|
Dismounted Mercenary Knights
|
Views: 193
|
Class and category |
heavy infantry
|
Soldier |
Dismounted_Mercenary_Knights, 60, 0, 0.5
Soldier model, Number of the soldier, Number of extras, Mass of the men
|
Mount |
Type of animal or vehicle ridden on and its effect
|
Engine and Ship |
|
Attributes |
sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit
A miscellanious list of attributes and abilities the unit may have
|
Formation |
0.0, 0.0, 2.4, 2.4, 4, square, shield_wall
|
Hit points |
1, 0
Hit points of man, Hit points of mount or attached animal (Ridden horses and camels do not have separate hit points)
|
Primary weapon |
12, 3, no, 0, 0, melee, melee_blade, piercing, sword, 10, 1.2, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
|
Secondary weapon |
0, 0, no, 0, 0, no, melee_simple, blunt, none, 10, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
|
Primary armour |
15, 6, 5, metal
Armour factor, Defensive skill, Shield factor, Sound type
|
Secondary armour |
0, 0, flesh
Animal's or vehicle's armour factor, Defensive skill, Shield factor, Sound type
|
Heat and ground effect |
8, 1, -2, 3, 4
Extra fatigue suffered by the unit in hot climates, Scrub, Sand, Forest, Snow
|
Mental |
15, normal, trained
Morale, Discipline, Training
|
Cost |
1, 640, 270, 90, 70, 640, 4, 160
Number of turns to build, Cost of unit to construct, Cost of upkeep, Cost of upgrading weapons, Cost of upgrading armour, Cost for custom battles, Limit in custom battle, Cost for punish
|
Unit Description |
|
|
Not all Knights owned land, nor did joining an order or being part of a lord's retinue suit all knights. Many choose to offer their expertise in warfare to whomever can afford them. These knights are armoured in plate mail and wield their swords to excellent effect when on foot.
|
|
Ownership factions |
Dismounted Mercenary Knights heavy infantry These superb fighters can fight mounted or on foot and are well worth their fee.
|
Kilikioh Haikakan Takavorootiunuh
Dismounted Mercenary Knights heavy infantry These superb fighters can fight mounted or on foot and are well worth their fee.
|
|