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Norse War Clerics
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Views: 396
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Class and category |
heavy cavalry
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Soldier |
Armored_Clergy, 32, 0, 0.5
Soldier model, Number of the soldier, Number of extras, Mass of the men
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Mount |
mailed horse, elephant -4, camel -4
Type of animal or vehicle ridden on and its effect
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Engine and Ship |
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Attributes |
sea_faring, hide_forest, can_withdraw, can_formed_charge, knight
A miscellanious list of attributes and abilities the unit may have
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Formation |
1.6, 3.4, 3, 6, 2, square, wedge
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Hit points |
1, 0
Hit points of man, Hit points of mount or attached animal (Ridden horses and camels do not have separate hit points)
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Primary weapon |
11, 1, no, 0, 0, melee, melee_blade, blunt, mace, 20, 2, ap
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Secondary weapon |
0, 0, no, 0, 0, no, melee_simple, blunt, none, 10, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Primary armour |
15, 6, 4, metal
Armour factor, Defensive skill, Shield factor, Sound type
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Secondary armour |
0, 0, flesh
Animal's or vehicle's armour factor, Defensive skill, Shield factor, Sound type
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Heat and ground effect |
8, 0, -2, -10, 2
Extra fatigue suffered by the unit in hot climates, Scrub, Sand, Forest, Snow
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Mental |
15, normal, trained
Morale, Discipline, Training
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Cost |
1, 700, 185, 100, 80, 700, 4, 170
Number of turns to build, Cost of unit to construct, Cost of upkeep, Cost of upgrading weapons, Cost of upgrading armour, Cost for custom battles, Limit in custom battle, Cost for punish
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Unit Description |
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Scandinavian Bishops are not your average men of the cloth. These clerics when roused to righteous anger would ritually place upon their altar their cassock and mitre and gird themselves with the accoutrements of war. Leading a retinue to rival a king, these clerics are outlawed in Sweden but still deliver holy chastisement to the foes of Denmark
Armour upgrade |
Master Armourer A Master Armourer substantially improves the armour available to new and retrained units.
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Ownership factions |
Norse War Clerics heavy cavalry Heavily armoured Bishop and cavalry retinue. Encased in plate armour and wielding foe-crushing maces
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Norse War Clerics heavy cavalry Heavily armoured Bishop and cavalry retinue. Encased in plate armour and wielding foe-crushing maces
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Require buildings |
No. |
Card |
Name |
Initial quantity |
Replenish rate |
Maximum quantity |
Experience |
Requires condition |
1 |
city Abbey An Abbey converts a moderate percentage of the region to Catholicism, improves happiness, and allows the Priest agent.
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Abbey |
1 |
0.2 |
2 |
0 |
and region_religion catholic 80 |
An Abbey converts a moderate percentage of the region to Catholicism, improves happiness, and allows the Priest agent. |
2 |
city Cathedral A Cathedral converts a decent percentage of the region to Catholicism, improves happiness, and allows the Priest agent.
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Cathedral |
1 |
0.4 |
3 |
0 |
and region_religion catholic 80 |
A Cathedral converts a decent percentage of the region to Catholicism, improves happiness, and allows the Priest agent. |
3 |
city Huge Cathedral A Huge Cathedral converts a sizable percentage of the region to Catholicism, improves happiness, and allows the Priest agent.
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Huge Cathedral |
1 |
0.4 |
3 |
1 |
and region_religion catholic 80 |
A Huge Cathedral converts a sizable percentage of the region to Catholicism, improves happiness, and allows the Priest agent. |
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