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Home / Broken Crescent 2.02 / The Ayyubid Sultanate / Harafisha Infantry
Broken Crescent 2.02
The Ayyubid Sultanate The Ayyubid Sultanate
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Harafisha Infantry
Harafisha Infantry
Rate: 4 ratings
Good unit
Views: 384
Class and category light infantry
Soldier ayyubid_ajnad_macemen, 60, 0, 0.75
Mount
Engine and Ship
Attributes sea_faring, hide_forest, can_withdraw
Formation 2, 2, 2.4, 2.4, 3, square
Hit points 1, 0
Primary weapon 7, 1, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1, no
Secondary weapon 0, 1, no, 0, 0, no, melee_simple, blunt, none, 25, 1, no
Primary armour 3, 5, 4, leather
Secondary armour 0, 0, flesh
Heat and ground effect -2, 0, 1, 0, -2
Mental 8, normal, untrained
Cost 1, 367, 154, 107, 54, 367
Unit Description
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Harafisha Infantry Lesser men who can’t afford a horse gather in units to perform supporting tasks on the battlefield. Armed with light maces these men can be used to counter enemy archers and light spearmen. They will melt away quickly though confronted with cavalry or heavy foot soldiers due to their lack of heavy armour.

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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Mustering Hall 1 0.25 1 1 and hidden_resource cbr_ayyubid and event_counter ai_is_ayyubid 1
Men must be gathered, selected and trained if military strength is to be maintained.
2 Mustering Hall 1 0.18 1 0 and hidden_resource cbr_ayyubid and not event_counter first_turn 1
Men must be gathered, selected and trained if military strength is to be maintained.
3 Mustering Hall 1 0.18 1 0 and hidden_resource cbr_ayyubid and event_counter player_is_ayyubid 1
Men must be gathered, selected and trained if military strength is to be maintained.
4 Mustering Hall 1 0.3 1 0 and hidden_resource recruit_ayyubid and not event_counter first_turn 1
Men must be gathered, selected and trained if military strength is to be maintained.
5 Mustering Hall 1 0.5 1 1 and hidden_resource recruit_ayyubid and event_counter ai_is_ayyubid 1
Men must be gathered, selected and trained if military strength is to be maintained.
6 Mustering Hall 1 0.3 1 0 and hidden_resource recruit_ayyubid and event_counter player_is_ayyubid 1
Men must be gathered, selected and trained if military strength is to be maintained.
7 Garrison Quarters 1 0.14 2 2 and hidden_resource cbr_ayyubid and event_counter ai_is_ayyubid 1
A garrison is a source of much military wisdom and skill for new recruits to the army.
8 Garrison Quarters 1 0.1 2 0 and hidden_resource cbr_ayyubid and not event_counter first_turn 1
A garrison is a source of much military wisdom and skill for new recruits to the army.
9 Garrison Quarters 1 0.1 2 0 and hidden_resource cbr_ayyubid and event_counter player_is_ayyubid 1
A garrison is a source of much military wisdom and skill for new recruits to the army.
10 Garrison Quarters 1 0.17 2 0 and hidden_resource recruit_ayyubid and not event_counter first_turn 1
A garrison is a source of much military wisdom and skill for new recruits to the army.
11 Garrison Quarters 1 0.17 2 2 and hidden_resource recruit_ayyubid and event_counter ai_is_ayyubid 1
A garrison is a source of much military wisdom and skill for new recruits to the army.
12 Garrison Quarters 1 0.17 2 0 and hidden_resource recruit_ayyubid and event_counter player_is_ayyubid 1
A garrison is a source of much military wisdom and skill for new recruits to the army.
13 Drill Square 1 0.09 2 3 and hidden_resource cbr_ayyubid and event_counter ai_is_ayyubid 1
Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
14 Drill Square 1 0.09 2 0 and hidden_resource cbr_ayyubid and not event_counter first_turn 1
Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
15 Drill Square 1 0.09 2 0 and hidden_resource cbr_ayyubid and event_counter player_is_ayyubid 1
Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
16 Drill Square 1 0.15 2 0 and hidden_resource recruit_ayyubid and not event_counter first_turn 1
Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
17 Drill Square 1 0.16 2 3 and hidden_resource recruit_ayyubid and event_counter ai_is_ayyubid 1
Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
18 Drill Square 1 0.15 2 0 and hidden_resource recruit_ayyubid and event_counter player_is_ayyubid 1
Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
19 Barracks 1 0.09 3 4 and hidden_resource cbr_ayyubid and event_counter ai_is_ayyubid 1
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
20 Barracks 1 0.1 3 0 and hidden_resource cbr_ayyubid and not event_counter first_turn 1
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
21 Barracks 1 0.1 3 0 and hidden_resource cbr_ayyubid and event_counter player_is_ayyubid 1
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
22 Barracks 1 0.15 3 0 and hidden_resource recruit_ayyubid and not event_counter first_turn 1
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
23 Barracks 1 0.17 3 4 and hidden_resource recruit_ayyubid and event_counter ai_is_ayyubid 1
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
24 Barracks 1 0.15 3 0 and hidden_resource recruit_ayyubid and event_counter player_is_ayyubid 1
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
25 Armoury 1 0.09 3 5 and hidden_resource cbr_ayyubid and event_counter ai_is_ayyubid 1
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
26 Armoury 1 0.13 3 0 and hidden_resource cbr_ayyubid and not event_counter first_turn 1
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
27 Armoury 1 0.13 3 0 and hidden_resource cbr_ayyubid and event_counter player_is_ayyubid 1
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
28 Armoury 1 0.19 3 0 and hidden_resource recruit_ayyubid and not event_counter first_turn 1
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
29 Armoury 1 0.16 3 5 and hidden_resource recruit_ayyubid and event_counter ai_is_ayyubid 1
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
30 Armoury 1 0.19 3 0 and hidden_resource recruit_ayyubid and event_counter player_is_ayyubid 1
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
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