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Royal Military Academy
Home / Deus Lo Vult 5.7 / Ríki Danmaurk / Serpentine
Deus Lo Vult 5.7
Ríki Danmaurk Ríki Danmaurk
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Serpentine
Serpentine
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Class and category missile siege
Soldier NE_Serpentine_Crew, 16, 3, 0.2
Mount
Engine and Ship serpentine
Attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery
Formation 1.5, 1.5, 3, 3, 3, square
Hit points 1, 0
Primary weapon 4, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 0.8, no
Secondary weapon 65, 3, serpentine_shot, 450, 36, siege_missile, artillery_gunpowder, blunt, none, 10, 1, ap, bp, launching
Primary armour 3, 6, 0, leather
Secondary armour 0, 0, flesh
Heat and ground effect 1, 0, 0, 0, 0
Mental 15, disciplined, highly_trained
Cost 1, 1220, 262.5, 90, 70, 700, 4, 170
Unit Description
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Serpentine The serpentine is so named, because its long slender barrel resembles a snake. This piece is designed for attacking enemy troops, rather than walls. Its long thin barrel gives it good range and accuracy, and its small calibre ammunition makes it quicker to reload than heavier pieces.

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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Cannon Foundry 1 0.2 2 0
A Cannon Foundry allows the construction of advanced siege artillery.
2 Royal Arsenal 1 0.2 2 1
A Royal Arsenal allows for the construction of the finest siege artillery available.
3 Cannon Foundry 1 0.2 2 0
A Cannon Foundry allows the construction of advanced siege artillery.
4 Royal Arsenal 1 0.2 2 0
A Royal Arsenal allows for the construction of the finest siege artillery available.
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