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Royal Military Academy
Home / Deus Lo Vult 6.0 / The Irish / Marcach
Deus Lo Vult 6.0
The Irish The Irish
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29. Mortar
38. Ridire
48. Gasóg
51. Ostmen
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Marcach
Marcach
Rate: 2 ratings
Promising unit
Views: 286
Class and category missile cavalry
Soldier Jinetes, 32, 0, 0.35
Mount fast pony, elephant -4, camel -4
Engine and Ship
Attributes sea_faring, hide_improved_forest, hardy, can_withdraw, start_not_skirmishing, cantabrian_circle
Formation 1.6, 3.4, 3, 6, 3, square
Hit points 1, 0
Primary weapon 8, 2, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1, ap, thrown
Secondary weapon 8, 3, no, 0, 0, melee, melee_blade, piercing, sword, 10, 2, no
Primary armour 4, 4, 3, leather
Secondary armour 0, 0, flesh
Heat and ground effect 1, 0, 0, -10, 0
Mental 11, normal, trained
Cost 1, 500, 175, 100, 75, 500, 4, 130
Unit Description
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Marcach The main body of horsemen, Marcach are used by Gaels to skirmish and run down routers, or charge a weak enemy position. Gaelic horsemen generally rode small, light ponies that could run over bogs and marshes and manoever through forests. Carrying javelins and a shield and sword, and usually leather or padded armor with a helmet they are lethal over broken ground and can hold their own against other horsemen.

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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Stables 1 0.5 4 0 and region_religion catholic 60
A Stable allows for the recruitment of basic cavalry units.
2 Knight's Stables 1 0.7 6 0 and region_religion catholic 60
Knight's stables allow for the recruitment of cavalry units.
3 Baron's Stables 1 0.7 6 0 and region_religion catholic 60
Baron's stables allow for the recruitment of capable cavalry units.
4 Earl's Stables 1 0.7 6 0 and region_religion catholic 60
Earl's stables allow for the recruitment of elite cavalry units.
5 King's Stables 1 0.7 6 1 and region_religion catholic 60
King's stables allow for the recruitment of the penultimate cavalry units.
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