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Royal Military Academy
Home / Deus Lo Vult 6.0 / Kiev Rus / Kazaks
Deus Lo Vult 6.0
Kiev Rus Kiev Rus
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14. Kazaks
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Kazaks
Kazaks
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Class and category missile cavalry
Soldier Kazaks, 32, 0, 0.2
Mount fast pony, elephant -4, camel -4
Engine and Ship
Attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, cantabrian_circle
Formation 1.6, 3.4, 3, 6, 3, square
Hit points 1, 0
Primary weapon 4, 1, cav_composite_arrow+, 120, 25, missile, missile_mechanical, piercing, none, 0, 1, no
Secondary weapon 8, 1, no, 0, 0, melee, melee_blade, piercing, sword, 10, 2, no
Primary armour 2, 4, 0, flesh
Secondary armour 0, 0, flesh
Heat and ground effect 0, 0, 0, -10, 1
Mental 9, normal, untrained
Cost 1, 320, 110, 75, 55, 320, 4, 80
Unit Description
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Kazaks The Kazaks are a nomadic people whose existence is centred around livestock. Accustomed to being on horseback, it is no surprise they make good horse archers. They wear little or no armour and are equipped with a composite bow and a small sword. While good at peppering enemies from afar, they should be kept out of hand to hand fighting.

Armour upgrade
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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Stables 1 0.5 4 0 and region_religion orthodox 60
A Stable allows for the recruitment of basic cavalry units.
2 Knight's Stables 1 0.7 6 0 and region_religion orthodox 60
Knight's stables allow for the recruitment of cavalry units.
3 Baron's Stables 1 0.7 6 0 and region_religion orthodox 60
Baron's stables allow for the recruitment of capable cavalry units.
4 Earl's Stables 1 0.7 6 0 and region_religion orthodox 60
Earl's stables allow for the recruitment of elite cavalry units.
5 King's Stables 1 0.7 6 1 and region_religion orthodox 60
King's stables allow for the recruitment of the penultimate cavalry units.
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