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Home / Broken Crescent 2.02 / The Solanki Rajputs / Aznvakan Horsemen
Broken Crescent 2.02
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Aznvakan Horsemen
Aznvakan Horsemen
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Class and category missile cavalry
Soldier aor_armenian_nobles, 30, 0, 0.85
Mount bc heavy horse, elephant -4, camel -4
Engine and Ship
Attributes no_custom, sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge
Formation 2, 3, 3, 6, 2, square
Hit points 1, 0
Primary weapon 5, 6, arrow_ha_m, 150, 36, missile, missile_mechanical, piercing, none, 25, 1, no
Secondary weapon 6, 7, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
Primary armour 5, 12, 3, leather
Secondary armour 0, 0, flesh
Heat and ground effect 4, 0, -1, -3, 0
Mental 17, disciplined, highly_trained
Cost 1, 1078, 528, 110, 72, 1078
Unit Description
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Aznvakan Horsemen Armenians have had a longstanding tradition of serving for the powers that be of the Near East, being a people and land coveted in the conflicts of Sassanid Persia and the Eastern Romans, and later standing at the forefront of Christian Roman and Muslim conflicts. Yet the status quo of Armenia's position in the Near East was shattered with the arrival of the Seljuks and battle of Manzikert. In the loss of Greater Armenia to the Muslims and spread of the Turks within Anatolia Armenians were in a unique position to realize their ambitions, both in their own sovereingty with the Cilician Kingdom of Armenia and in offering their martial skills to the wealth of new customers./n/nMeaning "The one who has sworn", Aznvakan are feudal warriors of the mid to lower Armenian aristocracy, who like many of Hayastan before them have pledged themselves to the conquering powers. Wealthy enough to afford a solid warhorse, a light mail hauberk and cloth or leather vest, Aznvakan serve their new masters as nimble medium cavalry. Untouched by the contemporary influence of the Latin Knight, or even the earliest tides of lance-bearing shock cavalry from Sassanid and Eastern Roman times, Aznvakan hearken to the ranks of antiquity's Achaemenid horsemen who blended the practice of skirmishing with shock-warfare./n/nUnlike the sharpened rock that is a knightly or cataphract charge, Aznvakan move as nimbly as a prowling Caucasus wolf. Though such a agile fighting style may not have the jarring impact of a shock cavalrymen, it is by no means worthless, proving highly effective in the rugged domains the Armenians call home./n/nThough they may be a people used to remaining in the shadows of great empires, such buffeting winds from West and East have never squandered the fires of the Hayastani spirit. The vigor and skill they share with their conquerors should grow all the brighter if a kingdom of Hayastanis by Hayastanis would emerge and free them from their foreign yolk. Until such a deliverance, they are a valuable asset to any conquering power.

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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Wooden Wall (Upgrade) 1 0.12 1 0 and hidden_resource armenia_proper and hidden_resource noble_city
A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment.
2 Wooden Wall (Upgrade) 1 0.12 1 0 and hidden_resource cilicia and hidden_resource noble_city
A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment.
3 Wooden Wall (Upgrade) 1 0.12 1 0 and hidden_resource recruit_armenia and hidden_resource noble_city
A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment.
4 Stone Wall (Upgrade) 1 0.14 1 0 and hidden_resource armenia_proper and hidden_resource noble_city
Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
5 Stone Wall (Upgrade) 1 0.14 1 0 and hidden_resource cilicia and hidden_resource noble_city
Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
6 Stone Wall (Upgrade) 1 0.14 1 0 and hidden_resource recruit_armenia and hidden_resource noble_city
Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
7 Large Stone Wall (Upgrade) 1 0.16 2 0 and hidden_resource armenia_proper and hidden_resource noble_city
A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
8 Large Stone Wall (Upgrade) 1 0.16 2 0 and hidden_resource cilicia and hidden_resource noble_city
A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
9 Large Stone Wall (Upgrade) 1 0.16 2 0 and hidden_resource recruit_armenia and hidden_resource noble_city
A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
10 Huge Stone Wall (Upgrade) 1 0.18 2 0 and hidden_resource armenia_proper and hidden_resource noble_city
A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
11 Huge Stone Wall (Upgrade) 1 0.18 2 0 and hidden_resource cilicia and hidden_resource noble_city
A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
12 Huge Stone Wall (Upgrade) 1 0.18 2 0 and hidden_resource recruit_armenia and hidden_resource noble_city
A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
13 Wooden Castle (Upgrade) 1 0.12 1 0 and hidden_resource armenia_proper and hidden_resource noble_city
A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
14 Wooden Castle (Upgrade) 1 0.12 1 0 and hidden_resource cilicia and hidden_resource noble_city
A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
15 Wooden Castle (Upgrade) 1 0.12 1 0 and hidden_resource recruit_armenia and hidden_resource noble_city
A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
16 Castle (Upgrade) 1 0.14 1 0 and hidden_resource armenia_proper and hidden_resource noble_city
A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
17 Castle (Upgrade) 1 0.14 1 0 and hidden_resource cilicia and hidden_resource noble_city
A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
18 Castle (Upgrade) 1 0.14 1 0 and hidden_resource recruit_armenia and hidden_resource noble_city
A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
19 Fortress (Upgrade) 1 0.16 2 0 and hidden_resource armenia_proper and hidden_resource noble_city
A fortress is a permanent statement of ownership, and not something that is easily taken.
20 Fortress (Upgrade) 1 0.16 2 0 and hidden_resource cilicia and hidden_resource noble_city
A fortress is a permanent statement of ownership, and not something that is easily taken.
21 Fortress (Upgrade) 1 0.16 2 0 and hidden_resource recruit_armenia and hidden_resource noble_city
A fortress is a permanent statement of ownership, and not something that is easily taken.
22 Citadel (Upgrade) 1 0.18 2 0 and hidden_resource armenia_proper and hidden_resource noble_city
A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
23 Citadel (Upgrade) 1 0.18 2 0 and hidden_resource cilicia and hidden_resource noble_city
A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
24 Citadel (Upgrade) 1 0.18 2 0 and hidden_resource recruit_armenia and hidden_resource noble_city
A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
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