|
Paramara Bhattara Saravani
|
Views: 456
|
Class and category |
missile infantry
|
Soldier |
param_scale_archers, 50, 0, 0.80
Soldier model, Number of the soldier, Number of extras, Mass of the men
|
Mount |
Type of animal or vehicle ridden on and its effect
|
Engine and Ship |
|
Attributes |
sea_faring, can_withdraw, hide_improved_forest, start_not_skirmishing
A miscellanious list of attributes and abilities the unit may have
|
Formation |
2, 3, 2.4, 2.4, 2, square
|
Hit points |
1, 0
Hit points of man, Hit points of mount or attached animal (Ridden horses and camels do not have separate hit points)
|
Primary weapon |
5, 2, arrow_lb_h, 160, 18, missile, missile_mechanical, piercing, none, 25, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
|
Secondary weapon |
4, 2, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
|
Primary armour |
4, 11, 1, flesh
Armour factor, Defensive skill, Shield factor, Sound type
|
Secondary armour |
0, 0, flesh
Animal's or vehicle's armour factor, Defensive skill, Shield factor, Sound type
|
Heat and ground effect |
0, 3, -1, 3, -3
Extra fatigue suffered by the unit in hot climates, Scrub, Sand, Forest, Snow
|
Mental |
12, disciplined, trained
Morale, Discipline, Training
|
Cost |
1, 496, 213, 99, 62, 496
Number of turns to build, Cost of unit to construct, Cost of upkeep, Cost of upgrading weapons, Cost of upgrading armour, Cost for custom battles, Limit in custom battle, Cost for punish
|
Unit Description |
|
|
(Paramara Noble/Lordly Archer) While archery was so often marginalized as the practice of rural folk and the cowardly in war amongst Western cultures, it has long shared the aristocratic martial throne amongst those East of the Germanic Forests or Greek hills. Amongst the peoples of India, archery is a tradition stemming back to the mythical age of the Vedas, Mahabharata and Ramayana, as well as the influx of nomadic invaders storming across the Hindu Kush./n/nAmongst India's native aristocracy and warrior-caste, there is no weapon exclusive to their upbringing as horse's lance or nomad's bow is to Frank or Turk respectively. Truly, it is not the tool which makes the Kshatriya a warrior, but the Kshatriya which makes the tool into a weapon. These nobles, arrayed in fine mails, scale and quilted armor with small circular shield and wicked-edged forward-swept sword wield the bow as mighty Arjuna did with none of his momentary hesistancy in loosing their arrows to slay their foes. They are perfectly capable in closed quarters and are reliable in either field.
|
|
Ownership factions |
Paramara Bhattara Saravani missile infantry Warrior-Aristocrat Bowmen of high skill and perfect willingness to engage in close quarters with sword and shield.
|
Paramara Bhattara Saravani missile infantry Warrior-Aristocrat Bowmen of high skill and perfect willingness to engage in close quarters with sword and shield.
|
Require buildings |
No. |
Card |
Name |
Initial quantity |
Replenish rate |
Maximum quantity |
Experience |
Requires condition |
1 |
castle Archery Range An Archery Range allows for the recruitment of well trained missile units.
|
Archery Range |
1 |
0.49 |
1 |
3 |
and hidden_resource recruit_rajput and event_counter ai_is_rajput 1 |
An Archery Range allows for the recruitment of well trained missile units. |
2 |
castle Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
|
Marksman's Range |
1 |
0.33 |
1 |
4 |
and hidden_resource cbr_rajput and event_counter ai_is_rajput 1 |
A Marksman's Range allows for the recruitment of elite missile units. |
3 |
castle Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
|
Marksman's Range |
1 |
0.18 |
1 |
0 |
and hidden_resource cbr_rajput and not event_counter first_turn 1 |
A Marksman's Range allows for the recruitment of elite missile units. |
4 |
castle Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
|
Marksman's Range |
1 |
0.18 |
1 |
0 |
and hidden_resource cbr_rajput and event_counter player_is_rajput 1 |
A Marksman's Range allows for the recruitment of elite missile units. |
5 |
castle Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
|
Marksman's Range |
1 |
0.29 |
1 |
0 |
and hidden_resource recruit_rajput and not event_counter first_turn 1 |
A Marksman's Range allows for the recruitment of elite missile units. |
6 |
castle Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
|
Marksman's Range |
1 |
0.52 |
1 |
4 |
and hidden_resource recruit_rajput and event_counter ai_is_rajput 1 |
A Marksman's Range allows for the recruitment of elite missile units. |
7 |
castle Marksman's Range A Marksman's Range allows for the recruitment of elite missile units.
|
Marksman's Range |
1 |
0.29 |
1 |
0 |
and hidden_resource recruit_rajput and event_counter player_is_rajput 1 |
A Marksman's Range allows for the recruitment of elite missile units. |
|