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Royal Military Academy
Home / Deus Lo Vult 6.0 / Ríki Danmaurk / Feudal Knights
Deus Lo Vult 6.0
Ríki Danmaurk Ríki Danmaurk
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Feudal Knights
Feudal Knights
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Class and category heavy cavalry
Soldier Feudal_Knights, 32, 0, 0.5
Mount barded horse, elephant -4, camel -4
Engine and Ship
Attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight
Formation 1.6, 3.4, 3, 6, 2, square, wedge
Hit points 1, 0
Primary weapon 10, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1.5, no
Secondary weapon 12, 2, no, 0, 0, melee, melee_blade, piercing, sword, 10, 2, no
Primary armour 9, 6, 4, metal
Secondary armour 0, 0, flesh
Heat and ground effect 7, 0, -2, -10, 2
Mental 15, impetuous, trained
Cost 1, 610, 185, 100, 80, 610, 4, 150
Unit Description
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Feudal Knights These knights dominate both society and the battlefield in medieval Europe. Under the feudal system each man owes military service to his lord in return for protection, a grant of land, and the peasants to work it. Trained as warriors from birth, their favourite tactic is the headlong charge. Despite the simple tactics, their strong armour, heavy lances, and martial prowess mean that only the most resolute can resist them

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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Baron's Stables 1 0.5 4 0 and region_religion catholic 60 and event_counter banneret_present 1
Baron's stables allow for the recruitment of capable cavalry units.
2 Earl's Stables 1 0.7 6 0 and region_religion catholic 60 and event_counter banneret_present 1
Earl's stables allow for the recruitment of elite cavalry units.
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