Rajput Javelin Cavalry
|
Views: 186
|
Class and category |
missile cavalry
|
Soldier |
rajput_javelinmen_cavalry, 40, 0, 0.6
Soldier model, Number of the soldier, Number of extras, Mass of the men
|
Mount |
bc heavy horse, elephant -4, camel -4
Type of animal or vehicle ridden on and its effect
|
Engine and Ship |
|
Attributes |
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, cantabrian_circle
A miscellanious list of attributes and abilities the unit may have
|
Formation |
2, 3, 3, 6, 2, square
|
Hit points |
1, 0
Hit points of man, Hit points of mount or attached animal (Ridden horses and camels do not have separate hit points)
|
Primary weapon |
11, 4, javelin, 60, 6, thrown, missile_mechanical, piercing, spear, 25, 1, thrown, spear_bonus_4
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
|
Secondary weapon |
4, 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
|
Primary armour |
1, 4, 3, flesh
Armour factor, Defensive skill, Shield factor, Sound type
|
Secondary armour |
0, 0, flesh
Animal's or vehicle's armour factor, Defensive skill, Shield factor, Sound type
|
Heat and ground effect |
-1, 2, 1, 2, -1
Extra fatigue suffered by the unit in hot climates, Scrub, Sand, Forest, Snow
|
Mental |
6, low, untrained
Morale, Discipline, Training
|
Cost |
1, 707, 325, 128, 45, 707
Number of turns to build, Cost of unit to construct, Cost of upkeep, Cost of upgrading weapons, Cost of upgrading armour, Cost for custom battles, Limit in custom battle, Cost for punish
|
Unit Description |
|
 |
Rajput cavalry were respected by their enemies, and allies, for their incredible speed. Unlike neighboring Muslim states that used the heavy Ghulams, many Rajput men abandoned their armor completely in favor of swiftness on the battlefield. These are undisciplined, free men who lack uniform and organization, but have similar shields and javelins. They are best used to pepper enemy cavalry who will be frustrated trying to catch up to them.
|
|
Require buildings |
No. |
Card |
Name |
Initial quantity |
Replenish rate |
Maximum quantity |
Experience |
Requires condition |
1 |
castle Stables A Stable allows for the recruitment of basic cavalry units.
|
Stables |
1 |
0.25 |
1 |
1 |
and hidden_resource cbr_rajput and event_counter ai_is_rajput 1 |
A Stable allows for the recruitment of basic cavalry units. |
2 |
castle Stables A Stable allows for the recruitment of basic cavalry units.
|
Stables |
1 |
0.18 |
1 |
0 |
and hidden_resource cbr_rajput and not event_counter first_turn 1 |
A Stable allows for the recruitment of basic cavalry units. |
3 |
castle Stables A Stable allows for the recruitment of basic cavalry units.
|
Stables |
1 |
0.18 |
1 |
0 |
and hidden_resource cbr_rajput and event_counter player_is_rajput 1 |
A Stable allows for the recruitment of basic cavalry units. |
4 |
castle Stables A Stable allows for the recruitment of basic cavalry units.
|
Stables |
1 |
0.36 |
1 |
0 |
and hidden_resource recruit_rajput and not event_counter first_turn 1 |
A Stable allows for the recruitment of basic cavalry units. |
5 |
castle Stables A Stable allows for the recruitment of basic cavalry units.
|
Stables |
1 |
0.6 |
1 |
1 |
and hidden_resource recruit_rajput and event_counter ai_is_rajput 1 |
A Stable allows for the recruitment of basic cavalry units. |
6 |
castle Stables A Stable allows for the recruitment of basic cavalry units.
|
Stables |
1 |
0.36 |
1 |
0 |
and hidden_resource recruit_rajput and event_counter player_is_rajput 1 |
A Stable allows for the recruitment of basic cavalry units. |
7 |
castle Knight's Stables Knight's stables allow for the recruitment of cavalry units.
|
Knight's Stables |
1 |
0.25 |
2 |
2 |
and hidden_resource cbr_rajput and event_counter ai_is_rajput 1 |
Knight's stables allow for the recruitment of cavalry units. |
8 |
castle Knight's Stables Knight's stables allow for the recruitment of cavalry units.
|
Knight's Stables |
1 |
0.18 |
2 |
0 |
and hidden_resource cbr_rajput and not event_counter first_turn 1 |
Knight's stables allow for the recruitment of cavalry units. |
9 |
castle Knight's Stables Knight's stables allow for the recruitment of cavalry units.
|
Knight's Stables |
1 |
0.18 |
2 |
0 |
and hidden_resource cbr_rajput and event_counter player_is_rajput 1 |
Knight's stables allow for the recruitment of cavalry units. |
10 |
castle Knight's Stables Knight's stables allow for the recruitment of cavalry units.
|
Knight's Stables |
1 |
0.36 |
2 |
0 |
and hidden_resource recruit_rajput and not event_counter first_turn 1 |
Knight's stables allow for the recruitment of cavalry units. |
11 |
castle Knight's Stables Knight's stables allow for the recruitment of cavalry units.
|
Knight's Stables |
1 |
0.4 |
2 |
2 |
and hidden_resource recruit_rajput and event_counter ai_is_rajput 1 |
Knight's stables allow for the recruitment of cavalry units. |
12 |
castle Knight's Stables Knight's stables allow for the recruitment of cavalry units.
|
Knight's Stables |
1 |
0.36 |
2 |
0 |
and hidden_resource recruit_rajput and event_counter player_is_rajput 1 |
Knight's stables allow for the recruitment of cavalry units. |
13 |
castle Baron's Stables Baron's stables allow for the recruitment of capable cavalry units.
|
Baron's Stables |
1 |
0.19 |
2 |
3 |
and hidden_resource cbr_rajput and event_counter ai_is_rajput 1 |
Baron's stables allow for the recruitment of capable cavalry units. |
14 |
castle Baron's Stables Baron's stables allow for the recruitment of capable cavalry units.
|
Baron's Stables |
1 |
0.18 |
2 |
0 |
and hidden_resource cbr_rajput and not event_counter first_turn 1 |
Baron's stables allow for the recruitment of capable cavalry units. |
15 |
castle Baron's Stables Baron's stables allow for the recruitment of capable cavalry units.
|
Baron's Stables |
1 |
0.18 |
2 |
0 |
and hidden_resource cbr_rajput and event_counter player_is_rajput 1 |
Baron's stables allow for the recruitment of capable cavalry units. |
16 |
castle Baron's Stables Baron's stables allow for the recruitment of capable cavalry units.
|
Baron's Stables |
1 |
0.36 |
2 |
0 |
and hidden_resource recruit_rajput and not event_counter first_turn 1 |
Baron's stables allow for the recruitment of capable cavalry units. |
17 |
castle Baron's Stables Baron's stables allow for the recruitment of capable cavalry units.
|
Baron's Stables |
1 |
0.34 |
2 |
3 |
and hidden_resource recruit_rajput and event_counter ai_is_rajput 1 |
Baron's stables allow for the recruitment of capable cavalry units. |
18 |
castle Baron's Stables Baron's stables allow for the recruitment of capable cavalry units.
|
Baron's Stables |
1 |
0.36 |
2 |
0 |
and hidden_resource recruit_rajput and event_counter player_is_rajput 1 |
Baron's stables allow for the recruitment of capable cavalry units. |
19 |
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
Earl's Stables |
1 |
0.17 |
3 |
4 |
and hidden_resource cbr_rajput and event_counter ai_is_rajput 1 |
Earl's stables allow for the recruitment of elite cavalry units. |
20 |
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
Earl's Stables |
1 |
0.18 |
3 |
0 |
and hidden_resource cbr_rajput and not event_counter first_turn 1 |
Earl's stables allow for the recruitment of elite cavalry units. |
21 |
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
Earl's Stables |
1 |
0.18 |
3 |
0 |
and hidden_resource cbr_rajput and event_counter player_is_rajput 1 |
Earl's stables allow for the recruitment of elite cavalry units. |
22 |
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
Earl's Stables |
1 |
0.29 |
3 |
0 |
and hidden_resource recruit_rajput and not event_counter first_turn 1 |
Earl's stables allow for the recruitment of elite cavalry units. |
23 |
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
Earl's Stables |
1 |
0.32 |
3 |
4 |
and hidden_resource recruit_rajput and event_counter ai_is_rajput 1 |
Earl's stables allow for the recruitment of elite cavalry units. |
24 |
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
|
Earl's Stables |
1 |
0.29 |
3 |
0 |
and hidden_resource recruit_rajput and event_counter player_is_rajput 1 |
Earl's stables allow for the recruitment of elite cavalry units. |
25 |
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
King's Stables |
1 |
0.16 |
3 |
5 |
and hidden_resource cbr_rajput and event_counter ai_is_rajput 1 |
King's stables allow for the recruitment of the penultimate cavalry units. |
26 |
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
King's Stables |
1 |
0.22 |
3 |
0 |
and hidden_resource cbr_rajput and not event_counter first_turn 1 |
King's stables allow for the recruitment of the penultimate cavalry units. |
27 |
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
King's Stables |
1 |
0.22 |
3 |
0 |
and hidden_resource cbr_rajput and event_counter player_is_rajput 1 |
King's stables allow for the recruitment of the penultimate cavalry units. |
28 |
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
King's Stables |
1 |
0.36 |
3 |
0 |
and hidden_resource recruit_rajput and not event_counter first_turn 1 |
King's stables allow for the recruitment of the penultimate cavalry units. |
29 |
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
King's Stables |
1 |
0.3 |
3 |
5 |
and hidden_resource recruit_rajput and event_counter ai_is_rajput 1 |
King's stables allow for the recruitment of the penultimate cavalry units. |
30 |
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
|
King's Stables |
1 |
0.36 |
3 |
0 |
and hidden_resource recruit_rajput and event_counter player_is_rajput 1 |
King's stables allow for the recruitment of the penultimate cavalry units. |