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Royal Military Academy
Home / Broken Crescent 2.02 / The Solanki Rajputs / Hindu Longbowmen
Broken Crescent 2.02
The Solanki Rajputs The Solanki Rajputs
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Hindu Longbowmen
Hindu Longbowmen
Rate: 1 ratings
Legendary unit
Views: 262
Class and category missile infantry
Soldier levy_in_light_archers, 60, 0, 0.6
Mount
Engine and Ship
Attributes no_custom, sea_faring, can_withdraw, hide_improved_forest
Formation 2, 3, 2.4, 2.4, 2, square
Hit points 1, 0
Primary weapon 5, 1, arrow_lb_h, 160, 18, missile, missile_mechanical, piercing, none, 25, 1, no
Secondary weapon 3, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1, no
Primary armour 0, 3, 0, flesh
Secondary armour 0, 0, flesh
Heat and ground effect -1, 3, 0, 4, -3
Mental 5, low, untrained
Cost 1, 154, 63, 78, 45, 154
Unit Description
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Hindu Longbowmen These are young men adept to hunting wild beasts in the Indian countryside, and are only comfortable using their own bows. They use longbows, giving them superb penetration power. Foes with no shield or who have their backs to these archers will surely suffer greatly. They pray to the mighty war God Kartikeya that they are not engaged by enemy horsemen.

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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Practice Range 1 0.3 1 0 and hidden_resource punjab
A Practice Range allows for the recruitment of missile units.
2 Practice Range 1 0.3 1 0 and hidden_resource recruit_chauh
A Practice Range allows for the recruitment of missile units.
3 Practice Range 1 0.28 1 2 and hidden_resource cbr_rajput and event_counter ai_is_rajput 1
A Practice Range allows for the recruitment of missile units.
4 Practice Range 1 0.18 1 0 and hidden_resource cbr_rajput and not event_counter first_turn 1
A Practice Range allows for the recruitment of missile units.
5 Practice Range 1 0.18 1 0 and hidden_resource cbr_rajput and event_counter player_is_rajput 1
A Practice Range allows for the recruitment of missile units.
6 Practice Range 1 0.36 1 0 and hidden_resource recruit_rajput and not event_counter first_turn 1
A Practice Range allows for the recruitment of missile units.
7 Practice Range 1 0.37 1 2 and hidden_resource recruit_rajput and event_counter ai_is_rajput 1
A Practice Range allows for the recruitment of missile units.
8 Practice Range 1 0.36 1 0 and hidden_resource recruit_rajput and event_counter player_is_rajput 1
A Practice Range allows for the recruitment of missile units.
9 Archery Range 1 0.3 1 0 and hidden_resource punjab
An Archery Range allows for the recruitment of well trained missile units.
10 Archery Range 1 0.3 1 0 and hidden_resource recruit_chauh
An Archery Range allows for the recruitment of well trained missile units.
11 Archery Range 1 0.28 1 3 and hidden_resource cbr_rajput and event_counter ai_is_rajput 1
An Archery Range allows for the recruitment of well trained missile units.
12 Archery Range 1 0.18 1 0 and hidden_resource cbr_rajput and not event_counter first_turn 1
An Archery Range allows for the recruitment of well trained missile units.
13 Archery Range 1 0.18 1 0 and hidden_resource cbr_rajput and event_counter player_is_rajput 1
An Archery Range allows for the recruitment of well trained missile units.
14 Archery Range 1 0.36 1 0 and hidden_resource recruit_rajput and not event_counter first_turn 1
An Archery Range allows for the recruitment of well trained missile units.
15 Archery Range 1 0.41 1 3 and hidden_resource recruit_rajput and event_counter ai_is_rajput 1
An Archery Range allows for the recruitment of well trained missile units.
16 Archery Range 1 0.36 1 0 and hidden_resource recruit_rajput and event_counter player_is_rajput 1
An Archery Range allows for the recruitment of well trained missile units.
17 Marksman's Range 1 0.4 2 0 and hidden_resource punjab
A Marksman's Range allows for the recruitment of elite missile units.
18 Marksman's Range 1 0.4 2 0 and hidden_resource recruit_chauh
A Marksman's Range allows for the recruitment of elite missile units.
19 Marksman's Range 1 0.28 2 4 and hidden_resource cbr_rajput and event_counter ai_is_rajput 1
A Marksman's Range allows for the recruitment of elite missile units.
20 Marksman's Range 1 0.18 2 0 and hidden_resource cbr_rajput and not event_counter first_turn 1
A Marksman's Range allows for the recruitment of elite missile units.
21 Marksman's Range 1 0.18 2 0 and hidden_resource cbr_rajput and event_counter player_is_rajput 1
A Marksman's Range allows for the recruitment of elite missile units.
22 Marksman's Range 1 0.29 2 0 and hidden_resource recruit_rajput and not event_counter first_turn 1
A Marksman's Range allows for the recruitment of elite missile units.
23 Marksman's Range 1 0.44 2 4 and hidden_resource recruit_rajput and event_counter ai_is_rajput 1
A Marksman's Range allows for the recruitment of elite missile units.
24 Marksman's Range 1 0.29 2 0 and hidden_resource recruit_rajput and event_counter player_is_rajput 1
A Marksman's Range allows for the recruitment of elite missile units.
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