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Royal Military Academy
Home / Deus Lo Vult 6.0 / Mongol Uls / Heavy Archers
Deus Lo Vult 6.0
Mongol Uls Mongol Uls
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Heavy Archers
Heavy Archers
Rate: 1 ratings
Fine unit
Views: 283
Class and category missile infantry
Soldier Dismounted_Heavy_Archers, 56, 0, 0.35
Mount
Engine and Ship
Attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit
Formation 1.2, 1.2, 2.4, 2.4, 4, square
Hit points 1, 0
Primary weapon 6, 3, composite_arrow++, 160, 30, missile, missile_mechanical, piercing, none, 0, 1, ap,
Secondary weapon 9, 4, no, 0, 0, melee, melee_blade, blunt, mace, 20, 1.5, ap,
Primary armour 7, 7, 3, metal
Secondary armour 0, 0, flesh
Heat and ground effect 2, 0, 0, -10, 1
Mental 15, disciplined, highly_trained
Cost 1, 710, 150, 90, 70, 710, 4, 170
Unit Description
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Heavy Archers The main weapon of the Mongol army is the bow. These archers have chosen to fight on foot, making them no less dangerous. They have exchanged the mobility of light armour for the protection of heavy lamellar armour, allowing them to take a little more punishment from both ranged and melee weapons.

Armour upgrade
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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Barracks 1 0.4 3 0 and region_religion pagan 60
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
2 Armoury 1 0.4 3 0 and region_religion pagan 60
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
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