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Home / Broken Crescent 2.02 / The Great Seljuks / Azeri Spearmen
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Azeri Spearmen
Azeri Spearmen
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Class and category spearmen infantry
Soldier azer_spearmen, 40, 0, 1.0
Mount
Engine and Ship
Attributes sea_faring, hide_forest, can_withdraw
Formation 1.1, 2, 2.0, 2.0, 4, square, schiltrom
Hit points 1, 0
Primary weapon 4, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1, spear, spear_bonus_4
Secondary weapon 0, 2, no, 0, 0, no, melee_simple, blunt, none, 25, 1, no
Primary armour 7, 15, 4, metal
Secondary armour 0, 0, flesh
Heat and ground effect 0, -3, 0, -3, -2
Mental 17, disciplined, untrained
Cost 1, 693, 305, 98, 80, 693
Unit Description
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Azeri Spearmen In the lands of Eastern Anatolia and the Caucasus, there was a strong cross-cultural exchange of military styles and ways of warfare, each side having much in common with their foe in this traditional melting pot of east, west, and north. Both Christian and Muslim would make great use of armor in this region with maille and lamellar being fairly plentiful in comparison with many other regions.

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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 City Watch 1 0.39 1 3 and hidden_resource recruit_seljuk and event_counter ai_is_seljuk 1
A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
2 Militia Drill Square 1 0.26 1 4 and hidden_resource cbr_seljuk and event_counter ai_is_seljuk 1
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
3 Militia Drill Square 1 0.13 1 0 and hidden_resource cbr_seljuk and not event_counter first_turn 1
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
4 Militia Drill Square 1 0.13 1 0 and hidden_resource cbr_seljuk and event_counter player_is_seljuk 1
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
5 Militia Drill Square 1 0.23 1 0 and hidden_resource recruit_seljuk and not event_counter first_turn 1
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
6 Militia Drill Square 1 0.52 1 4 and hidden_resource recruit_seljuk and event_counter ai_is_seljuk 1
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
7 Militia Drill Square 1 0.23 1 0 and hidden_resource recruit_seljuk and event_counter player_is_seljuk 1
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
8 Militia Barracks 1 0.33 2 5 and hidden_resource cbr_seljuk and event_counter ai_is_seljuk 1
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
9 Militia Barracks 1 0.17 2 0 and hidden_resource cbr_seljuk and not event_counter first_turn 1
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
10 Militia Barracks 1 0.17 2 0 and hidden_resource cbr_seljuk and event_counter player_is_seljuk 1
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
11 Militia Barracks 1 0.29 2 0 and hidden_resource recruit_seljuk and not event_counter first_turn 1
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
12 Militia Barracks 1 0.65 2 5 and hidden_resource recruit_seljuk and event_counter ai_is_seljuk 1
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
13 Militia Barracks 1 0.29 2 0 and hidden_resource recruit_seljuk and event_counter player_is_seljuk 1
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
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