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Royal Military Academy
Home / Deus Lo Vult 5.7 / Crusader States / Edessan Guard
Deus Lo Vult 5.7
Crusader States Crusader States
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Edessan Guard
Edessan Guard
Rate: 1 ratings
Great unit
Views: 1311
Class and category heavy infantry
Soldier Edessan_Guard, 60, 0, 0.45
Mount , horse +4, camel +4, elephant +4
Engine and Ship
Attributes sea_faring, hide_forest, hardy, can_withdraw
Formation 0.0, 0.0, 2.4, 2.4, 4, square
Hit points 1, 0
Primary weapon 14, 6, no, 0, 0, melee, melee_blade, slashing, sword, 10, 1.5, ap, spear_bonus_4
Secondary weapon 0, 0, no, 0, 0, no, melee_simple, blunt, none, 10, 1, no
Primary armour 5, 9, 0, metal
Secondary armour 0, 0, flesh
Heat and ground effect 6, 1, -2, 3, 4
Mental 15, normal, trained
Cost 1, 420, 175, 90, 70, 420, 4, 100
Unit Description
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Edessan Guard Crusader States are on a hostile frontier and exist in an almost constant state of war. Because of this, Crusader States need full time troops, that do not need to be hired or levied, such as the Edessan Guard. Hardy troops armed with vicious two-hand axes.

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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Barracks 1 0.5 4 0 and region_religion catholic 60
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
2 Armoury 1 0.7 6 0 and region_religion catholic 60
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
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