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首頁 / 破碎的新月 2.02 / The Great Seljuks / Turkish Infantry
破碎的新月 2.02
The Great Seljuks The Great Seljuks
兵種單位
3. Dhow
上一個兵種Turkoman Bowmen Turkoman Heavy Bowmen下一個兵種
Turkish Infantry
Turkish Infantry
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兵種 missile infantry
兵員數量 turkoman_medium_bowman, 60, 0, 0.80
騎乘座騎
攻城器與戰船
特殊屬性 sea_faring, hide_forest, can_withdraw
陣形 2, 3, 2, 2.5, 2, square
生命值 1, 0
主武器 5, 1, arrow_m, 190, 16, missile, missile_mechanical, piercing, none, 25, 1, no
副武器 6, 1, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
主防禦 4, 4, 1, leather
副防禦 0, 0, flesh
氣候地形影響 0, 0, 0, 0, -2
士氣 9, low, untrained
招募成本 1, 257, 108, 89, 56, 257
兵種描述
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Turkish Infantry Armies all around the Persian region rely on the vast numbers that nomadic armies can provide. Sultans often seek their practical bows, useful for various types of ranges and penetration. Called 'western Turks' for their migration westward after the fall of the Göktürk Empire in the 8th century, they are plentiful and easily recruited. These men favor to weaken the worn out enemy as much as possible before your army changes into an essential melee to finish off your foe. If all soldiers were needed for melee, they can take part, but only for a short while.

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擁有勢力
需求建築
No. 建築 名稱 初始數量 補充率 最大數量 經驗值 其他招募條件
1 Practice Range 1 0.22 1 2 and hidden_resource cbr_seljuk and event_counter ai_is_seljuk 1
A Practice Range allows for the recruitment of missile units.
2 Practice Range 1 0.14 1 0 and hidden_resource cbr_seljuk and not event_counter first_turn 1
A Practice Range allows for the recruitment of missile units.
3 Practice Range 1 0.14 1 0 and hidden_resource cbr_seljuk and event_counter player_is_seljuk 1
A Practice Range allows for the recruitment of missile units.
4 Practice Range 1 0.24 1 0 and hidden_resource recruit_seljuk and not event_counter first_turn 1
A Practice Range allows for the recruitment of missile units.
5 Practice Range 1 0.28 1 2 and hidden_resource recruit_seljuk and event_counter ai_is_seljuk 1
A Practice Range allows for the recruitment of missile units.
6 Practice Range 1 0.24 1 0 and hidden_resource recruit_seljuk and event_counter player_is_seljuk 1
A Practice Range allows for the recruitment of missile units.
7 Archery Range 1 0.21 1 3 and hidden_resource cbr_seljuk and event_counter ai_is_seljuk 1
An Archery Range allows for the recruitment of well trained missile units.
8 Archery Range 1 0.13 1 0 and hidden_resource cbr_seljuk and not event_counter first_turn 1
An Archery Range allows for the recruitment of well trained missile units.
9 Archery Range 1 0.13 1 0 and hidden_resource cbr_seljuk and event_counter player_is_seljuk 1
An Archery Range allows for the recruitment of well trained missile units.
10 Archery Range 1 0.23 1 0 and hidden_resource recruit_seljuk and not event_counter first_turn 1
An Archery Range allows for the recruitment of well trained missile units.
11 Archery Range 1 0.25 1 3 and hidden_resource recruit_seljuk and event_counter ai_is_seljuk 1
An Archery Range allows for the recruitment of well trained missile units.
12 Archery Range 1 0.23 1 0 and hidden_resource recruit_seljuk and event_counter player_is_seljuk 1
An Archery Range allows for the recruitment of well trained missile units.
13 Marksman's Range 1 0.17 2 4 and hidden_resource cbr_seljuk and event_counter ai_is_seljuk 1
A Marksman's Range allows for the recruitment of elite missile units.
14 Marksman's Range 1 0.11 2 0 and hidden_resource cbr_seljuk and not event_counter first_turn 1
A Marksman's Range allows for the recruitment of elite missile units.
15 Marksman's Range 1 0.11 2 0 and hidden_resource cbr_seljuk and event_counter player_is_seljuk 1
A Marksman's Range allows for the recruitment of elite missile units.
16 Marksman's Range 1 0.17 2 0 and hidden_resource recruit_seljuk and not event_counter first_turn 1
A Marksman's Range allows for the recruitment of elite missile units.
17 Marksman's Range 1 0.31 2 4 and hidden_resource recruit_seljuk and event_counter ai_is_seljuk 1
A Marksman's Range allows for the recruitment of elite missile units.
18 Marksman's Range 1 0.17 2 0 and hidden_resource recruit_seljuk and event_counter player_is_seljuk 1
A Marksman's Range allows for the recruitment of elite missile units.
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