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Hindu Longbowmen
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Views: 262
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Class and category |
missile infantry
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Soldier |
levy_in_light_archers, 60, 0, 0.6
Soldier model, Number of the soldier, Number of extras, Mass of the men
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Mount |
Type of animal or vehicle ridden on and its effect
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Engine and Ship |
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Attributes |
no_custom, sea_faring, can_withdraw, hide_improved_forest
A miscellanious list of attributes and abilities the unit may have
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Formation |
2, 3, 2.4, 2.4, 2, square
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Hit points |
1, 0
Hit points of man, Hit points of mount or attached animal (Ridden horses and camels do not have separate hit points)
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Primary weapon |
5, 1, arrow_lb_h, 160, 18, missile, missile_mechanical, piercing, none, 25, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Secondary weapon |
3, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Primary armour |
0, 3, 0, flesh
Armour factor, Defensive skill, Shield factor, Sound type
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Secondary armour |
0, 0, flesh
Animal's or vehicle's armour factor, Defensive skill, Shield factor, Sound type
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Heat and ground effect |
-1, 3, 0, 4, -3
Extra fatigue suffered by the unit in hot climates, Scrub, Sand, Forest, Snow
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Mental |
5, low, untrained
Morale, Discipline, Training
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Cost |
1, 154, 63, 78, 45, 154
Number of turns to build, Cost of unit to construct, Cost of upkeep, Cost of upgrading weapons, Cost of upgrading armour, Cost for custom battles, Limit in custom battle, Cost for punish
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Unit Description |
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These are young men adept to hunting wild beasts in the Indian countryside, and are only comfortable using their own bows. They use longbows, giving them superb penetration power. Foes with no shield or who have their backs to these archers will surely suffer greatly. They pray to the mighty war God Kartikeya that they are not engaged by enemy horsemen.
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Ownership factions |
Hindu Longbowmen missile infantry Using their longbows, these young men are effective against most enemies.
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Hindu Longbowmen missile infantry Using their longbows, these young men are effective against most enemies.
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Hindu Longbowmen missile infantry Using their longbows, these young men are effective against most enemies.
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Hindu Longbowmen missile infantry Using their longbows, these young men are effective against most enemies.
|
Hindu Longbowmen missile infantry Using their longbows, these young men are effective against most enemies.
|
Hindu Longbowmen missile infantry Using their longbows, these young men are effective against most enemies.
|
Hindu Longbowmen missile infantry Using their longbows, these young men are effective against most enemies.
|
Hindu Longbowmen missile infantry Using their longbows, these young men are effective against most enemies.
|
Hindu Longbowmen missile infantry Using their longbows, these young men are effective against most enemies.
|
Hindu Longbowmen missile infantry Using their longbows, these young men are effective against most enemies.
|
Hindu Longbowmen missile infantry Using their longbows, these young men are effective against most enemies.
|
Hindu Longbowmen missile infantry Using their longbows, these young men are effective against most enemies.
|
Hindu Longbowmen missile infantry Using their longbows, these young men are effective against most enemies.
|
Hindu Longbowmen missile infantry Using their longbows, these young men are effective against most enemies.
|
Hindu Longbowmen missile infantry Using their longbows, these young men are effective against most enemies.
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Hindu Longbowmen missile infantry Using their longbows, these young men are effective against most enemies.
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Hindu Longbowmen missile infantry Using their longbows, these young men are effective against most enemies.
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Hindu Longbowmen missile infantry Using their longbows, these young men are effective against most enemies.
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Require buildings |
No. |
Card |
Name |
Initial quantity |
Replenish rate |
Maximum quantity |
Experience |
Requires condition |
1 |
castle Practice Range A Practice Range allows for the recruitment of missile units.
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Practice Range |
1 |
0.3 |
1 |
0 |
and hidden_resource punjab |
A Practice Range allows for the recruitment of missile units. |
2 |
castle Practice Range A Practice Range allows for the recruitment of missile units.
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Practice Range |
1 |
0.3 |
1 |
0 |
and hidden_resource recruit_chauh |
A Practice Range allows for the recruitment of missile units. |
3 |
castle Practice Range A Practice Range allows for the recruitment of missile units.
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Practice Range |
1 |
0.28 |
1 |
2 |
and hidden_resource cbr_rajput and event_counter ai_is_rajput 1 |
A Practice Range allows for the recruitment of missile units. |
4 |
castle Practice Range A Practice Range allows for the recruitment of missile units.
|
Practice Range |
1 |
0.18 |
1 |
0 |
and hidden_resource cbr_rajput and not event_counter first_turn 1 |
A Practice Range allows for the recruitment of missile units. |
5 |
castle Practice Range A Practice Range allows for the recruitment of missile units.
|
Practice Range |
1 |
0.18 |
1 |
0 |
and hidden_resource cbr_rajput and event_counter player_is_rajput 1 |
A Practice Range allows for the recruitment of missile units. |
6 |
castle Practice Range A Practice Range allows for the recruitment of missile units.
|
Practice Range |
1 |
0.36 |
1 |
0 |
and hidden_resource recruit_rajput and not event_counter first_turn 1 |
A Practice Range allows for the recruitment of missile units. |
7 |
castle Practice Range A Practice Range allows for the recruitment of missile units.
|
Practice Range |
1 |
0.37 |
1 |
2 |
and hidden_resource recruit_rajput and event_counter ai_is_rajput 1 |
A Practice Range allows for the recruitment of missile units. |
8 |
castle Practice Range A Practice Range allows for the recruitment of missile units.
|
Practice Range |
1 |
0.36 |
1 |
0 |
and hidden_resource recruit_rajput and event_counter player_is_rajput 1 |
A Practice Range allows for the recruitment of missile units. |
9 |
castle Archery Range An Archery Range allows for the recruitment of well trained missile units.
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Archery Range |
1 |
0.3 |
1 |
0 |
and hidden_resource punjab |
An Archery Range allows for the recruitment of well trained missile units. |
10 |
castle Archery Range An Archery Range allows for the recruitment of well trained missile units.
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Archery Range |
1 |
0.3 |
1 |
0 |
and hidden_resource recruit_chauh |
An Archery Range allows for the recruitment of well trained missile units. |
11 |
castle Archery Range An Archery Range allows for the recruitment of well trained missile units.
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Archery Range |
1 |
0.28 |
1 |
3 |
and hidden_resource cbr_rajput and event_counter ai_is_rajput 1 |
An Archery Range allows for the recruitment of well trained missile units. |
12 |
castle Archery Range An Archery Range allows for the recruitment of well trained missile units.
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Archery Range |
1 |
0.18 |
1 |
0 |
and hidden_resource cbr_rajput and not event_counter first_turn 1 |
An Archery Range allows for the recruitment of well trained missile units. |
13 |
castle Archery Range An Archery Range allows for the recruitment of well trained missile units.
|
Archery Range |
1 |
0.18 |
1 |
0 |
and hidden_resource cbr_rajput and event_counter player_is_rajput 1 |
An Archery Range allows for the recruitment of well trained missile units. |
14 |
castle Archery Range An Archery Range allows for the recruitment of well trained missile units.
|
Archery Range |
1 |
0.36 |
1 |
0 |
and hidden_resource recruit_rajput and not event_counter first_turn 1 |
An Archery Range allows for the recruitment of well trained missile units. |
15 |
castle Archery Range An Archery Range allows for the recruitment of well trained missile units.
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Archery Range |
1 |
0.41 |
1 |
3 |
and hidden_resource recruit_rajput and event_counter ai_is_rajput 1 |
An Archery Range allows for the recruitment of well trained missile units. |
16 |
castle Archery Range An Archery Range allows for the recruitment of well trained missile units.
|
Archery Range |
1 |
0.36 |
1 |
0 |
and hidden_resource recruit_rajput and event_counter player_is_rajput 1 |
An Archery Range allows for the recruitment of well trained missile units. |
17 |
castle Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
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Marksman's Range |
1 |
0.4 |
2 |
0 |
and hidden_resource punjab |
A Marksman's Range allows for the recruitment of elite missile units. |
18 |
castle Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
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Marksman's Range |
1 |
0.4 |
2 |
0 |
and hidden_resource recruit_chauh |
A Marksman's Range allows for the recruitment of elite missile units. |
19 |
castle Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
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Marksman's Range |
1 |
0.28 |
2 |
4 |
and hidden_resource cbr_rajput and event_counter ai_is_rajput 1 |
A Marksman's Range allows for the recruitment of elite missile units. |
20 |
castle Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
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Marksman's Range |
1 |
0.18 |
2 |
0 |
and hidden_resource cbr_rajput and not event_counter first_turn 1 |
A Marksman's Range allows for the recruitment of elite missile units. |
21 |
castle Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
|
Marksman's Range |
1 |
0.18 |
2 |
0 |
and hidden_resource cbr_rajput and event_counter player_is_rajput 1 |
A Marksman's Range allows for the recruitment of elite missile units. |
22 |
castle Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
|
Marksman's Range |
1 |
0.29 |
2 |
0 |
and hidden_resource recruit_rajput and not event_counter first_turn 1 |
A Marksman's Range allows for the recruitment of elite missile units. |
23 |
castle Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
|
Marksman's Range |
1 |
0.44 |
2 |
4 |
and hidden_resource recruit_rajput and event_counter ai_is_rajput 1 |
A Marksman's Range allows for the recruitment of elite missile units. |
24 |
castle Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
|
Marksman's Range |
1 |
0.29 |
2 |
0 |
and hidden_resource recruit_rajput and event_counter player_is_rajput 1 |
A Marksman's Range allows for the recruitment of elite missile units. |
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