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Azeri Swordsmen
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Views: 401
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Class and category |
heavy infantry
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Soldier |
azer_swordsmen, 40, 0, 1.0
Soldier model, Number of the soldier, Number of extras, Mass of the men
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Mount |
Type of animal or vehicle ridden on and its effect
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Engine and Ship |
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Attributes |
sea_faring, hide_forest, can_withdraw
A miscellanious list of attributes and abilities the unit may have
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Formation |
2, 2, 2, 2.5, 3, square
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Hit points |
1, 0
Hit points of man, Hit points of mount or attached animal (Ridden horses and camels do not have separate hit points)
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Primary weapon |
11, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Secondary weapon |
0, 2, no, 0, 0, no, melee_simple, blunt, none, 25, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Primary armour |
7, 14, 4, metal
Armour factor, Defensive skill, Shield factor, Sound type
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Secondary armour |
0, 0, flesh
Animal's or vehicle's armour factor, Defensive skill, Shield factor, Sound type
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Heat and ground effect |
0, -2, 0, -2, -2
Extra fatigue suffered by the unit in hot climates, Scrub, Sand, Forest, Snow
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Mental |
17, disciplined, untrained
Morale, Discipline, Training
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Cost |
1, 745, 328, 179, 80, 745
Number of turns to build, Cost of unit to construct, Cost of upkeep, Cost of upgrading weapons, Cost of upgrading armour, Cost for custom battles, Limit in custom battle, Cost for punish
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Unit Description |
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Amongst the horsemen of the near east, dismounting in order to fight is often a well respected and practiced tradition. Amongst its greatest practitioners are the Arabs and the men of the Caucasus Mountains and Eastern Anatolia, where the rugged terrain has been a strong impetus to learn humility and how fighting on foot can have it's values.
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Ownership factions |
Azeri Swordsmen heavy infantry Mobile heavy Swordsmen suited to fighting by themselves in rugged terrain, or in support of less expensive infantry in more open locations.
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Azeri Swordsmen heavy infantry Mobile heavy Swordsmen suited to fighting by themselves in rugged terrain, or in support of less expensive infantry in more open locations.
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Require buildings |
No. |
Card |
Name |
Initial quantity |
Replenish rate |
Maximum quantity |
Experience |
Requires condition |
1 |
castle Drill Square Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
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Drill Square |
1 |
0.3 |
1 |
3 |
and hidden_resource recruit_seljuk and event_counter ai_is_seljuk 1 |
Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer… |
2 |
castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
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Barracks |
1 |
0.2 |
1 |
4 |
and hidden_resource cbr_seljuk and event_counter ai_is_seljuk 1 |
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard. |
3 |
castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
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Barracks |
1 |
0.11 |
1 |
0 |
and hidden_resource cbr_seljuk and not event_counter first_turn 1 |
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard. |
4 |
castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
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Barracks |
1 |
0.11 |
1 |
0 |
and hidden_resource cbr_seljuk and event_counter player_is_seljuk 1 |
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard. |
5 |
castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
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Barracks |
1 |
0.17 |
1 |
0 |
and hidden_resource recruit_seljuk and not event_counter first_turn 1 |
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard. |
6 |
castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
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Barracks |
1 |
0.37 |
1 |
4 |
and hidden_resource recruit_seljuk and event_counter ai_is_seljuk 1 |
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard. |
7 |
castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
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Barracks |
1 |
0.17 |
1 |
0 |
and hidden_resource recruit_seljuk and event_counter player_is_seljuk 1 |
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard. |
8 |
castle Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
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Armoury |
1 |
0.25 |
2 |
5 |
and hidden_resource cbr_seljuk and event_counter ai_is_seljuk 1 |
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers. |
9 |
castle Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
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Armoury |
1 |
0.13 |
2 |
0 |
and hidden_resource cbr_seljuk and not event_counter first_turn 1 |
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers. |
10 |
castle Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
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Armoury |
1 |
0.13 |
2 |
0 |
and hidden_resource cbr_seljuk and event_counter player_is_seljuk 1 |
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers. |
11 |
castle Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
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Armoury |
1 |
0.21 |
2 |
0 |
and hidden_resource recruit_seljuk and not event_counter first_turn 1 |
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers. |
12 |
castle Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
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Armoury |
1 |
0.46 |
2 |
5 |
and hidden_resource recruit_seljuk and event_counter ai_is_seljuk 1 |
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers. |
13 |
castle Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
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Armoury |
1 |
0.21 |
2 |
0 |
and hidden_resource recruit_seljuk and event_counter player_is_seljuk 1 |
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers. |
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