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Home / Deus Lo Vult 6.0 / Mongol Uls / Mongol Heavy Lancers
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Mongol Heavy Lancers
Mongol Heavy Lancers
Rate: 2 ratings
Legendary unit
Views: 496
Class and category heavy cavalry
Soldier Mongol_Heavy_Lancers, 32, 0, 0.4
Mount eastern armoured horse, elephant -4, camel -4
Engine and Ship
Attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge
Formation 1.6, 3.4, 3, 6, 3, square, wedge
Hit points 1, 0
Primary weapon 12, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1.5, no
Secondary weapon 11, 2, no, 0, 0, melee, melee_blade, blunt, mace, 20, 2, ap
Primary armour 13, 7, 3, metal
Secondary armour 0, 0, flesh
Heat and ground effect 2, 0, 0, -10, 1
Mental 17, disciplined, highly_trained
Cost 1, 720, 0, 110, 85, 720, 4, 180
Unit Description
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Mongol Heavy Lancers These elite shock troops exchange mobility for heavier armour on both rider and mount. Supremely skilled warriors who excel in armed combat and horse riding, they are armed with a lance and mace known as a 'gulda' and armoured in a lamellar cuirass called a 'khuyad'.

Armour upgrade
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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Earl's Stables 1 0.5 4 0 and region_religion pagan 60 and event_counter commander_present 1
Earl's stables allow for the recruitment of elite cavalry units.
2 King's Stables 1 0.7 6 1 and region_religion pagan 60 and event_counter commander_present 1
King's stables allow for the recruitment of the penultimate cavalry units.
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