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Cossack Cavalry
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Views: 222
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Class and category |
missile cavalry
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Soldier |
Cossack_Cavalry, 32, 0, 0.25
Soldier model, Number of the soldier, Number of extras, Mass of the men
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Mount |
fast pony, elephant -4, camel -4
Type of animal or vehicle ridden on and its effect
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Engine and Ship |
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Attributes |
sea_faring, hide_forest, very_hardy, can_withdraw, cantabrian_circle
A miscellanious list of attributes and abilities the unit may have
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Formation |
1.6, 3.4, 3, 6, 3, square
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Hit points |
1, 0
Hit points of man, Hit points of mount or attached animal (Ridden horses and camels do not have separate hit points)
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Primary weapon |
5, 3, cav_composite_arrow+, 120, 25, missile, missile_mechanical, piercing, none, 0, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Secondary weapon |
8, 2, no, 0, 0, melee, melee_blade, piercing, sword, 10, 2, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Primary armour |
2, 5, 3, flesh
Armour factor, Defensive skill, Shield factor, Sound type
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Secondary armour |
0, 0, flesh
Animal's or vehicle's armour factor, Defensive skill, Shield factor, Sound type
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Heat and ground effect |
4, 0, -2, -10, 2
Extra fatigue suffered by the unit in hot climates, Scrub, Sand, Forest, Snow
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Mental |
15, low, untrained
Morale, Discipline, Training
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Cost |
1, 580, 110, 100, 80, 580, 4, 140
Number of turns to build, Cost of unit to construct, Cost of upkeep, Cost of upgrading weapons, Cost of upgrading armour, Cost for custom battles, Limit in custom battle, Cost for punish
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Unit Description |
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Russian Cossacks spend much of their time on horseback, and as such are accustomed to the tasks of guarding and protecting towns, roads, forts and settlements. Renown for their bravery and hardiness, Cossacks are equipped with a sword and composite bow which they use from horseback.
Armour upgrade |
Leather Tanner A Leather Tanner offers the most basic armour improvements to new and retrained units.
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Ownership factions |
Cossack Cavalry missile cavalry Fierce and hardy, although lacking in armour, Cossacks are equipped with a sword and composite bow which they use from horseback.
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Cossack Cavalry missile cavalry Fierce and hardy, although lacking in armour, Cossacks are equipped with a sword and composite bow which they use from horseback.
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Require buildings |
No. |
Card |
Name |
Initial quantity |
Replenish rate |
Maximum quantity |
Experience |
Requires condition |
1 |
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
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Earl's Stables |
1 |
0.5 |
4 |
0 |
and region_religion orthodox 60 and event_counter commander_present 1 |
Earl's stables allow for the recruitment of elite cavalry units. |
2 |
castle King's Stables King's stables allow for the recruitment of the penultimate cavalry units.
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King's Stables |
1 |
0.7 |
6 |
1 |
and region_religion orthodox 60 |
King's stables allow for the recruitment of the penultimate cavalry units. |
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