Language:
Royal Military Academy
Home / Broken Crescent 2.02 / The Solanki Rajputs / Jagirdar Horse Archers
Broken Crescent 2.02
The Solanki Rajputs The Solanki Rajputs
Units List
3. Dhow
Previous unitGakhari Tribesmen Bharat Light SpearmenNext unit
Jagirdar Horse Archers
Jagirdar Horse Archers
Rate: 2 ratings
Legendary unit
Views: 201
Class and category missile cavalry
Soldier rajput_noble_cavalry_archer, 40, 0, 1.0
Mount bc heavy horse, elephant -4, camel -4
Engine and Ship
Attributes no_custom, sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, start_not_skirmishing
Formation 2, 3, 3, 6, 2, square
Hit points 1, 0
Primary weapon 5, 5, arrow_ha_h, 150, 30, missile, missile_mechanical, piercing, none, 25, 1, no
Secondary weapon 4, 8, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1, ap
Primary armour 7, 11, 1, metal
Secondary armour 0, 0, flesh
Heat and ground effect 0, 1, 0, -2, -3
Mental 13, disciplined, trained
Cost 1, 1164, 558, 99, 73, 1164
Unit Description
Google Search Yahoo! Search bing Search Wikipedia Search Picasa Search Google Images Search Yahoo! Search bing Search Google Images Search Yahoo! Search
Jagirdar Horse Archers A region ever the gateway to and from the Indian subcontinent, the waters of the Indus have been a baptism to every power that would seek to conquer the lands and people of India. So too has it been a mark upon which native powers would measure themselves by in crossing to show that they have transcended being an empire of India to become a kingdom of Greater-Asia. Amongst such soils torn asunder by the passing of great armies, divided kingdoms have taken root when the land is not submerged in greater empires of Iranian, Hindu, Turk or Arab. Even since the first arrival of Muslim domination to Northern India, the Indus remains characterized more than anything by divided sovereignty, ruled tenuously by the Caliphates as petty kingdoms both Hindu and Muslim rose from the ashes. With the ascension of Iranian-borne dynasties, it remained a no-mans-land for the Muslims to cross in incursions. Yet it would be with Mahmud of Ghazni that once more would foreign Muslim powers seek to include India as its own, though the Ghaznavids would linger only as but another player of Punjabi politics in the years following his death. Just as Rajput should emerge from the chaos of Hunnic and Kushan invasion, so too should the Jagirdar be borne from seed of spilled blood and womb of warring chaos. Persian in origin for ‘land assigned’, the Jagir is a small territory bestowed from a Muslim ruler to a military officer, in effect making him a subject-king of his fiefdom. Not only would power be granted to the Jagirdar, the holder of the Jagir fief, but so too would much of the income in order to maintain his family and troops. Typically upon death or departure of the Jagirdar, the lands would revert back to the King, but in certain cases the fiefdom would be hereditary. In an ironic twist of fate, it would take further dividing up an Indus ruler’s kingdom to avoid having his land be ripped apart into divided kingdoms. Though it has largely been an Arab influence which was felt in the martial traditions of Sindh, the horse-archery of the Khorasani Dynasties of the 9th and 10th century, along with the rising power of the Turks, has given rise to an appreciation of the mounted bowman. Though in it’s early years amongst the Soomro, their ancestral traditions of horsemanship and foot archery have merged well, producing a horsemen well versed in mounted archery upon swift steed. Having taken well to the role, these Jagirdar operate as medium horse archers, relying upon speed to see themselves clear of heavier foes, before turning upon their weakened enemy with vicious mace and parrying shield.

Facebook Comments
Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Wooden Wall (Upgrade) 1 0.12 1 0 and hidden_resource recruit_sindh and hidden_resource noble_city
A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment.
2 Stone Wall (Upgrade) 1 0.14 1 0 and hidden_resource recruit_sindh and hidden_resource noble_city
Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
3 Large Stone Wall (Upgrade) 1 0.16 2 0 and hidden_resource recruit_sindh and hidden_resource noble_city
A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
4 Huge Stone Wall (Upgrade) 1 0.18 2 0 and hidden_resource recruit_sindh and hidden_resource noble_city
A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
5 Wooden Castle (Upgrade) 1 0.12 1 0 and hidden_resource recruit_sindh and hidden_resource noble_city
A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
6 Castle (Upgrade) 1 0.14 1 0 and hidden_resource recruit_sindh and hidden_resource noble_city
A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
7 Fortress (Upgrade) 1 0.16 2 0 and hidden_resource recruit_sindh and hidden_resource noble_city
A fortress is a permanent statement of ownership, and not something that is easily taken.
8 Citadel (Upgrade) 1 0.18 2 0 and hidden_resource recruit_sindh and hidden_resource noble_city
A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
Royal Military Academy - Sitemaps
Total War: Rome II
Factions
Units
Units in Custom Battle
Buildings

Total War: Shogun 2
Factions
Units

Shogun 2: Rise of the Samurai
Shogun 2: Fall of the Samurai
Total War: Napoleon
Factions
Units

Total War: Empire
Factions
Units
Total War: Medieval II
Factions
Units
Army
Buildings
Mercenaries
Retinue
Traits
Regions
Ranking

Medieval II - Americas
Medieval II - Britannia
Medieval II - Crusades
Medieval II - Tutonic
Total War: Medieval II - MODs
Broken Crescent 1.05
Broken Crescent 2.02
Stainless Steel 5.1b
Stainless Steel 6.1
Deus Lo Vult 5.7
Deus Lo Vult 6.0
HTF: Eagle of the Elbe 05
The Long Road 2.0
Lands to Conquer Gold
DarthMod 1.4D: The Last Episode
Das Heilige Romische Reich 06
Third Age 1.3
Third Age 1.4
Third Age 2.1
Third Age 3.1
Copyright © 2008 - 2013, www.honga.net