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Royal Military Academy
Home / Broken Crescent 2.02 / The Ayyubid Sultanate / Trebuchet
Broken Crescent 2.02
The Ayyubid Sultanate The Ayyubid Sultanate
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Trebuchet
Trebuchet
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Class and category missile siege
Soldier bc_trebuchet_crew, 16, 2, 1
Mount
Engine and Ship trebuchet
Attributes sea_faring, hardy, can_withdraw, artillery
Formation 1.5, 1.5, 3, 3, 3, square
Hit points 1, 0
Primary weapon 1, 1, no, 0, 0, melee, artillery_mechanical, piercing, knife, 50, 0.1, no
Secondary weapon 55, 3, trebuchet, 285, 30, siege_missile, artillery_mechanical, blunt, none, 25, 1, ap, bp, area, launching
Primary armour 1, 1, 0, flesh
Secondary armour 0, 0, flesh
Heat and ground effect 1, 0, 0, 0, 0
Mental 6, normal, highly_trained
Cost 1, 730, 350, 90, 70, 730, 4, 100
Unit Description
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Trebuchet The counter-weight Trebuchet is an evolution of the man-powered mangonel and catapults dating back before the 11th century. It has quickly spread throughout the world as an effective siege engine capable of lobbing large wall- crushing boulders. The Trebuchet is also able to fling such things as burning missiles and rotten animal remains to devastate enemy units.

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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Siege Works 1 0.1 1 0
A Siege Works allows the construction of all siege weaponry that does not use gunpowder.
2 Siege Works 1 0.1 1 0
A Siege Works allows the construction of all siege weaponry that does not use gunpowder.
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