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Royal Military Academy 皇家軍事學院
Home 首頁 / Broken Crescent 2.02 破碎的新月 2.02 / The Turkish Sultanate / Frontiersmen
Broken Crescent 2.02 破碎的新月 2.02
The Turkish Sultanate The Turkish Sultanate
Units List 兵種單位
3. Dhow
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Frontiersmen
Frontiersmen
Rate 評分: 2 ratings 個評分
Fine unit 表現優異
Views 查看: 301
Class and category 兵種 missile infantry
Soldier 兵員數量 turks_medium_javelinmen, 60, 0, 0.75
Mount 騎乘座騎
Engine and Ship 攻城器與戰船
Attributes 特殊屬性 sea_faring, hide_forest, can_withdraw, start_not_skirmishing
Formation 陣形 2, 3, 2.4, 2.4, 2, square
Hit points 生命值 1, 0
Primary weapon 主武器 11, 1, javelin, 60, 3, thrown, missile_mechanical, piercing, spear, 25, 1, thrown, spear_bonus_4
Secondary weapon 副武器 5, 1, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1, ap
Primary armour 主防禦 3, 5, 4, leather
Secondary armour 副防禦 0, 0, flesh
Heat and ground effect 氣候地形影響 0, 3, -2, 1, 1
Mental 士氣 9, low, untrained
Cost 招募成本 1, 354, 149, 145, 54, 354
Unit Description 兵種描述
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Frontiersmen These simple men come from all over Anatolia with its rugged terrain and harsh hillside. The men hailing from Cappadocia are of fierce reputation. Despite their light equipment these men can put up an outrageous fight and are magnificent ambushers. Nevertheless their light armour will mean that without support of heavier forces, they could find themselves in trouble. Armed with javelins and axes they are an excellent infantry unit.

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Ownership factions 擁有勢力
Require buildings 需求建築
No. Card
建築
Name
名稱
Initial quantity
初始數量
Replenish rate
補充率
Maximum quantity
最大數量
Experience
經驗值
Requires condition
其他招募條件
1 Practice Range 1 0.22 1 2 and hidden_resource cbr_turk and event_counter ai_is_turk 1
A Practice Range allows for the recruitment of missile units.
2 Practice Range 1 0.12 1 0 and hidden_resource cbr_turk and not event_counter first_turn 1
A Practice Range allows for the recruitment of missile units.
3 Practice Range 1 0.12 1 0 and hidden_resource cbr_turk and event_counter player_is_turk 1
A Practice Range allows for the recruitment of missile units.
4 Practice Range 1 0.24 1 0 and hidden_resource recruit_turk and not event_counter first_turn 1
A Practice Range allows for the recruitment of missile units.
5 Practice Range 1 0.3 1 2 and hidden_resource recruit_turk and event_counter ai_is_turk 1
A Practice Range allows for the recruitment of missile units.
6 Practice Range 1 0.24 1 0 and hidden_resource recruit_turk and event_counter player_is_turk 1
A Practice Range allows for the recruitment of missile units.
7 Archery Range 1 0.18 1 3 and hidden_resource cbr_turk and event_counter ai_is_turk 1
An Archery Range allows for the recruitment of well trained missile units.
8 Archery Range 1 0.1 1 0 and hidden_resource cbr_turk and not event_counter first_turn 1
An Archery Range allows for the recruitment of well trained missile units.
9 Archery Range 1 0.1 1 0 and hidden_resource cbr_turk and event_counter player_is_turk 1
An Archery Range allows for the recruitment of well trained missile units.
10 Archery Range 1 0.2 1 0 and hidden_resource recruit_turk and not event_counter first_turn 1
An Archery Range allows for the recruitment of well trained missile units.
11 Archery Range 1 0.31 1 3 and hidden_resource recruit_turk and event_counter ai_is_turk 1
An Archery Range allows for the recruitment of well trained missile units.
12 Archery Range 1 0.2 1 0 and hidden_resource recruit_turk and event_counter player_is_turk 1
An Archery Range allows for the recruitment of well trained missile units.
13 Marksman's Range 1 0.17 2 4 and hidden_resource cbr_turk and event_counter ai_is_turk 1
A Marksman's Range allows for the recruitment of elite missile units.
14 Marksman's Range 1 0.09 2 0 and hidden_resource cbr_turk and not event_counter first_turn 1
A Marksman's Range allows for the recruitment of elite missile units.
15 Marksman's Range 1 0.09 2 0 and hidden_resource cbr_turk and event_counter player_is_turk 1
A Marksman's Range allows for the recruitment of elite missile units.
16 Marksman's Range 1 0.16 2 0 and hidden_resource recruit_turk and not event_counter first_turn 1
A Marksman's Range allows for the recruitment of elite missile units.
17 Marksman's Range 1 0.37 2 4 and hidden_resource recruit_turk and event_counter ai_is_turk 1
A Marksman's Range allows for the recruitment of elite missile units.
18 Marksman's Range 1 0.16 2 0 and hidden_resource recruit_turk and event_counter player_is_turk 1
A Marksman's Range allows for the recruitment of elite missile units.
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