a decent percentage of the region to Islam, improves happiness, and allows the Imam agent.
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Jama |
1 |
0.22 |
1 |
4 |
and hidden_resource cbr_seljuk and event_counter ai_is_seljuk 1 |
A Jama converts a decent percentage of the region to Islam, improves happiness, and allows the Imam agent. |
9 |
city Jama A Jama converts a decent percentage of the region to Islam, improves happiness, and allows the Imam agent.
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Jama |
1 |
0.13 |
1 |
0 |
and hidden_resource cbr_seljuk and not event_counter first_turn 1 |
A Jama converts a decent percentage of the region to Islam, improves happiness, and allows the Imam agent. |
10 |
city Jama A Jama converts a decent percentage of the region to Islam, improves happiness, and allows the Imam agent.
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Jama |
1 |
0.13 |
1 |
0 |
and hidden_resource cbr_seljuk and event_counter player_is_seljuk 1 |
A Jama converts a decent percentage of the region to Islam, improves happiness, and allows the Imam agent. |
11 |
city Jama A Jama converts a decent percentage of the region to Islam, improves happiness, and allows the Imam agent.
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Jama |
1 |
0.23 |
1 |
0 |
and hidden_resource recruit_seljuk and not event_counter first_turn 1 |
A Jama converts a decent percentage of the region to Islam, improves happiness, and allows the Imam agent. |
12 |
city Jama A Jama converts a decent percentage of the region to Islam, improves happiness, and allows the Imam agent.
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Jama |
1 |
0.44 |
2 |
4 |
and hidden_resource recruit_seljuk and event_counter ai_is_seljuk 1 |
A Jama converts a decent percentage of the region to Islam, improves happiness, and allows the Imam agent. |
13 |
city Jama A Jama converts a decent percentage of the region to Islam, improves happiness, and allows the Imam agent.
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Jama |
1 |
0.23 |
1 |
0 |
and hidden_resource recruit_seljuk and event_counter player_is_seljuk 1 |
A Jama converts a decent percentage of the region to Islam, improves happiness, and allows the Imam agent. |
14 |
city Great Jama A Great Jama converts a sizable percentage of the region to Islam, improves happiness, and allows the Imam agent.
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Great Jama |
1 |
0.28 |
2 |
5 |
and hidden_resource cbr_seljuk and event_counter ai_is_seljuk 1 |
A Great Jama converts a sizable percentage of the region to Islam, improves happiness, and allows the Imam agent. |
15 |
city Great Jama A Great Jama converts a sizable percentage of the region to Islam, improves happiness, and allows the Imam agent.
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Great Jama |
1 |
0.17 |
2 |
0 |
and hidden_resource cbr_seljuk and not event_counter first_turn 1 |
A Great Jama converts a sizable percentage of the region to Islam, improves happiness, and allows the Imam agent. |
16 |
city Great Jama A Great Jama converts a sizable percentage of the region to Islam, improves happiness, and allows the Imam agent.
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Great Jama |
1 |
0.17 |
2 |
0 |
and hidden_resource cbr_seljuk and event_counter player_is_seljuk 1 |
A Great Jama converts a sizable percentage of the region to Islam, improves happiness, and allows the Imam agent. |
17 |
city Great Jama A Great Jama converts a sizable percentage of the region to Islam, improves happiness, and allows the Imam agent.
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Great Jama |
1 |
0.29 |
2 |
0 |
and hidden_resource recruit_seljuk and not event_counter first_turn 1 |
A Great Jama converts a sizable percentage of the region to Islam, improves happiness, and allows the Imam agent. |
18 |
city Great Jama A Great Jama converts a sizable percentage of the region to Islam, improves happiness, and allows the Imam agent.
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Great Jama |
1 |
0.55 |
2 |
5 |
and hidden_resource recruit_seljuk and event_counter ai_is_seljuk 1 |
A Great Jama converts a sizable percentage of the region to Islam, improves happiness, and allows the Imam agent. |
19 |
city Great Jama A Great Jama converts a sizable percentage of the region to Islam, improves happiness, and allows the Imam agent.
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Great Jama |
1 |
0.29 |
2 |
0 |
and hidden_resource recruit_seljuk and event_counter player_is_seljuk 1 |
A Great Jama converts a sizable percentage of the region to Islam, improves happiness, and allows the Imam agent. |
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