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Home / Broken Crescent 2.02 / The Solanki Rajputs / Rajput Javelin Cavalry
Broken Crescent 2.02
The Solanki Rajputs The Solanki Rajputs
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Rajput Javelin Cavalry
Rajput Javelin Cavalry
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Class and category missile cavalry
Soldier rajput_javelinmen_cavalry, 40, 0, 0.6
Mount bc heavy horse, elephant -4, camel -4
Engine and Ship
Attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, cantabrian_circle
Formation 2, 3, 3, 6, 2, square
Hit points 1, 0
Primary weapon 11, 4, javelin, 60, 6, thrown, missile_mechanical, piercing, spear, 25, 1, thrown, spear_bonus_4
Secondary weapon 4, 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1, no
Primary armour 1, 4, 3, flesh
Secondary armour 0, 0, flesh
Heat and ground effect -1, 2, 1, 2, -1
Mental 6, low, untrained
Cost 1, 707, 325, 128, 45, 707
Unit Description
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Rajput Javelin Cavalry Rajput cavalry were respected by their enemies, and allies, for their incredible speed. Unlike neighboring Muslim states that used the heavy Ghulams, many Rajput men abandoned their armor completely in favor of swiftness on the battlefield. These are undisciplined, free men who lack uniform and organization, but have similar shields and javelins. They are best used to pepper enemy cavalry who will be frustrated trying to catch up to them.

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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Stables 1 0.25 1 1 and hidden_resource cbr_rajput and event_counter ai_is_rajput 1
A Stable allows for the recruitment of basic cavalry units.
2 Stables 1 0.18 1 0 and hidden_resource cbr_rajput and not event_counter first_turn 1
A Stable allows for the recruitment of basic cavalry units.
3 Stables 1 0.18 1 0 and hidden_resource cbr_rajput and event_counter player_is_rajput 1
A Stable allows for the recruitment of basic cavalry units.
4 Stables 1 0.36 1 0 and hidden_resource recruit_rajput and not event_counter first_turn 1
A Stable allows for the recruitment of basic cavalry units.
5 Stables 1 0.6 1 1 and hidden_resource recruit_rajput and event_counter ai_is_rajput 1
A Stable allows for the recruitment of basic cavalry units.
6 Stables 1 0.36 1 0 and hidden_resource recruit_rajput and event_counter player_is_rajput 1
A Stable allows for the recruitment of basic cavalry units.
7 Knight's Stables 1 0.25 2 2 and hidden_resource cbr_rajput and event_counter ai_is_rajput 1
Knight's stables allow for the recruitment of cavalry units.
8 Knight's Stables 1 0.18 2 0 and hidden_resource cbr_rajput and not event_counter first_turn 1
Knight's stables allow for the recruitment of cavalry units.
9 Knight's Stables 1 0.18 2 0 and hidden_resource cbr_rajput and event_counter player_is_rajput 1
Knight's stables allow for the recruitment of cavalry units.
10 Knight's Stables 1 0.36 2 0 and hidden_resource recruit_rajput and not event_counter first_turn 1
Knight's stables allow for the recruitment of cavalry units.
11 Knight's Stables 1 0.4 2 2 and hidden_resource recruit_rajput and event_counter ai_is_rajput 1
Knight's stables allow for the recruitment of cavalry units.
12 Knight's Stables 1 0.36 2 0 and hidden_resource recruit_rajput and event_counter player_is_rajput 1
Knight's stables allow for the recruitment of cavalry units.
13 Baron's Stables 1 0.19 2 3 and hidden_resource cbr_rajput and event_counter ai_is_rajput 1
Baron's stables allow for the recruitment of capable cavalry units.
14 Baron's Stables 1 0.18 2 0 and hidden_resource cbr_rajput and not event_counter first_turn 1
Baron's stables allow for the recruitment of capable cavalry units.
15 Baron's Stables 1 0.18 2 0 and hidden_resource cbr_rajput and event_counter player_is_rajput 1
Baron's stables allow for the recruitment of capable cavalry units.
16 Baron's Stables 1 0.36 2 0 and hidden_resource recruit_rajput and not event_counter first_turn 1
Baron's stables allow for the recruitment of capable cavalry units.
17 Baron's Stables 1 0.34 2 3 and hidden_resource recruit_rajput and event_counter ai_is_rajput 1
Baron's stables allow for the recruitment of capable cavalry units.
18 Baron's Stables 1 0.36 2 0 and hidden_resource recruit_rajput and event_counter player_is_rajput 1
Baron's stables allow for the recruitment of capable cavalry units.
19 Earl's Stables 1 0.17 3 4 and hidden_resource cbr_rajput and event_counter ai_is_rajput 1
Earl's stables allow for the recruitment of elite cavalry units.
20 Earl's Stables 1 0.18 3 0 and hidden_resource cbr_rajput and not event_counter first_turn 1
Earl's stables allow for the recruitment of elite cavalry units.
21 Earl's Stables 1 0.18 3 0 and hidden_resource cbr_rajput and event_counter player_is_rajput 1
Earl's stables allow for the recruitment of elite cavalry units.
22 Earl's Stables 1 0.29 3 0 and hidden_resource recruit_rajput and not event_counter first_turn 1
Earl's stables allow for the recruitment of elite cavalry units.
23 Earl's Stables 1 0.32 3 4 and hidden_resource recruit_rajput and event_counter ai_is_rajput 1
Earl's stables allow for the recruitment of elite cavalry units.
24 Earl's Stables 1 0.29 3 0 and hidden_resource recruit_rajput and event_counter player_is_rajput 1
Earl's stables allow for the recruitment of elite cavalry units.
25 King's Stables 1 0.16 3 5 and hidden_resource cbr_rajput and event_counter ai_is_rajput 1
King's stables allow for the recruitment of the penultimate cavalry units.
26 King's Stables 1 0.22 3 0 and hidden_resource cbr_rajput and not event_counter first_turn 1
King's stables allow for the recruitment of the penultimate cavalry units.
27 King's Stables 1 0.22 3 0 and hidden_resource cbr_rajput and event_counter player_is_rajput 1
King's stables allow for the recruitment of the penultimate cavalry units.
28 King's Stables 1 0.36 3 0 and hidden_resource recruit_rajput and not event_counter first_turn 1
King's stables allow for the recruitment of the penultimate cavalry units.
29 King's Stables 1 0.3 3 5 and hidden_resource recruit_rajput and event_counter ai_is_rajput 1
King's stables allow for the recruitment of the penultimate cavalry units.
30 King's Stables 1 0.36 3 0 and hidden_resource recruit_rajput and event_counter player_is_rajput 1
King's stables allow for the recruitment of the penultimate cavalry units.
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