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Kontaratoi Pikeman
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Views: 570
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Class and category |
spearmen infantry
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Soldier |
ere_pikemen, 60, 0, 0.7
Soldier model, Number of the soldier, Number of extras, Mass of the men
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Mount |
Type of animal or vehicle ridden on and its effect
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Engine and Ship |
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Attributes |
sea_faring, hide_forest, can_withdraw, pike
A miscellanious list of attributes and abilities the unit may have
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Formation |
1.2, 3.0, 1.2, 3.0, 5, square, phalanx
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Hit points |
1, 0
Hit points of man, Hit points of mount or attached animal (Ridden horses and camels do not have separate hit points)
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Primary weapon |
2, 1, no, 0, 0, melee, melee_blade, piercing, spear, 150, 1, spear, long_pike
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Secondary weapon |
0, 1, no, 0, 0, no, melee_simple, blunt, none, 25, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Primary armour |
2, 2, 0, flesh
Armour factor, Defensive skill, Shield factor, Sound type
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Secondary armour |
0, 0, flesh
Animal's or vehicle's armour factor, Defensive skill, Shield factor, Sound type
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Heat and ground effect |
-1, -2, -2, -1, 0
Extra fatigue suffered by the unit in hot climates, Scrub, Sand, Forest, Snow
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Mental |
7, normal, untrained
Morale, Discipline, Training
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Cost |
1, 211, 88, 61, 52, 211
Number of turns to build, Cost of unit to construct, Cost of upkeep, Cost of upgrading weapons, Cost of upgrading armour, Cost for custom battles, Limit in custom battle, Cost for punish
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Unit Description |
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Kontaratoi are recently entered into service by Manuel Komnenos who wants a good trusted pike unit to stand guard against heavy horsemen. His victory at Sirmion over a Hungarian all cavalry army made him realize the need for a pike unit for the Roman army. Kontaratoi, while they lack a shield, they wear a “bambakion” gambeson padded cotton cloth and on top of that another gambeson, be it either another “bambakion” or “epilorikion”, quilted cloth, which can stop blunt trauma, but isn’t so good at stopping arrows not like metal is. The pike (Kontarion Makron) they wield in unison and the training it took to handle them effectively are a fear factor in battle, but these same pikes make them unable to run or maintain an effective defense if their flanks are not secure. A good commander will always have spear or sword units protect their flanks, while Kontaratoi in turn, protect the sword and spear units from heavy horsemen. They also keep infantry at a distance, when their flanks are properly supported. Originally Kontaratoi were spearmen, carrying a large oval shield. The destruction wrought upon the empire though during the Seljuk invasion and the Norman raids, obliterated them. Manuel Komnenos brought them back as pikemen to cope with the increasing number of heavy cavalry that the Roman Empire had to face both on the western but more so on the eastern frontier. Their training was intensive, much more so than their place in the Roman war machine would imply. They use a 12-16 feet Kontarion Makron. Kontaratoi were to be the last bearers of the long lost Hellenic tradition of the Sarissa pikemen, who by being the mainstay of Alexandros’ infantry and his Diadochoi, ruled supreme in the battlefield until the more fluid cohorts flanked and overwhelmed them. Kontaratoi were used extensively against heavy cavalry and when properly supported they won the day.
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Ownership factions |
Kontaratoi Pikeman spearmen infantry Pikemen that Manuel Komnenos’ created, they excell at containing enemy heavy cavalry but not much more.
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Kontaratoi Pikeman spearmen infantry Pikemen that Manuel Komnenos’ created, they excell at containing enemy heavy cavalry but not much more.
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Require buildings |
No. |
Card |
Name |
Initial quantity |
Replenish rate |
Maximum quantity |
Experience |
Requires condition |
1 |
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
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Town Guard |
1 |
0.33 |
1 |
2 |
and hidden_resource cbr_ere and event_counter ai_is_ere 1 |
A Town Guard trains recruits and can provide enough basic arms for infantry units from stores. |
2 |
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
|
Town Guard |
1 |
0.2 |
1 |
0 |
and hidden_resource cbr_ere and not event_counter first_turn 1 |
A Town Guard trains recruits and can provide enough basic arms for infantry units from stores. |
3 |
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
|
Town Guard |
1 |
0.2 |
1 |
0 |
and hidden_resource cbr_ere and event_counter player_is_ere 1 |
A Town Guard trains recruits and can provide enough basic arms for infantry units from stores. |
4 |
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
|
Town Guard |
1 |
0.27 |
1 |
0 |
and hidden_resource recruit_ere and not event_counter first_turn 1 |
A Town Guard trains recruits and can provide enough basic arms for infantry units from stores. |
5 |
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
|
Town Guard |
1 |
0.39 |
1 |
2 |
and hidden_resource recruit_ere and event_counter ai_is_ere 1 |
A Town Guard trains recruits and can provide enough basic arms for infantry units from stores. |
6 |
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
|
Town Guard |
1 |
0.27 |
1 |
0 |
and hidden_resource recruit_ere and event_counter player_is_ere 1 |
A Town Guard trains recruits and can provide enough basic arms for infantry units from stores. |
7 |
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
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City Watch |
1 |
0.33 |
1 |
3 |
and hidden_resource cbr_ere and event_counter ai_is_ere 1 |
A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury. |
8 |
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
City Watch |
1 |
0.2 |
1 |
0 |
and hidden_resource cbr_ere and not event_counter first_turn 1 |
A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury. |
9 |
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
City Watch |
1 |
0.2 |
1 |
0 |
and hidden_resource cbr_ere and event_counter player_is_ere 1 |
A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury. |
10 |
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
City Watch |
1 |
0.3 |
1 |
0 |
and hidden_resource recruit_ere and not event_counter first_turn 1 |
A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury. |
11 |
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
City Watch |
1 |
0.58 |
1 |
3 |
and hidden_resource recruit_ere and event_counter ai_is_ere 1 |
A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury. |
12 |
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
City Watch |
1 |
0.3 |
1 |
0 |
and hidden_resource recruit_ere and event_counter player_is_ere 1 |
A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury. |
13 |
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
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Militia Drill Square |
1 |
0.44 |
2 |
4 |
and hidden_resource cbr_ere and event_counter ai_is_ere 1 |
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions. |
14 |
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
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Militia Drill Square |
1 |
0.27 |
2 |
0 |
and hidden_resource cbr_ere and not event_counter first_turn 1 |
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions. |
15 |
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
Militia Drill Square |
1 |
0.27 |
2 |
0 |
and hidden_resource cbr_ere and event_counter player_is_ere 1 |
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions. |
16 |
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
Militia Drill Square |
1 |
0.32 |
2 |
0 |
and hidden_resource recruit_ere and not event_counter first_turn 1 |
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions. |
17 |
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
Militia Drill Square |
1 |
0.62 |
2 |
4 |
and hidden_resource recruit_ere and event_counter ai_is_ere 1 |
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions. |
18 |
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
Militia Drill Square |
1 |
0.32 |
2 |
0 |
and hidden_resource recruit_ere and event_counter player_is_ere 1 |
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions. |
19 |
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
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Militia Barracks |
1 |
0.55 |
2 |
5 |
and hidden_resource cbr_ere and event_counter ai_is_ere 1 |
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers. |
20 |
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
Militia Barracks |
1 |
0.33 |
2 |
0 |
and hidden_resource cbr_ere and not event_counter first_turn 1 |
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers. |
21 |
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
Militia Barracks |
1 |
0.33 |
2 |
0 |
and hidden_resource cbr_ere and event_counter player_is_ere 1 |
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers. |
22 |
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
Militia Barracks |
1 |
0.4 |
2 |
0 |
and hidden_resource recruit_ere and not event_counter first_turn 1 |
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers. |
23 |
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
Militia Barracks |
1 |
0.77 |
2 |
5 |
and hidden_resource recruit_ere and event_counter ai_is_ere 1 |
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers. |
24 |
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
Militia Barracks |
1 |
0.4 |
2 |
0 |
and hidden_resource recruit_ere and event_counter player_is_ere 1 |
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers. |
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