Seljuk Regular Bow Horse Archers
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Views: 114
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Class and category |
missile cavalry
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Soldier |
turkoman_medium_archer_cavalry_regular_bow, 40, 0, 0.75
Soldier model, Number of the soldier, Number of extras, Mass of the men
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Mount |
bc fast pony, elephant -4, camel -4
Type of animal or vehicle ridden on and its effect
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Engine and Ship |
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Attributes |
sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle
A miscellanious list of attributes and abilities the unit may have
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Formation |
2, 3, 3, 6, 2, square
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Hit points |
1, 0
Hit points of man, Hit points of mount or attached animal (Ridden horses and camels do not have separate hit points)
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Primary weapon |
5, 2, arrow_ha_m, 140, 36, missile, missile_mechanical, piercing, none, 25, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Secondary weapon |
5, 5, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Primary armour |
3, 12, 4, metal
Armour factor, Defensive skill, Shield factor, Sound type
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Secondary armour |
0, 0, flesh
Animal's or vehicle's armour factor, Defensive skill, Shield factor, Sound type
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Heat and ground effect |
0, 0, 2, -2, -2
Extra fatigue suffered by the unit in hot climates, Scrub, Sand, Forest, Snow
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Mental |
13, disciplined, untrained
Morale, Discipline, Training
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Cost |
1, 944, 453, 99, 60, 944
Number of turns to build, Cost of unit to construct, Cost of upkeep, Cost of upgrading weapons, Cost of upgrading armour, Cost for custom battles, Limit in custom battle, Cost for punish
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Unit Description |
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Turkic horse Archers equipped with a recurve bow. the improved armour makes these troops less suceptible to enemy arrow fire as well as making them more compentant at charging a line if the situation requires it, but if they get caught by spears they will be cut down unless thay can use their superior pace to outrun the enemy onslaught.
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