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Home / Broken Crescent 2.02 / The Mongols / Noble Heavy Lancers
Broken Crescent 2.02
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Noble Heavy Lancers
Noble Heavy Lancers
Rate: 4 ratings
Good unit
Views: 348
Class and category heavy cavalry
Soldier Mongol_Heavy_Cavalry, 40, 0, 1.0
Mount mount mongol kat, horse +2, elephant -4, camel -4
Engine and Ship
Attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge
Formation 2.5, 4, 3, 6, 2, square, wedge
Hit points 1, 0
Primary weapon 10, 11, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1, no
Secondary weapon 6, 6, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1, ap
Primary armour 8, 15, 3, metal
Secondary armour 0, 0, flesh
Heat and ground effect 4, 0, 1, 0, 1
Mental 19, disciplined, untrained
Cost 1, 1802, 901, 184, 94, 1802
Unit Description
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Noble Heavy Lancers These elite shock troops exchange mobility for heavier armour on both rider and mount. Supremely skilled warriors who excel in armed combat and horse riding, they are armed with a lance and mace known as a 'gulda' and armoured in a lamellar cuirass called a 'khuyad'.

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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Earl's Stables 1 0.56 1 4 and hidden_resource recruit_kwarz
Earl's stables allow for the recruitment of elite cavalry units.
2 Earl's Stables 1 0.23 1 4 and hidden_resource cbr_kwarz
Earl's stables allow for the recruitment of elite cavalry units.
3 King's Stables 1 0.7 2 5 and hidden_resource recruit_kwarz
King's stables allow for the recruitment of the penultimate cavalry units.
4 King's Stables 1 0.35 2 5 and hidden_resource cbr_kwarz
King's stables allow for the recruitment of the penultimate cavalry units.
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