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Royal Military Academy
Home / Deus Lo Vult 6.0 / al-Murabitun / Sudanese Javelinmen
Deus Lo Vult 6.0
al-Murabitun al-Murabitun
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Sudanese Javelinmen
Sudanese Javelinmen
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Class and category missile infantry
Soldier Sudanese_Javelinmen, 56, 0, 0.2
Mount , elephant +6
Engine and Ship
Attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
Formation 1.2, 1.2, 2.4, 2.4, 3, square, shield_wall
Hit points 1, 0
Primary weapon 8, 1, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1, ap, thrown,
Secondary weapon 11, 2, no, 0, 0, melee, melee_blade, piercing, sword, 10, 1.2, no
Primary armour 2, 4, 6, flesh
Secondary armour 0, 0, flesh
Heat and ground effect 0, 1, 2, 0, -4
Mental 9, normal, untrained
Cost 1, 320, 100, 65, 50, 320, 4, 80
Unit Description
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Sudanese Javelinmen Sudanese Javelinmen are African troops coming from the lands south of the Sahara. They fight in their traditional style, skirmishing with javelins while wearing little or no armour. Good for weakening units and breaking up formations, this light missile unit will quickly dissolve if caught in melee.

Armour upgrade
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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Bowyer 1 0.7 6 0 and region_religion islam 60
A Bowyer allows for the recruitment of basic missile units.
2 Practice Range 1 0.7 6 0 and region_religion islam 60
A Practice Range allows for the recruitment of missile units.
3 Archery Range 1 0.7 6 0 and region_religion islam 60
An Archery Range allows for the recruitment of well trained missile units.
4 Marksman's Range 1 0.7 6 0 and region_religion islam 60
A Marksman's Range allows for the recruitment of elite missile units.
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